Strategies
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— games that require strategic thinking and tactics to achieve certain goals. In strategies, the player must control not a single character, but entire groups of units, while planning the economic component. As a rule, resource extraction, city building and battles in games of this genre take place in large open spaces. Locations not explored by the player are often hidden by the "fog of war". Globally, two subcategories of strategies can be distinguished: turn-based (TBS) and real-time strategies (RTS) - see the corresponding points below.