GPU model
A GPU is a type of graphics processor that determines the fundamental performance characteristics of a video adapter. Today there are two main manufacturers -
AMD and
NVIDIA. Intel has also entered the leadership race with its
Intel Arc line of discrete graphics.
NVIDIA:
GeForce GT 1030,
GeForce GTX 1050 Ti,
GeForce GTX 1060,
GeForce GTX 1070, etc. (all related to
GeForce 10 series),
GeForce GTX 1630,
GeForce GTX 1650(
SUPER),
GeForce GTX 1660(
SUPER,
Ti),
GeForce RTX 20 series, namely
GeForce RTX 2060(
SUPER),
GeForce RTX 2070(
SUPER),
GeForce RTX 2080(
SUPER,
Ti),
GeForce RTX 3050,
GeForce RTX 3060,
GeForce RTX 3060 Ti,
..."/list/189/pr-42256/">GeForce RTX 3070,
GeForce RTX 3070 Ti,
GeForce RTX 3080,
GeForce RTX 3080 Ti,
GeForce RTX 3090, GeForce
RTX 3090 Ti,
GeForce RTX 4060,
GeForce RTX 4060 Ti,
GeForce RTX 4070,
GeForce RTX 4070 SUPER,
GeForce RTX 4070 Ti,
GeForce RTX 4 070 Ti SUPER,
GeForce RTX 4080,
GeForce RTX 4080 SUPER,
GeForce RTX 4090, as well as professional
Quadro.
AMD:
Radeon RX 400 series,
Radeon RX 500 series as
Radeon RX 550,
Radeon RX 560, Radeon RX
570, Radeon RX 580,
Radeon RX 590, Radeon RX 5500
XT,
Radeon RX 5600 XT,
Radeon RX 5700,
Radeon RX 5700 XT,
Radeon RX 6400,
Radeon RX 6500 XT, Radeon RX 6600,
Radeon RX 6600 XT, Radeon RX 6650 XT,
Radeon RX 6700 XT, Radeon
RX 6750 XT , Radeon RX 6800,
Radeon RX 6800 XT,
Radeon RX 6900 XT,
Radeon RX 6950 XT,
Radeon RX 7600,
Radeon RX 7600 XT, Radeon RX 7700 XT, Radeon RX 7800 XT,
Radeon RX 7900 XT,
Radeon RX 7900 XTX,
Radeon RX 7900 GRE,
Radeon RX Vega 56,
Radeon RX Vega 64,
AMD Radeon VII and professional
FirePro.
Knowing the GPU model, you can find detailed information on it (special specs, reviews, reviews, etc.) and evaluate how suitable this board is for your purposes. It is worth noting that in video cards from third-party brands, the characteristics of the graphics processor may differ slightly from the standard ones (and often in the direction of acceleration and improvement).
Architecture
A set of properties and qualities inherent in a whole family of video cards.
The GPU architecture is designed for massively parallel computing to efficiently handle computer graphics processing.
Modern video cards are built according to one of several common architectures:
Turing. The NVIDIA Turing architecture debuted towards the end of 2018. It is named after the English mathematician Alan Turing. Turing has pioneered ray tracing RT cores that accelerate light and sound motion calculations in a 3D environment by up to 10 billion rays per second. Also, the architecture is equipped with tensor cores, a new multi-threaded processor and a unified cache architecture with double the bandwidth (compared to previous generations). Used by Turing in GeForce RTX, Quadro RTX and Tesla T4 graphics cards.
Ampere. The second generation RTX architecture that replaced Turing in 2020. It is named after the French physicist and mathematician André-Marie Ampère. The architecture marked the rise of the NVIDIA GeForce RTX 3000 series gaming graphics cards. Ampere introduced new streaming multiprocessors, second edition RT cores, and third generation tensor cores. The key point of these improvements is not only an increase in raster performance, but also a reduction in the load when calculating rays. The Ampere architecture is found in the GeForce 30 family of
...GPUs from NVIDIA.
Ada Lovelace. Launched in 2021, the Ada Lovelace family of GPUs features new 3G RT cores that provide 2x performance gains with ray tracing. The architecture also uses fourth-generation tensor cores, which are up to two times faster in AI training operations, and CUDA cores, which are twice as productive in single-precision operations compared to previous generation solutions. The architecture is implemented in NVIDIA GeForce 4000 and 6000 series video cards.
Navi (RDNA). The first graphics solutions from AMD based on the Navi RDNA architecture were released in the summer of 2019. Having half the area of the chip, it managed to accommodate the same 12.5 billion transistors as in the previous generation of chips on Vega 10. Video cards based on the Navi architecture (RDNA) video cards have increased energy efficiency and performance, especially in games. The debut of the architecture took place in the graphics cards of the Radeon RX 5700 line.
Big Navi (RDNA 2). Big Navi Architecture (RDNA 2) has been on the move since 2020. She got improved computing units, an improved graphics pipeline and a new high-speed cache memory AMD Infinity Cache. The architecture demonstrates high levels of energy efficiency and performance. In particular, compared with the first edition of RDNA, the increase in performance per watt was up to 54%. Also, Big Navi has improved hardware devices for ray tracing (Ray Accelerator), which provides more realistic rendering of graphics in demanding games. The architecture is used in AMD Radeon RX 6000 series video cards and top gaming consoles (Sony PlayStation 5, Xbox S/X).
