GPU model
A GPU is a type of graphics processor that determines the fundamental performance characteristics of a video adapter. Today there are two main manufacturers -
AMD and
NVIDIA. Intel has also entered the leadership race with its
Intel Arc line of discrete graphics.
NVIDIA:
GeForce GT 1030,
GeForce GTX 1050 Ti,
GeForce GTX 1060,
GeForce GTX 1070, etc. (all related to
GeForce 10 series),
GeForce GTX 1630,
GeForce GTX 1650(
SUPER),
GeForce GTX 1660(
SUPER,
Ti),
GeForce RTX 20 series, namely
GeForce RTX 2060(
SUPER),
GeForce RTX 2070(
SUPER),
GeForce RTX 2080(
SUPER,
Ti),
GeForce RTX 3050,
GeForce RTX 3060,
GeForce RTX 3060 Ti,
..."/list/189/pr-42256/">GeForce RTX 3070,
GeForce RTX 3070 Ti,
GeForce RTX 3080,
GeForce RTX 3080 Ti,
GeForce RTX 3090, GeForce
RTX 3090 Ti,
GeForce RTX 4060,
GeForce RTX 4060 Ti,
GeForce RTX 4070,
GeForce RTX 4070 SUPER,
GeForce RTX 4070 Ti,
GeForce RTX 4 070 Ti SUPER,
GeForce RTX 4080,
GeForce RTX 4080 SUPER,
GeForce RTX 4090, as well as professional
Quadro.
AMD:
Radeon RX 400 series,
Radeon RX 500 series as
Radeon RX 550,
Radeon RX 560, Radeon RX
570, Radeon RX 580,
Radeon RX 590, Radeon RX 5500
XT,
Radeon RX 5600 XT,
Radeon RX 5700,
Radeon RX 5700 XT,
Radeon RX 6400,
Radeon RX 6500 XT, Radeon RX 6600,
Radeon RX 6600 XT, Radeon RX 6650 XT,
Radeon RX 6700 XT, Radeon
RX 6750 XT , Radeon RX 6800,
Radeon RX 6800 XT,
Radeon RX 6900 XT,
Radeon RX 6950 XT,
Radeon RX 7600,
Radeon RX 7600 XT, Radeon RX 7700 XT, Radeon RX 7800 XT,
Radeon RX 7900 XT,
Radeon RX 7900 XTX,
Radeon RX 7900 GRE,
Radeon RX Vega 56,
Radeon RX Vega 64,
AMD Radeon VII and professional
FirePro.
Knowing the GPU model, you can find detailed information on it (special specs, reviews, reviews, etc.) and evaluate how suitable this board is for your purposes. It is worth noting that in video cards from third-party brands, the characteristics of the graphics processor may differ slightly from the standard ones (and often in the direction of acceleration and improvement).
Memory size
The amount of own memory of the GPU; this parameter is sometimes called the amount of graphics card memory. The larger the amount of GPU memory, the more complex and detailed picture it is able to process in a period of time, and therefore, the higher its performance and speed (which is especially important for resource-intensive tasks like high-end games, video editing, 3D rendering, etc. ).
When choosing, it is worth considering that the performance of a graphics card is affected not only by the amount of memory, but also by its type, frequency of operation (see below) and other features. Therefore, situations are quite possible when a model with less memory will be more advanced and expensive than a more voluminous one. And you can unambiguously compare with each other only options that are similar in other memory characteristics.
On the modern market, there are mainly video cards with memory capacities of
2 GB,
4 GB,
6 GB,
8 GB,
10 GB,
11 GB,
12 GB, and
16 GB or even
more can be installed in the most advanced models.
Memory bus
The amount of data (bits) that can be transferred over the graphics card's memory bus in one cycle. The performance of the graphics card directly depends on the bus width: the higher the bit width, the more data the bus transfers per unit of time and, accordingly, the video memory runs faster.
The minimum bit depth for modern video cards is actually
128 bits, this figure is typical mainly for low-cost models. In mid-level solutions, there are indicators of
192 bits and
256 bits, and in advanced models —
352 bits,
384 bits and more, up to
2048 bits.
Passmark G3D Mark
The result shown by the graphics card in the test (benchmark) Passmark G3D Mark.
Benchmarks allow you to evaluate the actual capabilities (primarily overall performance) of a graphics card. This is especially convenient in light of the fact that adapters with similar characteristics in fact can differ markedly in capabilities (for example, due to the difference in the quality of optimization of individual components for joint work). And Passmark G3D Mark is the most popular benchmark for graphics adapters nowadays. The results of such a test are indicated in points, with a higher number of points corresponding to better performance. As of mid-2020, the most advanced graphics cards can score over 17,000 points.
Note that Passmark G3D Mark is used not only for general performance evaluation, but also to determine the compatibility of a graphics card with a specific processor. The CPU and graphics adapter must be approximately equal in terms of the overall level of computing power, otherwise one component will “pull back” the other: for example, a weak processor will not allow a powerful gaming graphics card to unleash the full potential. To search for a video adapter for a specific CPU model, you can use the list "Optimal for AMD processors" or "Optimal for Intel processors" in the selection of our catalog.
DisplayPort
The number of DisplayPort outputs provided by the graphics card.
DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).
In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.
VR
Graphics card support for
virtual reality technologies, in other words, the ability to work with virtual reality glasses.
Such glasses provide a change in the image in the eyepieces when turning and tilting the head, thus creating an immersive effect. One of the features of virtual reality is the demands on graphics performance: for example, the frame rate for normal picture perception must be at least 90 frames per second. In addition, the VR mode often uses special technologies designed to provide a comfortable experience (and also demanding on processing power).
All these points are taken into account in video cards with VR support. Note that the degree of compatibility with a specific virtual reality headset may be different, this point should be clarified separately; however, for normal work with VR, anyway, you will need a graphics card in which this feature is explicitly stated. In addition, such models will be useful for content developers for virtual reality.
Stream processors
The number of stream processors provided by the graphics card.
A stream processor is a separate part of the GPU, designed to execute one shader at a time. Shaders, in turn, are small programs responsible for creating individual graphic effects (for example, surface gloss, glare on the surface of water, motion blur, etc.). Accordingly, the more stream processors provided in the design, the more shaders the graphics card can simultaneously execute and the higher its computing power. However, in general, this is a rather specific parameter, relevant mainly for professional developers, modders and enthusiastic gamers.
Texture units
The number of texture units contained in the GPU.
As the name implies, such blocks are responsible for working with textures. Texture, in turn, is one of the main elements of 3D graphics: an image superimposed on the surface of a three-dimensional object (similar to, for example, wallpaper pasted on a wall or a label on a box). The specific purpose of texture blocks is to select textures and apply them to the surface of geometric objects. Other things being equal, more of these blocks means higher graphics performance; although in general this is a rather specific parameter, intended mainly for specialists and rarely needed by ordinary users.
Monitors connection
The maximum number of monitors that can be connected to the graphics card at the same time and shared.
Simultaneous connection of several screens allows you to expand the visual space available to the user. For example, it can be useful for designers and layout designers when working with large-format materials, for programmers to separate tasks (one monitor for writing code, the second for searching for the necessary information and other auxiliary purposes), and for gamers-enthusiasts — to ensure the maximum immersion effect. Thanks to advances in technology today , even low — cost graphics cards can typically handle at least
three monitors, while advanced models can support
four or
more displays .