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Comparison ZTE Blade A6 32 GB / 3 GB vs ZTE Blade V8 Mini 32 GB / 3 GB

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Main
3 GB RAM. Multifunctional fingerprint scanner. Charging third-party devices via OTG cable.
Display
Main display
5.2 "
1280х720 (16:9)
282 ppi
IPS
5 "
1280х720 (16:9)
294 ppi
 
Display-to-body ratio70 %69 %
Hardware
Operating systemAndroid 7.1Android 7.0
CPU modelQualcomm MSM8940 Snapdragon 435Qualcomm MSM8940 Snapdragon 435
CPU frequency1.4 GHz1.4 GHz
CPU cores88
GPUAdreno 505
RAM3 GB3 GB
Memory storage32 GB32 GB
Memory card slotmicroSDmicroSD
Max. memory card storage256 GB256 GB
Test results
AnTuTu Benchmark46 000 score(s)
Main camera
Lenses2 modules
Main lens
13 MP
13 MP
Auxiliary lens
 /2 MP/
Full HD (1080p)++
Flash
Front camera
Main selfie lens5 MP8 MP
Flash
Connections and communication
Cellular technology
4G (LTE)
4G (LTE)
SIM card typenano-SIMnano-SIM
SIM slotsSIM + SIM/microSD2 SIM
Connectivity technology
Wi-Fi 4 (802.11n)
Bluetooth v 4.1
Wi-Fi 4 (802.11n)
Bluetooth v 4.1
Inputs & outputs
microUSB
mini-jack (3.5 mm)
microUSB
mini-jack (3.5 mm)
Features and navigation
Features
no fingerprint scanner
FM receiver
 
light sensor
 
FM receiver
noise cancellation
 
Navigation
aGPS
GPS module
aGPS
GPS module
Power supply
Battery capacity5000 mAh2800 mAh
Fast chargingnonenone
General
Bezel/back cover materialmetal/metalplastic
Dimensions (HxWxD)148.2х72х8.5 mm143.5х70х8.9 mm
Weight161 g
Added to E-Catalogoctober 2017february 2017

Main display

Characteristics of the main (and most often the only) display installed in the device.

In addition to the basic properties - such as size, resolution (according to it, screens are conventionally divided into HD, Full HD, 2K and more), sensor type (most often IPS, OLED, AMOLED, Super AMOLED, Dynamic AMOLED,), this list can more specific features. Among them are the shape of the surface ( flat or curved), the presence and version of the Gorilla Glass coating (including the top v6 and Victus), HDR support and the refresh rate (a frequency on top 60 Hz is considered high, namely 90 Hz, 120 Hz and 144 Hz) . Here is a more detailed description of the characteristics relevant to modern displays:

- Size. Traditionally, the screen size is indicated in inches. A larger display is more convenient to use: more information is placed on i...t, and the image itself is better readable. The downside of increasing the size is an increase in the dimensions of the device. Today, smartphones with screens of 5" or less are considered small. 5.6 - 6" and up to 6.5" is already a medium format. Also, many modern models have a size of 6.5". Classic phones without touch screens do not need a large size - in them it usually does not exceed 3".

- Permission. Screen resolution is specified based on its vertical and horizontal dimensions in dots (pixels). The larger these dimensions (with the same size) - the more detailed and smoothed the picture looks and the less individual pixels are visible on it. On the other hand, increasing the resolution increases both the cost of the display itself and the requirements for the phone's hardware. It is also worth noting that the same resolution on screens of different sizes looks different; so when evaluating detail, it is worth considering not only this parameter, but also the PPI number (see below).

— PPI. The density of dots (pixels) on the screen of the device. It is indicated by the number of dots per " (points per ") - the number of pixels for each horizontal or vertical segment of 1 ". This indicator depends both on the size and resolution, but in the end it is the PPI number that determines how smooth and detailed the image on the display is. For comparison, we note that at a distance of about 25 - 30 cm from the eyes, a density of 300 PPI or more makes individual pixels almost invisible to a person with normal vision, the picture is perceived as a complete one; at greater distances, a similar effect is noticeable at a lower point density.

