Comparison GameSir Nova 2 Lite vs GamePro GPX13
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|---|---|---|
| GameSir Nova 2 Lite | GamePro GPX13 | |
| Compare prices 3 | Outdated Product | |
| User reviews | ||
| TOP sellers | ||
| Product type | gamepad | gamepad |
| Platform | PC (Windows) Android iOS Switch | PC (Windows) Android iOS Switch |
| Interface | Bluetooth / radio / wired | Bluetooth / radio / wired |
| Wired interface | USB-A | USB-A |
| Max. polling rate | 1000 Hz (1 ms) | |
| Range | 10 m | 10 m |
Technical specs | ||
| Number of buttons | 15 | 15 |
| Feedback | vibration | vibration |
| D-pad | 8 position | 4 position |
| Sticks | 2 on Hall sensors | 2 on Hall sensors |
| Bumpers | 2 | |
| Triggers | 2 on Hall sensors | 2 on Hall sensors |
| Rear buttons | 2 | 2 |
General | ||
| Material | plastic | plastic |
| Power source | battery | battery |
| Battery capacity | 600 mAh | |
| Port on the device | USB-C | USB-C |
| Receiver (Dongle) | USB A | USB A |
| Backlight | + | RGB |
| Headphone output | ||
| Braided cable | ||
| Detachable cable | ||
| Weight | 225 g | 250 g |
| Color | ||
| Added to E-Catalog | august 2025 | november 2024 |
Compare GameSir Nova 2 Lite and GamePro GPX13
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Glossary
Max. polling rate
The polling rate indicates how often the controller sends data about presses and movements to the system, usually measured in Hz, and it directly affects the sense of responsiveness. The higher the polling rate, the smaller the "time window" between your action and when it appears in the game, making control feel more precise, especially in shooters, fighting games, and rhythm games. However, the actual effect also depends on the type of connection: wired high frequency often provides more stable performance, while Bluetooth can be limited by protocol or power saving, so two identical game controllers may feel different in wired and wireless modes. Thus, if you play a competitive shooter, a higher polling rate helps "catch" micro-movements of the stick more accurately; for calm games, the difference might be barely noticeable.
D-pad
The presence of the D-Pad manipulator in the controller design; the type of such a manipulator can also be specified here.
D-Pad is used to move the character, cursor, etc. in strictly defined, standard directions. In some cases, this can be more convenient than using analogue levers that tilt to either side (see below). As for the varieties, nowadays there are such options:
— 4-position. The classic D-Pad, which appeared at the dawn of game consoles and does not lose popularity nowadays. Available as a set of 4 buttons in a distinctive cross-shaped layout, or as a single solid "multi-sided" button. Anyway, such a device provides 4 fixed directions: up, down, right, left. But to move diagonally, you need to select 2 corresponding directions at once; this is not always convenient, so in this regard, 4-way D-Pads are considered somewhat less practical than the 8-way ones described below. On the other hand, they are also quite functional, while being simpler in design, reliable and inexpensive; and strictly diagonal movements are not required as often as horizontal and vertical ones. So this type of D-Pads can be found even in accessories for the latest generations of game consoles.
— 8-position. A variation of the D-Pad, in which 4 standard directions (2 horizontal, 2 vertical) are supplemented by 4 intermediate — diagonal. In this case, we are usually talking about full-fledge...d fixed positions of the manipulator; in other words, to move diagonally, you need to click not on two standard directions, but on one intermediate one. The classic design of this type of D-Pad is a multi-sided button, which is the most suitable option in this case. However, this variety also includes some solutions for 4 separate buttons — provided that these buttons are placed very close, and pressing two at once with one finger is not difficult. Anyway, 8-position manipulators are somewhat more expensive, but more convenient than 4-position ones.
