Test results
The test results are specified either by a younger model in a line or a particular model, made for a better understanding performance of phone models if you compare phones against these parameters. For example, the 128 GB model has test results, and the 256 GB model has no information on the network, and in both models you will see the same value that will give an understanding of the overall performance of the device. But if the editorial office has information for each model individually, then each model will have its test results filled out, and the model with bigger RAM will have bigger values.
Geekbench
The result shown by a device when undergoing a performance test (benchmark) in Geekbench.
Geekbench is a specialized benchmark designed for processors. Since version 4.0, it also includes tests for graphics processors, and by the end of 2019, version 5 of the benchmark was released. Typically, the specifications for portable gadgets include data specifically for the CPU. During testing, Geekbench simulates workloads that occur during real-world tasks, evaluating both single-core performance and the efficiency of multi-core operations. This provides a solid overview of the processor's capabilities in everyday use. Additionally, Geekbench is cross-platform, allowing for comparisons between the CPUs of different devices (smartphones, tablets, laptops, PCs). In reference materials, only the multi-core test results for the processor are usually provided.
3DMark Gamer's Benchmark
The result shown by the device when passing the 3DMark Gamer's Benchmark performance test.
3DMark is a series of benchmarks originally designed to test the graphics performance of a device; later, these tests were supplemented by checking the capabilities of the processor. Testing is carried out primarily in terms of performance in games (in fact, the benchmark itself is described as “a game without the ability to influence the process”), however, given that modern games can have very high requirements, 3DMark is a fairly visual tool for assessing the overall performance of the system . And since the latest versions of the test are made cross-platform, it also makes it possible to compare devices under different operating systems and even different classes (for example,
smartphones with tablets). The more points this or that model received on this test, the more performant it is.
It is worth noting that the results of any benchmark are usually quite approximate, because. they depend on many factors that are not directly related to the system — from the load of the device with third-party programs and ending with the air temperature during testing. The error due to these factors is usually about 5 – 7 %; therefore, it is possible to speak of a significant difference between the two models only if the difference in their indicators goes beyond those 5 – 7%.
Main lens
Specifications of the main lens of the rear camera installed in the phone. In models with several lenses (see “Number of lenses”), the main one is responsible for basic shooting capabilities and does not have a pronounced specialization (wide-angle, telephoto, etc.). Four main parameters can be indicated here: resolution, aperture (
high aperture optics are quite common), focal length, additional sensor data.
Resolution(in megapixels, MP)
Resolution of the sensor used for the main lens. Budget options are equipped with a module
8 MP and
below, many models have
12 MP camera /
13 MP, also recently a trend towards increasing megapixels has been popular. Often in smartphones you can find the main photomodule at
48 MP,
50 MP< /a>, 64 MP and even
108 MP .
The maximum resolution of the resulting image directly depends on the resolution of the sensor; and the high resolution of the "picture", in turn, allows you to better display fine details. On the other hand, an increase in the number of megapixels in itself can lead to a deterioration in the overall image quality - due to the smaller size of each individual pixel, the noise level increases. As a result,
...the direct resolution of the camera has little effect on the quality of the shooting - more depends on the physical size of the matrix, the features of the optics and various design tricks used by the manufacturer.
Aperture
Aperture describes the ability of a lens to transmit light. It is written as a fractional number, for example f/1.9. Moreover, the larger the number in the denominator, the lower the aperture ratio, the less light passes through the optics, all other things being equal. For example, an f/2.6 lens will be “darker” than f/1.9.
High aperture gives the camera a number of advantages. First, it improves the quality of shooting in low light. Secondly, it's possible to shoot at low shutter speeds, minimizing the effect of "stirring" and blurring of moving objects in the frame. Thirdly, with fast optics it is easier to achieve a beautiful background blur ("bokeh") — for example, when shooting portraits.