— Matrix type. The technology by which the screen sensor is made. This parameter is indicated only for relatively advanced displays that are superior in performance to the simplest LCD screens of push-button phones. The most widespread in our time are the following types of matrices:
  • IPS. The most popular technology for the screens of modern smartphones. It provides a very decent image quality, viewing angles and response speed, although it is somewhat inferior in these parameters to many more advanced options (see below). On the other hand, IPS also has important advantages: durability, uniform wear, and also a rather low cost. Thanks to this, such screens can be found in all categories of smartphones - from low-cost to top-end.
  • AMOLED. Organic light-emitting diode (OLED) sensor technology developed by Samsung. One of the key differences between such matrices and more traditional displays is that they do not require external illumination: each pixel is its own light source. Because of this, the power consumption of such a screen depends on the characteristics of the displayed image, but in general it turns out to be quite low. In addition, AMOLED matrices are distinguished by wide viewing angles, excellent brightness and contrast ratios, high color reproduction quality and fast response time. Due to this, such screens continue to be used in modern smartphones, despite the emergence of more advanced technologies; they can be found even in top-end models. The main disadvantage of this technology is the relatively high cost and uneven wear of the pixels: dots that work longer and more often at high brightness burn out faster. However, usually this effect becomes noticeable only after several years of intensive use - a period comparable to the operational resource of the smartphone itself.
  • AMOLED (LTPO). An advanced version of AMOLED panels with the ability to dynamically adjust the refresh rate depending on the tasks performed. The abbreviation LTPO stands for Low Temperature Polycrystalline Oxide. Behind this term is a combination of traditional LTPS technology and a thin layer of TFT oxide film with the addition of hybrid-oxide polycrystalline silicon to drive the sweep switching circuits. AMOLED panels (LTPO) reduce the energy consumption of the gadget by an order of magnitude. So, when performing active actions, the device screen uses the maximum or high refresh rate, and while viewing pictures or reading text, the display reduces the rate to a minimum.
  • Super AMOLED. An improved version of the AMOLED technology described on top One of the key improvements is that in Super AMOLED screens there is no air gap between the touch layer and the display located under it. This made it possible to further increase the brightness and image quality, increase the speed and reliability of the sensor response and at the same time reduce power consumption. The disadvantages of such matrices are the same as the original AMOLED. In general, they are quite widespread; most smartphones with similar screens belong to the middle and top categories, but there are also low-cost models.
  • OLED. Various types of matrices based on the use of organic light emitting diodes; in fact - analogues of AMOLED and Super AMOLED, produced not by Samsung, but by other companies. The specific features of such screens may be different, but for the most part they are, on the one hand, more expensive than popular IPS, on the other hand, they provide higher image quality (including brightness, contrast, viewing angles and color fidelity), and also consume less energy and have small thickness. The main disadvantages of OLED screens are the high price (which, however, is constantly decreasing as the technology develops and improves), as well as the susceptibility of organic pixels to burn-in when broadcasting static images for a long time or images with static elements (notification panel, on-screen buttons, etc.). ).
  • OLED (polymer). Organic Light-Emitting Diode (OLED) screens, which do not use glass as a base, but a transparent polymer material. We emphasize that we are talking about the basis of the sensor; from on top it is covered with the same glass as in other types of screens. However, this design offers a number of advantages over traditional "glass" matrices: it provides additional impact resistance and is great for creating curved displays. On the other hand, in terms of optical properties, plastic still falls short of glass; so screens of this type are often inferior in image quality to their “peers” made using traditional OLED technology, and with a similar picture quality, they are noticeably more expensive.
  • OLED (LTPO). OLED-matrices with adaptive refresh rate, which can be changed in a wide range based on the tasks performed. In games, screens with LTPO technology automatically raise the refresh rate to the maximum values, while viewing static images, they reduce it to a minimum (from 1 Hz). At the heart of the technology is a traditional LTPS substrate with a thin TFT oxide film on top of the TFT base. The ability to control the flow of electrons provides dynamic control over the refresh rate. The competitive advantage of OLED (LTPO) is reduced power consumption.
In addition, screens in modern smartphones can be made using the following technologies:
  • pls. A variation of IPS technology created by Samsung. In some respects - in particular, brightness, contrast and viewing angles - it surpasses the original, while it is cheaper to manufacture and allows you to create flexible displays. However, for a number of reasons, it is not particularly popular.
  • Super AMOLED Plus. A further development of the Super AMOLED technology described on top. Allows you to create even brighter, more contrasting and at the same time thin and energy-efficient screens. However, most often such screens in our time are simply referred to as "Super AMOLED", without the "Plus" prefix.
  • Dynamic AMOLED. Another AMOLED improvement introduced in 2019. The main features of such matrices are increased brightness without a significant increase in power consumption, as well as 100% coverage of the DCI-P3 color space and compatibility with HDR10 +; the last two points, in particular, make it possible to reproduce modern high-low-cost cinema on such screens with the highest quality. The main disadvantage of Dynamic AMOLED is traditional - the high price; so such matrices are found mainly in top models.
  • Super Clear TFT. A joint development by Samsung and Sony, which appeared as a forced alternative to Super AMOLED matrices (the demand for them at one time significantly exceeded production capabilities). True, the image quality of Super Clear TFT is somewhat lower - but in production such matrices are noticeably simpler and cheaper, but in terms of performance they still surpass most IPS screens. However, in our time, this technology is rare, giving way to AMOLED in different versions.
  • super LCD. Another alternative to various kinds of AMOLED technology; used mainly in HTC smartphones. Similar to Super AMOLED, such screens do not have an extra air gap, which has a positive effect on both image quality and the clarity of sensor responses. A notable advantage of the Super LCD is its good power efficiency, especially when displaying bright whites; but in terms of overall color saturation (including black), this technology is noticeably inferior to AMOLED.
  • LTPS. An advanced type of TFT matrices, created on the basis of the so-called. low temperature polycrystalline silicon. It allows you to easily create screens with a very high pixel density (more than 500 PPI - see on top), achieving high resolutions even with a small size. In addition, part of the control electronics can be built directly into the sensor, reducing the overall thickness of the display. The main disadvantage of LTPS is the relatively high cost, but nowadays such screens can be found even in low-cost smartphones.
  • S-PureLED. A technology developed by Sharp and used primarily in its smartphones. Actually, the technology of the matrices themselves in this case is called S-CG Silicon TFT, and S-PureLED is the name of a special layer used to increase transparency. S-CG Silicon TFT is positioned by the creators as a modification of the LTPS technology described on top, which allows to further increase the resolution of the display and at the same time build more control electronics into it (up to a whole “processor on glass”) without increasing the thickness. Of course, these screens are not cheap.
  • e-ink. Matrices based on the so-called "electronic ink" - a technology common primarily in electronic books. The main feature of such a screen is that during its operation, energy is spent only on changing the image; a still picture does not require power and can remain on the display even in the absence of power. In addition, by default, E-Ink matrices do not glow on their own, but reflect outside light - so their own backlight is not necessary for them (although it can be provided for work at dusk and darkness). All this provides a solid energy savings; and for some users, such screens are purely subjectively more comfortable and less tiring than traditional matrices. On the other hand, E-Ink technology also has serious drawbacks - first of all, a long response time, as well as the complexity and high cost of color displays, combined with poor color reproduction quality on them. In light of this, in smartphones, such matrices are a very rare and exotic option.
— Sweep frequency. The maximum display refresh rate, in other words, the highest frame rate that it can effectively reproduce. The higher this figure, the smoother and smoother the image is, the less noticeable the “slideshow effect” and blurring of objects when moving on the screen. At the same time, it should be borne in mind that the refresh rate of 60 Hz, supported by almost any modern smartphone, is quite sufficient for most tasks; even high-definition videos hardly make use of high frame rates these days. Therefore, the scanning frequency in our catalog is specially specified mainly for screens capable of delivering more than 60 Hz (in some models - up to 240 Hz). Such a high frequency can be useful in games and some other tasks, it also improves the overall experience of the OS interface and applications - moving elements in such interfaces move as smoothly as possible and without blurring.

