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What is FPS and why is it important in games?
Frame rate per second in games: what is it, what value is comfortable for gamers, how to increase it
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Why the USB4 standard is cool and why it is the future
Breaking down the most important things about the USB4 standard: speed, Thunderbolt integration, and Power Delivery
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All about the Thunderbolt protocol
Let's figure out what the protocol from Apple and Intel is, why it is needed and why Thunderbolt is not the same as USB-C
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How to determine the colour rendition of the monitor by characteristics?
We deal with the types of matrices, bit depth, colour gamuts and Pantone / CalMAN certifications