Focal length(in millimetres)
The focal length is a distance between the sensor and the centre of the lens (focused to infinity), at which the most clear image is obtained on the matrix. However, for smartphones, the specifications indicate not the actual, but the so-called equivalent focal length — a conditional indicator recalculated using special formulas. This indicator can be used to evaluate and compare cameras with different sensor sizes (the actual focal length cannot be used for this, since with a different sensor size the same real focal length will correspond to different viewing angles). (It is also worth saying that the equivalent focal length can be noticeably larger than the thickness of the case — there is nothing unusual in this, since this is a conditional, and not a real indicator).
Anyway, the field of view and the degree of magnification directly depend on the equivalent focal length: a larger focal length gives a smaller field of view and a larger size of individual objects that fall into the frame, and a decrease in this distance, in turn, allows you to cover more space. In most modern smartphones, the focal length of the main camera ranges from 13 to 35 mm; if compared with the optics of traditional cameras, then lenses with equivalent focal length up to 25 mm can be attributed to wide-angle lenses, more than 25 mm — to universal models “with a bias towards wide-angle shooting”. Such values are chosen due the fact that smartphones are often used for shooting in cramped conditions, when a fairly large space needs to fit into the frame at a small distance. Enlargement of the picture, if necessary, is most often carried out digitally — due to the reserve of megapixels on the sensor; but there are also models with optical zoom (see below) — for them, not one value is given, but the entire working range of the equivalent focal length (recall, optical zoom is carried out by changing the focal length).
Field of view(in degrees). It characterizes the size of the area covered by the lens, as well as the size of individual objects "seen" by the camera. The larger this field, the more of the scene gets into the frame, but the smaller the individual objects in the image are. The field of view is directly related to the focal length (see above): increasing this distance narrows the field of view of the lens, and vice versa.
Note that this parameter is generally considered important for professional use of the camera rather than for amateur photography. Therefore, viewing angle data is given mainly for smartphones equipped with advanced cameras — including in order to emphasize the high class of cameras. As for specific values, for the main lens they usually are in the range from 70° to 82° — this corresponds to the general specifics of such optics (universal shooting with an emphasis on general scenes and extensive coverage at short distances).
Additional Sensor Data
Additional information regarding the sensor installed in the main lens. This item can specify both the size (in inches) and the sensor model, and sometimes both parameters at once. Anyway, such data is provided only if the device is equipped with a high-end sensor. With the model, everything is quite simple: knowing the name of the sensor, you can find detailed data on it. The size is worth considering a little more.
The size of the sensor is traditionally indicated in fractional parts of an inch — accordingly, for example, a 1/2.3" sensor will be larger than 1/2.6". Larger sensors are considered more advanced, as they provide better image quality at the same resolution. The logic here is simple - due to the large sensor area, each individual pixel is also larger and gets more light, which improves sensitivity and reduces noise. Of course, the actual image quality will also depend on a number of other parameters, but in general, a larger sensor size usually means a more advanced camera. In advanced photo flagships, you can find matrices with a physical size of 1”, which is comparable to image sensors used in top compact cameras with fixed lenses.Aperture
Aperture of the main lens of the front camera installed in the phone. For models with several lenses (see "Front camera" — "Number of lenses"), the main one is the lens which is responsible for the main part of the shooting and does not have a pronounced specialization (auxiliary, ultra-wide-angle, etc.).
This parameter is indicated by a fraction, for example f/1.7; the smaller the number in denominator, the higher the aperture ratio, the more light the lens is able to transmit. Theoretically, a better aperture improves low-light performance, reduces motion blur, and can be useful for creating beautiful background blur; however, in fact, looking for
a fast front camera(f/1.9 and better) makes sense mainly in cases where you plan to take selfies often and in large quantities and want to achieve the maximum quality of such pictures.
Inputs & outputs
Inputs and outputs of the smartphone.
This paragraph usually specifies the type of charging and data port (most often it's
USB-C), and whether the smartphone has a
mini-jack (3.5 mm)(there are devices
without it). It can also indicate the interface of the USB-C port up to the high-speed third version (
USB-C v 3), the location of the 3.5 mm jack (headphone output) and additional ports for a more specific purpose.