HDR. A technology that allows you to expand the dynamic range of the screen. In this case, the range of brightness is implied - simply put, the presence of HDR allows the screen to display brighter whites and darker blacks than on displays without support for this technology. In practice, this gives a noticeable improvement in image quality: the saturation and reliability of the transmission of various colors improves, and the details in very light or very dark areas of the frame do not “sink” in white or black. However, all these advantages become noticeable only on the condition that the content being played is originally recorded in HDR. Nowadays, several varieties of this technology are used, here are their features:
  • HDR10. Historically the first of the consumer HDR formats, it is extremely popular today: in particular, it is supported by almost all streaming services with HDR content and is standardly used for such content on Blu-ray discs. Provides a color depth of 10 bits (more than a billion shades). At the same time, HDR10+ format content (see below) can also be played on devices with this technology, except that its quality will be limited by the capabilities of the original HDR10.
  • HDR10+. An improved version of HDR10. With the same color depth (10 bits), it uses the so-called dynamic metadata, which allows transmitting information about the color depth not only for groups of several frames, but also for individual frames. This results in an additional improvement in color reproduction.
  • Dolby vision. An advanced standard used particularly in professional cinematography. It allows you to achieve a color depth of 12 bits (almost 69 billion shades), uses the dynamic metadata mentioned on top, and also makes it possible to transmit two image options at once in one video stream - HDR and normal (SDR). At the same time, Dolby Vision is based on the same technology as HDR10, so in modern electronics this format is often combined with HDR10 or HDR10 +.