D-Pad is used to move the character, cursor, etc. in strictly defined, standard directions. In some cases, this can be more convenient than using analogue levers that tilt to either side (see below). As for the varieties, nowadays there are such options:
— 4-position. The classic D-Pad, which appeared at the dawn of game consoles and does not lose popularity nowadays. Available as a set of 4 buttons in a distinctive cross-shaped layout, or as a single solid "multi-sided" button. Anyway, such a device provides 4 fixed directions: up, down, right, left. But to move diagonally, you need to select 2 corresponding directions at once; this is not always convenient, so in this regard, 4-way D-Pads are considered somewhat less practical than the 8-way ones described below. On the other hand, they are also quite functional, while being simpler in design, reliable and inexpensive; and strictly diagonal movements are not required as often as horizontal and vertical ones. So this type of D-Pads can be found even in accessories for the latest generations of game consoles.
— 8-position. A variation of the D-Pad, in which 4 standard directions (2 horizontal, 2 vertical) are supplemented by 4 intermediate — diagonal. In this case, we are usually talking about full-fledge...d fixed positions of the manipulator; in other words, to move diagonally, you need to click not on two standard directions, but on one intermediate one. The classic design of this type of D-Pad is a multi-sided button, which is the most suitable option in this case. However, this variety also includes some solutions for 4 separate buttons — provided that these buttons are placed very close, and pressing two at once with one finger is not difficult. Anyway, 8-position manipulators are somewhat more expensive, but more convenient than 4-position ones.
Bumpers
Bumpers or Shifts are buttons located on the top of gaming controllers. They are intended for assigning various actions in games, and are also used for user interaction with menu interfaces and applications on gaming consoles or computers.
Such control elements are characteristic of gamepads (see "Type") and are rarely found in other types of gaming controllers. Shifts are usually pressed with the index fingers while holding the gamepad. Often, bumper buttons can perform different functions depending on the game (for example, switching weapons, running mode, etc.), and they are also used for navigating between sections of the user interface. In any case, bumpers provide additional control options for the player.
Such control elements are characteristic of gamepads (see "Type") and are rarely found in other types of gaming controllers. Shifts are usually pressed with the index fingers while holding the gamepad. Often, bumper buttons can perform different functions depending on the game (for example, switching weapons, running mode, etc.), and they are also used for navigating between sections of the user interface. In any case, bumpers provide additional control options for the player.
Battery capacity
The battery capacity in a controller impacts its operation duration without recharging and determines how often the device needs to be charged. Although manufacturers usually specify the operating time, the capacity helps assess the battery's lifespan under intensive use or when additional features are activated.
Backlight
Backlight gives the controller a unique and stylish appearance, highlighting its belonging to the gaming device segment. The simplest variations are single-color options. Specific colors can vary: red, turquoise, green, etc. The most advanced options are multicolor and RGB lighting. Multicolor systems are those that offer more than three color options, sometimes with intermediate shades. RGB lighting allows the user to choose virtually any shade based on preference and mood.
Headphone output
The presence of a headphone output in the design of the manipulator.
The purpose of this connector is obvious from the name: it allows you to connect wired headphones or a headset directly to the controller. This is especially convenient in light of the fact that the controller is in the hands of the user, while the gaming device itself (PC, console) can be located at a very significant distance. Also note that this function is very popular in wireless models (see “Connection”), which makes it even more convenient when working with headphones / headsets.
The purpose of this connector is obvious from the name: it allows you to connect wired headphones or a headset directly to the controller. This is especially convenient in light of the fact that the controller is in the hands of the user, while the gaming device itself (PC, console) can be located at a very significant distance. Also note that this function is very popular in wireless models (see “Connection”), which makes it even more convenient when working with headphones / headsets.
Braided cable
The presence of a braid on the complete cable of the controller.
This feature slightly increases the cost of the wire, but it has a positive effect on its strength and durability: the braid protects the insulation and “hardware” from abrasion, prevents strong bending, and is even able to resist punctures, cuts and curious pets who want to taste the cable to a certain extent.
This feature slightly increases the cost of the wire, but it has a positive effect on its strength and durability: the braid protects the insulation and “hardware” from abrasion, prevents strong bending, and is even able to resist punctures, cuts and curious pets who want to taste the cable to a certain extent.