The main ports are used primarily for charging the battery, for connecting various accessories to the phone and for connecting the device itself to the computer via a cable. 3.5 mm port (mini-Jack) is intended primarily for headphones and other audio accessories, although other usage formats are possible. Here is a more detailed description of the different types of connectors:
— USB-C. A relatively new type of universal interface, a kind of successor to microUSB, which is increasingly used in mobile devices. USB-C differs from its predecessor primarily in slightly larger dimensions and a convenient two-sided design: thanks to it, it does not matter which side to insert the plug. In addition, this interface allows you to implement more advanced functions than microUSB — in particular, certain fast charging technologies were originally created specifically for USB-C. USB standard supported by this ty
...pe of connector can be specified separately. Today the options are:
- USB-C 3.2 gen1. The standard formerly known as USB 3.0 and USB 3.1 gen1. Provides data transfer rates up to 4.8 Gbps.
- USB-C 3.2 gen2. The current name for the standard, formerly USB 3.1, then USB 3.1 gen2. The connection speed on this interface can reach 10 Gbps.
- USB-C 3.2 gen2x2. A standard (formerly known as USB 3.2) that delivers twice the speed of "regular" USB 3.2 gen2, up to 20Gbps. Unlike previous versions, it was created specifically for the USB-C connector.
— microUSB. A universal connector, which formerly was extremely widely used in portable devices (with the exception of Apple devices). It is less convenient and technically advanced than USB-C, therefore it is gradually losing popularity; however, there are still quite a few devices with microUSB out there.
— Lightning. Apple's proprietary connector used exclusively in the iPhone. It has a double-sided design that allows you to connect the plug in either direction. In modern iPhones, it is used both as a universal one and for connecting headphones (in 2016, Apple abandoned the 3.5 mm audio output in their smartphones).
— Original port. The one that does not belong to the types described above. Nowadays, such solutions are extremely rare — standard interfaces are more convenient and versatile, as they allow you to use not only "native" accessories, but also solutions from third-party manufacturers.
— USB A. Full-size USB port — similar to those used in PCs and laptops for connecting various peripherals. It has a similar purpose in phones, it is mainly used for flash drives and other external accessories (the specific set of supported devices should be specified separately). Usually, it is supplemented with a more traditional universal connector like microUSB or USB-C; in general, for a number of reasons, it is very rare.
— Magnetic connector. A connector that uses a permanent magnet instead of a standard plug system to hold the cable. Such solutions are used mainly in devices with water protection (see "Waterproof"), and most often — to charge the battery in addition to standard universal connectors (usually microUSB or USB-C). The main convenience of the magnetic connector is that it does not need plugs to protect it from water. It simplifies the connection and disconnection of the charger, and secondly, the wear of the plugs on standard ports is minimized — they do not need to be opened and closed every time you charge the smartphone. However only a special “native” cable is suitable for a magnetic connector; but if this cable is lost or broken, it may be possible to charge in the usual way, through a traditional universal connector.
— Mods contacts. Contacts for connecting special additional modules that expand the functionality of the device. Such equipment is usually found in some rugged phones. The modules themselves are usually a kind of "cases" that are put on the back of a smartphone; in such a “case” there may be, for example, an additional battery, a gamepad or even a thermal vision mod.
— Mini-jack (3.5 mm). A connector primarily used to connect wired headphones and other audio devices (such as portable wired speakers). Such a connection is extremely popular among audio accessories (and not only for "mobile" purposes); so finding headphones, a headset or speakers for this connector is usually not a problem. In addition, the 3.5 mm jack can also be used for more specific tasks — for example, connecting a selfie stick, a card reader or exchanging data with wearable fitness sensors and other specific equipment. However, such features are rarely used and require the installation of special applications, but connecting headphones is the initial function of such a connector, available by default. So the mini-jack connector is often called the "headphone output".
— Location of the headphone output. The 3.5 mm output described above in modern phones can be located on the top, bottom or side of the device. However, the latter option is generally less convenient than the first two, and therefore is rare. And the choice for this indicator depends primarily on how exactly you are going to carry the phone and which side will be used to connect headphones to it; For different situations, the options will also be different.Features
Additional features and capabilities of the device.