- DC Dimming support. Literally from English, Direct Current Dimming is translated as direct current dimming. This technology is designed to minimize flicker in OLED and AMOLED screens, which, in turn, reduces the load on the user's visual apparatus and protects eyesight. The “flicker-free” effect is achieved by directly controlling the brightness of the backlight LEDs by changing the voltage applied to them. Due to this, a decrease in the intensity of the glow of the screen is ensured.

- Curved screen. A screen that has curved edges to which the displayed image extends. In other words, in this case, not only glass is curved, but also part of the active sensor. Displays where both edges are curved are sometimes referred to as "2.5D glass" as well; also there are devices where the screen is bent only on one side. In any case, this feature gives the smartphone an interesting appearance and improves the visibility of the image from some angles, but it significantly affects the cost and can create inconvenience when holding (especially without a case). So before buying a model with such equipment, ideally, you should hold the device in your hand and make sure that it is comfortable enough.

- Gorilla Glass. Special high-strength glass used as a display cover. It is characterized by endurance and resistance to scratches, many times superior to ordinary glass in these indicators. It is widely used in smartphones, where large screen sizes put forward increased requirements for coverage reliability. Modern phones may have different versions of this glass, here are the features of different options:
  • Gorilla Glass v3. The oldest of the current versions is released in 2013; now found mainly among inexpensive or obsolete devices. However, this coating also has undoubted advantages: this is the first generation of Gorilla Glass, where the creators have made a noticeable emphasis on resistance to scratches from keys, coins and other objects that the phone can “collide” in a pocket or bag. In this respect, the v3 version remained unsurpassed until the release of Gorilla Glass Victus in 2020.
  • Gorilla Glass v4. Version released in 2014. A key feature was that the development of this coating focused on impact resistance (whereas previous generations focused mainly on scratch resistance). As a result, the glass is twice as strong as in version 3, despite the fact that its thickness is only 0.4 mm. But here's the scratch resistance, compared with its predecessor, has decreased slightly.
  • Gorilla Glass v5. A gorilla improvement released in 2016 to further improve impact resistance. According to the developers, the glass of the v5 version is 1.8 times stronger than its predecessor, remaining intact in 80% of drops from a height of 1.6 m "face down" on a rough surface (and guaranteed impact resistance is 1.2 m). Scratch resistance has also improved somewhat, but this material still falls short of v3 performance.
  • Gorilla Glass v6. Version introduced in 2018. For this coating, a 2-fold increase in strength compared to its predecessors is claimed, as well as the ability to endure multiple drops on a hard surface (in tests, v6 glass successfully endured 15 drops from a height of 1 m). The maximum drop height (single) with guaranteed integrity is declared at 1.6 m. Scratch resistance has received practically no improvement.
  • Gorilla Glass 7. Original name for Gorilla Glass Victus - see below.
  • Gorilla Glass Victus. The "heir" of Gorilla Glass 6, released in the summer of 2020. In this coating, the creators paid attention not only to increasing the overall strength, but also to improving scratch resistance. According to the latter indicator, Victus surpasses even the v3 version, not to mention more sensitive materials (and compared to v6, scratch resistance is claimed to be twice as high). As for durability, it allows you to guarantee to endure single drops from a height of up to 2 m, as well as up to 20 consecutive drops from a height of 1 m.