Navi 3X (RDNA 3). Changes in the third edition of the RDNA architecture are aimed at comprehensively improving gaming performance at high resolutions of 4K and 8K. RDNA 3-based GPUs are the first multi-chip GPUs from AMD. Redesigned compute units and second-generation AMD Infinity Cache technology deliver up to a 54% performance boost when compared to the previous generation Big Navi Navi 3X. There are also improvements in ray tracing performance - the corresponding blocks can count on 50% more rays per clock. The architecture has found application in gaming video cards of the AMD Radeon RX 7000 family.GPU clock speed
The frequency of the graphics processor of the graphics card. As a general rule, the higher the frequency of the GPU, the higher the performance of the graphics card, but this parameter is not the only one — a lot also depends on the design features of the graphics card, in particular, the type and amount of video memory (see the relevant glossary items). As a result, it is not unusual for a model with a lower processor frequency to be more performant of two video cards. In addition, it should be noted that high-frequency processors also have high heat dissipation, which requires the use of powerful cooling systems.
Passmark G3D Mark
The result shown by the graphics card in the test (benchmark) Passmark G3D Mark.
Benchmarks allow you to evaluate the actual capabilities (primarily overall performance) of a graphics card. This is especially convenient in light of the fact that adapters with similar characteristics in fact can differ markedly in capabilities (for example, due to the difference in the quality of optimization of individual components for joint work). And Passmark G3D Mark is the most popular benchmark for graphics adapters nowadays. The results of such a test are indicated in points, with a higher number of points corresponding to better performance. As of mid-2020, the most advanced graphics cards can score over 17,000 points.
Note that Passmark G3D Mark is used not only for general performance evaluation, but also to determine the compatibility of a graphics card with a specific processor. The CPU and graphics adapter must be approximately equal in terms of the overall level of computing power, otherwise one component will “pull back” the other: for example, a weak processor will not allow a powerful gaming graphics card to unleash the full potential. To search for a video adapter for a specific CPU model, you can use the list "Optimal for AMD processors" or "Optimal for Intel processors" in the selection of our catalog.
HDMI
The number of HDMI outputs provided by the graphics card.
HDMI is by far the most popular interface for high-definition video and multi-channel audio (it can be used for video and audio at the same time). This connector is almost standard for modern monitors, in addition, it is widely used in other types of screens — TVs, plasma panels, projectors, etc.
The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. However, there are never more than 2 HDMI ports in video cards — for a number of reasons, for several screens at once, in this case it is easier to use other connectors, primarily DisplayPort.
DirectX
The latest version of DirectX supported by the graphics card.
DirectX is a set of software tools for Windows OS that provides interaction between programs and hardware components of the system, including graphics card. In fact, the existence of DirectX eliminates the need for developers to write versions of programs for each specific system configuration: if the programme is compatible with DirectX, it will work correctly on any system with DirectX of the corresponding version (or later) installed.
The later version of DirectX a graphics card can support, the wider its capabilities in general. This is especially true for processing complex graphics and special effects, in particular in games. At the same time, a game optimized for a later version of DirectX may well run with an earlier version, but the full set of video effects will not be available to the user.
Today, the newest version is
DirectX 12, it is supported by most modern video cards. At the same time, we note that this version is also compatible with graphics adapters originally designed for Direct X 11 — except that not all functions will be available in such cases.
Stream processors
The number of stream processors provided by the graphics card.
A stream processor is a separate part of the GPU, designed to execute one shader at a time. Shaders, in turn, are small programs responsible for creating individual graphic effects (for example, surface gloss, glare on the surface of water, motion blur, etc.). Accordingly, the more stream processors provided in the design, the more shaders the graphics card can simultaneously execute and the higher its computing power. However, in general, this is a rather specific parameter, relevant mainly for professional developers, modders and enthusiastic gamers.
Texture units
The number of texture units contained in the GPU.
As the name implies, such blocks are responsible for working with textures. Texture, in turn, is one of the main elements of 3D graphics: an image superimposed on the surface of a three-dimensional object (similar to, for example, wallpaper pasted on a wall or a label on a box). The specific purpose of texture blocks is to select textures and apply them to the surface of geometric objects. Other things being equal, more of these blocks means higher graphics performance; although in general this is a rather specific parameter, intended mainly for specialists and rarely needed by ordinary users.
Monitors connection
The maximum number of monitors that can be connected to the graphics card at the same time and shared.
Simultaneous connection of several screens allows you to expand the visual space available to the user. For example, it can be useful for designers and layout designers when working with large-format materials, for programmers to separate tasks (one monitor for writing code, the second for searching for the necessary information and other auxiliary purposes), and for gamers-enthusiasts — to ensure the maximum immersion effect. Thanks to advances in technology today , even low — cost graphics cards can typically handle at least
three monitors, while advanced models can support
four or
more displays .