In modern mobile phones (especially smartphones) a very extensive amount of additional features can be provided. These can be both already familiar features, many of which are directly related to the original purpose of the device, as well as fairly new and/or unusual ones. The first category includes
an emergency call button(often found on
phones for the elderly),
noise cancellation,
FM receiver,
notification light and
a light sensor. The second category includes a
face and
fingerprint scanner (the latter can be located on the
back cover,
side panel,
front and even
right under the screen),
gyroscope, advanced
full-fledged flashlight,
stereo sound,
3D surround sound,
Hi-Res Audio and even such exotics as a
barometer. Here is a more detailed description of each of these options:
— 3D face scanner. A special
...technology for recognizing the user's face — not just by photographing, but by building a three-dimensional model of the face based on data from a special module on the front panel. This technology is constantly being improved, nowadays it is able to take into account the change of hairstyles and facial hair, the presence of glasses, makeup, etc. At the same time, the recognition of twins and children's faces still remains weak points (they have fewer individual features than adults ). The main use of a face scanner is authentication when unlocking a smartphone, entering applications, making payments, etc. At the same time, other, more original use cases are possible. For example, in some applications, the face scanner reads the user's facial expressions, and then this facial expression is repeated by an emoji on the phone screen.
— Fingerprint scanner. Fingerprint reader. It is mainly used for user authorization - for example, when unlocking the device, entering certain applications or accounts, confirming payments, etc. As for placement options, fingerprint scanners are increasingly moving from the back cover of the device to the surface of the side power / unlock button - to You can touch the sensor on the side with your thumb without releasing the smartphone from your hands and practically without changing your grip. Some time ago, sensors on the front of the case were quite popular - in particular, thanks to Apple, which was the first to tightly implement fingerprint recognition in its gadgets. However, such placement inevitably increases the size of the bottom frame, so the front fingerprint scanner is rare in modern smartphones. A good alternative to it is scanners right on the screen (more precisely, under the display matrix), which do not take up extra space on the front panel.
— Stereo sound. The ability to play full stereo sound through your phone's own speakers, without external audio devices. There must be at least two speakers for this task. This complicates the design and increases its cost, but it has a positive effect on the sound quality: the sound is more expressive and detailed than when using a single speaker, it has a volume effect, as well as a higher volume.
– 3D surround sound. The mechanics of spatial surround sound with localization of sound sources in three-dimensional space allows you to deeply immerse yourself in the atmosphere of films, enjoy listening to audio tracks, or completely immerse yourself in mobile gameplay. Algorithms for implementing 3D sound in smartphones differ in terms of software and hardware support, but they are all aimed at achieving the effect of realistic sound stage. Note that support for 3D surround sound can mean both commonly used technologies such as Dolby Atmos or DTS:X Ultra, as well as proprietary solutions from individual audio brands that have a hand in the sound subsystem of a mobile device (AKG, JBL, Harman, Huawei / Honor Histen, etc.).
– Hi-Res Audio. Mobile device support for high-resolution audio Hi-Res Audio - a digital signal with parameters from 96 kHz / 24 bits. Audio tracks in this format sound as close as possible to the original ideas of the authors of the compositions. The result is a sound that is as close as possible to what was recorded in the studio.
— FM receiver. Built-in module for receiving radio stations broadcasting in the FM band. Some devices also support other bands, but FM is the most popular nowadays (due to the ability to transmit stereo sound), it is in it that music radio stations usually broadcast. Note that some devices for reliable reception may require the connection of wired headphones — their cable plays the role of an external antenna.
— Notification indicator. Physically separate light beacon, pulsating or being constantly lighted up in response to incoming notifications of missed calls and received messages (including the ones from instant messengers and social network clients). Also, the indicator light usually signals a low remaining battery level and lights up during the battery recharging. The implementation of the notification indicator can be different: for some phones it is single-colour, for others it has colour coding of signals, flexibly adjustable for certain events through the settings menu. The light beacon allows you to visually comprehend the presence of incoming notifications without having to turn on the smartphone screen.
