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Comparison MSI GeForce RTX 2080 SUPER GAMING X TRIO vs Gigabyte GeForce RTX 2080 SUPER GAMING OC 8G

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MSI GeForce RTX 2080 SUPER GAMING X TRIO
Gigabyte GeForce RTX 2080 SUPER GAMING OC 8G
MSI GeForce RTX 2080 SUPER GAMING X TRIOGigabyte GeForce RTX 2080 SUPER GAMING OC 8G
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InterfacePCI-E v3.0PCI-E v3.0
GPU
GPU modelNVIDIA GeForce RTX 2080 SUPERNVIDIA GeForce RTX 2080 SUPER
ArchitectureTuringTuring
Memory size8 GB8 GB
Memory typeGDDR6GDDR6
Memory bus256 bit256 bit
GPU clock speed1845 MHz1845 MHz
Memory clock15500 MHz15500 MHz
Lithography12 nm12 nm
Max. resolution7680x4320 px7680x4320 px
Passmark G3D Mark16105 score(s)16105 score(s)
Connections
HDMI11
HDMI versionv.2.0bv.2.0
DisplayPort33
DisplayPort versionv.1.4v.1.4
USB C11
Software
DirectX12 Ultimate12 Ultimate
OpenGL4.64.6
VR
Stream processors30723072
Texture units192192
General
Monitors connection54
CrossFire/SLI
Coolingactive (fan)active (fan)
Fans33
Lighting
Lighting syncMSI Mystic Light SyncGigabyte RGB Fusion
Power consumption250 W
Additional power8 + 8 pin6 + 8 pin
Minimum PSU recommendation650 W650 W
Number of slots32.5
Length
328 mm /328x140x56/
286 mm /286x114x50/
Added to E-Catalogjuly 2019july 2019

HDMI version

HDMI interface version supported by the graphics card. For details about HDMI itself, see above, and its versions can be as follows:

— v.1.4. The earliest HDMI standard found in video cards; was introduced in 2009. Despite its “venerable age”, it has good capabilities: it supports 4K video (4096x2160) at a frame rate of 24 fps, Full HD (1920x1080) at a frame rate of up to 120 fps, and is also suitable for transmitting 3D video.

— v.1.4b. The second improvement of the above v.1.4. The first update, v.1.4a, introduced support for two additional 3D video formats; and in HDMI v.1.4b, mostly minor improvements and additions to v 1.4a specifications were implemented, almost imperceptible to the average user.

— v.2.0. Standard introduced in 2013 to replace HDMI v.1.4. Thanks to its full 4K support (up to 60 fps), it is also known as HDMI UHD. In addition, there is enough bandwidth for simultaneous transmission of up to 32 audio tracks and up to 4 separate audio streams, and the list of supported frame formats has been replenished with ultra-wide 21:9.

— v.2.0b. The second update of the HDMI 2.0 standard described above, which differs primarily in HDR support. However, HDR compatibility itself appeared in the first update, v.2.0a; and version 2.0b added the ability to work with HDR10 and HLG standards.

— v.2.1. The newest common HDMI standard released in 2017. Capable of providing a frame rate of 120 fps in ultra-high resolu...tion video signal — from 4K to 8K inclusive; some improvements related to the use of HDR were also provided. Note that all the features of HDMI v.2.1 are available only when using cables marked Ultra High Speed, although basic functions work through ordinary cables.

Monitors connection

The maximum number of monitors that can be connected to the graphics card at the same time and shared.

Simultaneous connection of several screens allows you to expand the visual space available to the user. For example, it can be useful for designers and layout designers when working with large-format materials, for programmers to separate tasks (one monitor for writing code, the second for searching for the necessary information and other auxiliary purposes), and for gamers-enthusiasts — to ensure the maximum immersion effect. Thanks to advances in technology today , even low — cost graphics cards can typically handle at least three monitors, while advanced models can support four or more displays .

Lighting sync

Backlight synchronization technology provided in a graphics card with an associated design.

By itself, synchronization allows you to "match" the backlight of the graphics card with the backlight of other system components — the motherboard, case, keyboard, mouse, etc. Thanks to this matching, all components can change colour synchronously, turn on / off at the same time, etc. Specific features the operation of such backlighting depends on the synchronization technology used, and, usually, each manufacturer has its own (Mystic Light Sync for MSI, RGB Fusion for Gigabyte, etc.). The compatibility of the components also depends on this: they must all support the same technology. So the easiest way to achieve backlight compatibility is to collect components from the same manufacturer.

Power consumption

Maximum power consumed by the graphics card during operation. This parameter is important for calculating the total power consumed by the entire system and selecting a power supply that provides the appropriate power.

Additional power

Format of additional power required for the operation of the graphics card.

By itself, the PCI-E connector, which is standardly used to connect video cards, provides 75 watts of power. For many models, even quite performant ones, this is quite enough, and many modern video adapters do without additional power. However, models with additional power have become more widespread, especially among high-end solutions.

The simplest version of such a power supply is one 6-pin or 8-pin connector. A 6-pin connector can additionally provide up to 75 watts, an 8-pin connector can provide up to 150 watts. However, for high-end solutions, one connector is not enough, so there are models with 6 + 8 pin, 8 + 8 pin, and even 8 + 8 + 6 pin or 8 + 8 + 8 pin formats.And the new cards are completely 16-pin. Such power connectors have a total of 16 lines: 12 for current supply and 4 signal. The effective power threshold of the 16 pin connector is up to 600 watts. Connection to it can be done through a 3×8 pin adapter.

Note that it is theoretically possible to connect a 6-pin power supply to an 8-pin connector and vice versa, even corresponding adapters are availa...ble for this. However, in fact, the possibility of such a connection should be clarified separately, and such tricks should be used only in extreme cases, when other options are not available.

Number of slots

The number of slots occupied by the graphics card on the back of the system unit.

This indicator allows you to estimate the amount of space required to install a video adapter. It is relevant in the light of the fact that modern video cards can have a fairly extensive set of connectors, and for this set there has long been little standard lanyard for 1 slot. This is especially true for powerful performant models. Thus, many solutions, especially mid-range and top-end ones, occupy two or even three slots at once.

Separately, it is worth touching on models for which the characteristics indicate a fractional number of slots — usually 2.5 or 2.7. This detail is provided by the manufacturer for promotional purposes — as confirmation that the graphics card is smaller than a full-fledged 3-slot solution. However, in fact there is no difference between these options: adapters for 2.5 or 2.7 slots still block the third slot (albeit partially), making it unusable.

Length

The total length of the graphics card.

In this case, the length means the size of the device from the plate with connectors (which is attached to the back wall of the system unit) to the opposite side. The plate itself and the outwardly protruding connectors are usually not taken into account.

Data on the length of the graphics card is needed primarily in order to assess whether there is enough space for it in a particular case. In addition, longer boards, usually, have more advanced characteristics (although there is no hard dependence here, and video adapters of similar class may have different lengths). As for specific values, the most compact solutions nowadays have a size of 150 – 200 mm or less ; an indicator of 200 – 250 mm can still be considered relatively small, 250 – 290 mm — medium, and many models (mostly advanced) have a length of more than 290 mm.
MSI GeForce RTX 2080 SUPER GAMING X TRIO often compared