— Emergency call button. A separate button designed for use in critical situations. The specific features of such a button may be different, depending on the model: sending “alarming” SMS to selected numbers, automatically receiving calls from these numbers or calling them in turn, turning on the siren, etc. Anyway, the “emergency” button is usually clearly visible, and its presence is especially useful if the phone is used by an elderly person (in fact, in specialized devices designed for elderly, this button is almost mandatory).
— Noise suppression. An electronic filter that cleans the user's voice from extraneous noise (sounds of the street, the rumble of the wind in the microphone grille, etc.). Thus, the person at the other end of the line hears only the voice, with virtually no extra sounds. Of course, no noise reduction system is perfect; however, in most cases, this feature significantly improves the quality of the speech transmitted by the phone to the other person.
— Gyroscope. A device that tracks the rotation of a mobile phone in space. Modern gyroscopes, usually, work on all three axes and are able to recognize both the angle and the rate of turn; in addition, this feature almost necessarily means the presence of an accelerometer, which allows (among other things) to detect tremors and sharp movements of the device.
— Full-fledged flashlight. The presence of an advanced flashlight in the phone — more powerful than the usual one. The specific design and capabilities of such a flashlight may be different. So, in some devices, a separate LED (or a set of LEDs) is provided on the upper end, and this light source is used only as a flashlight. In others (mainly smartphones), we are talking about a special design of the flash: it consists of several LEDs, and only a part of them is usually used to illuminate when shooting, and all at once to work in flashlight mode. And the additional features of such a light source may include a laser pointer, beam focus, brightness control, etc. Anyway, most models with this feature are rugged devices with increased resistance to dust, moisture and shock (however, there are exceptions).
— Light sensor. A sensor that monitors the level of ambient light. It is mainly used to automatically adjust the brightness of the screen: in bright ambient light, it increases so that the image remains visible, and in twilight and darkness it decreases, which saves battery power and reduces eye fatigue.
— Barometer. Sensor for measuring atmospheric pressure. By itself, the barometer only determines this pressure at the current time, but the methods of using such data may be different, depending on the software installed on the phone. For example, some navigation applications can determine the elevation difference between individual points on the ground by the difference in atmospheric pressure at these points; and in weather programs, barometer data can improve the accuracy of weather forecasts. Also, this feature will be useful for weather-sensitive people: it signals a change in the weather, allowing you to more accurately determine the cause of ailments and take measures to eliminate them.Battery life (PCMark)
Because manufacturers claim a very conditional battery life (in an unknown mode, with unstated brightness indicators and phone settings) in the specs of their gadgets, which is more marketing and is not confirmed in reality, we decided to display a more accurate picture. The operating time indicated in this paragraph is the result of the PCMark Work 2.0 Battery Life benchmark, which evaluates energy efficiency in five work formats: web surfing, video viewing/editing, photo editing, working with text documents and working with data (extracting them from different file formats, building charts). These are the main tasks that a smartphone is supposed to perform in everyday life. And thanks to this testing format, the results very accurately correspond to the actual battery life of the gadget with active use during the day.
Bezel/back cover material
The materials of which the bezel (side edging) and the back cover of the device are made.
In our catalog, this data are indicated in two words — frame material and cover material. For example, a device with a
glass back and
metal edging would be labeled as "metal/glass" (bezel first, then lid). Two words are specified even if the same material is used for both elements — for example, "metal/metal" for an all-metal case.
The main bezel materials include
plastic, metal,
glass,
rubber, and
ceramics. Back covers are also made mainly of
plastic,
metal,
ceramics or
rubber, and among glass there is a special variety —
Gorilla glass parts. Occasionally, more specific materials are used, such as leather. Here is a more detailed description of each of these options:
— Plastic. A fairly simple, inexpensive and at the same time versatile and practical material. Actually, nowadays there are many varieties of plastic on the market, which differ in price and practical properties; so that the general property of this material depends primarily on the price category of the device. The easiest
...way to give cover an unusual design is using plastic, although this design is also found in other materials. In general, all types of plastic in modern phones can be divided into glossy, matte, fluted and soft-touch. The gloss looks the shiniest, but dirt is very noticeable on it (first of all, fingerprints), moreover, such cases tend to slip in the hands. Matte surfaces are not as good-looking, but they are less sensitive to dirt. Soft touch is a special kind of matte plastic: due to the specific surface texture, this material is perceived as soft to the touch, similar to rubber. Also, it is perfectly held in the hands and almost does not slip. Fluted plastic is considered the most reliable in this regard — with signature notches on the surface; however, not everyone likes the look and feel of such surfaces when held.
As for combinations with other materials, plastic frames can be provided in metal and glass cases — for a secure hold; and plastic covers can be supplemented with metal or rubber frames for increased reliability.
— Metal. Usually metal most often means aluminium alloy. This material combines high strength, low weight and good thermal conductivity (the latter is especially important for removing heat from the hardware of performant smartphones). Metal cases are relatively rarely made in bright colours, but such a design is also possible; in addition, even without additional coloring, this material looks good. In general, it costs more than plastic, but nowadays even low cost phone models can be made of metal. At the same time, the metal frame can be combined with almost any cover material, however, such frames are especially popular in models with a glass back panel — the metal gives the case additional strength. Metal covers are found mainly among all-metal cases, less often in combination with a plastic frame (it allows you to reduce the cost and improve the permeability of the case for communication signals).
— Glass. Phone cases usually use special tempered glass of increased strength (a special kind of such glass — Gorilla Glass — is indicated separately, see below). Theoretically, glass is more sensitive to shock than most other materials, but in fact it is still quite difficult to break such a surface. At the same time, these cases look quite stylish and unusual. Their disadvantages include a rather high cost, as well as the signature features of glossy surfaces — the tendency to slip out of hands and "collect" dirt, especially fingerprints. In terms of specific body parts, glass is most often used for back covers; they are often complemented by frames made of more durable material (usually metal). But glass frames are usually part of all-glass cases — other design options do not make sense for a number of reasons.
— Gorilla Glass. A special type of high-strength glass from which back covers can be made. For glass in general, see above; and Gorilla Glass features are detailed in the Main Display section. We only note that, as in displays, different versions of such glass can be used in the rear panels of the case, differing in resistance to shock and scratches.
— Rubber. Usually, in this case we are talking about a body or a frame made of a hard material (plastic or metal) with an additional rubber coating. The use of such a coating is an unmistakable sign of a phone with a high degree of protection — waterproof, and often also shockproof. Rubber is the optimal material for such devices: it perfectly resists both moisture and shock, well insulates the hardware from cold and heat, while such a surface is pleasant to the touch and does not slip in the hand. The main drawback of this material is its bulkiness: the rubber coating must be quite thick, so that it noticeably affects the dimensions of the device. Thus, it makes sense to pay attention to this option in occasions where security is more important for you than compactness. At the same time, we note that the rubber case can be combined with a metal frame, and the rubber frame can be installed on a plastic device; these options also turn out to be quite reliable.
— Ceramics. Ceramics is material made by sintering raw materials at high temperatures. Mobile phones use special high-strength types of such materials. The advantages of ceramics include a stylish appearance and good reliability in most situations. On the other hand, such compositions are still quite sensitive to impacts (especially point impacts), they tend to slip in the hands, and they are not cheap. Therefore, ceramics is rarely used in modern mobile phones — mainly as a fashion material in fairly advanced models. Most of these models combine a ceramic lid with a metal frame; all-ceramic cases are noticeably less common.
— Leather. A rather rare and specific material, used mainly as a design solution. Leather covering in such cases is provided for the back cover, while the frame is made of metal or plastic. This material gives the device a solid appearance, emphasizing the status of the owner; in addition, it is pleasant to the touch and does not allow the device to slip out of the hand. However, leather is expensive and not reliable: it is easily scratched and torn even with light contact with sharp objects, and is also prone to abrasion. Therefore, such cases are not popular even among high-end phones.