Display-to-body ratio

The ratio of the screen area to the total front panel area of the phone. Simply put, this spec describes how much of the front panel is occupied by the screen; the rest is the bezels.

This indicator is given exclusively for smartphones with touch screens — it is for them that it is most relevant. The larger the percentage of the body is occupied by the screen, the thinner are the bezels, the neater the smartphone looks and the more convenient it is to work with it with one hand. As for specific numbers, the average values are 80 – 85 %, the higher values allow us to talk about a thin bezel, and more than 90 % — about a “bezel less” design.

Separately, we note that this parameter has nothing to do with the aspect ratio of the screen. The aspect ratio describes only the display itself — its proportions, the ratio between the larger and smaller side of the rectangle.

Operating system

The term "operating system" refers to all types of firmware — both full-fledged OS like iOS and Android, used in smartphones, and software shells for regular phones (non-smartphones). The main difference between these two is that a full-fledged OS initially has more extensive features, and also allows you to install and remove various applications — from games and social network apps to specialized tools like photo and video editors.

Among modern smartphones, two operating systems are most widely used — Android and iOS. Here is a more detailed description of each of them:

— Android. Free open source OS from Google. Used by all modern manufacturers except Apple; presented in many versions — in particular, 10 Q, 10 Go Edition, 11 R, 11 Go Edition, Android 12, Android 12 Go Edition, Android 13, Android 13 Go Edition, Android 14, Android 14 Go Edition, Android 15 are relevant today. This OS is notable primarily for its full-fledged multitasking and an extensive range of available applications — Android surpasses iOS in both;...on the other hand, in general, the quality of Android applications is somewhat lower due to the low requirements for them. Initially, Android has tight integration with Google services — the Google Play app and content store, Gmail mail, Google Drive cloud storage, etc.; however, exceptions to this rule are possible. Note that the latest versions of this OS can be found on the market both in its original form and in one of two specific editions:
  • - Go edition. Modification of Android, designed for low-cost smartphones with "weak" hardware. Both the OS itself and standard applications (Assistant, Gmail, etc.) have been redesigned in this edition in such a way as to ensure reliable operation even with low performance. At the same time, the developers tried to preserve the features of full-fledged Android as much as possible — however, some specific fwatures in the Go Edition were still not available (for example, standard maps do not support turn-by-turn navigation, and compatibility with Wear OS on smartwatches is not provided).
  • - HMS. Edition of Android, used in smartphones from Huawei. Due to US sanctions against China, this company cannot fully cooperate with Google — in particular, use Google services (Google Mobile Services — GMS) in its Android smartphones. As a replacement, HMS — Huawei Mobile Services were introduced. These services include Huawei ID, AppGallery, equivalents of Google's core services (assistant, browser, cloud storage, music/video, etc.), and app developer tools.
As for individual versions of Android, here are the main features of the options that are relevant nowadays:
  • - Android 10. Version released in September 2019. This version introduced an expanded set of full-screen gestures (with the possibility of optimization in individual applications — in particular, disabling gestures on certain areas of the screen to avoid conflicts), a "dark" screen mode at the system level, a number of important security updates (including a separate encryption standard for weak devices that do not support the AES format at the hardware level), full support for 5G communications and improved capabilities for working with augmented reality. In addition, a number of solutions have been implemented to optimize the experience on foldable smartphones with a flexible screen.
  • - Android 11. Another major update, released in the fall of 2020. The main updates touched messages and notifications. So, a separate section "Conversations" for messages was created in notifications, it also became possible to display various correspondence in the form of a "bubble" on top of any running application (Bubbles feature). Do Not Disturb mode has been expanded — now you can add exceptions to it for individual correspondence. Other important innovations include a system tool for recording screen video, a single control centre for smart home components, quick switching between playback devices (phone speaker, wireless headphones, Smart TV, etc.), native support for Android Auto, as well as expanded the ability to control the access of individual applications to certain data.
  • - Android 12. A popular operating system released in 2021. The new concept of Material You is based on discreet colour palettes and minimalistic two-dimensional objects with advanced animation. The system theme now adapts to the colour scheme of user's desktop wallpaper (Monet feature), and instead of round settings icons in the notification bar, rectangular dice with rounded edges are now used. The designers also reworked the animation of flipping through desktops, plugging in a charger, and so on. In smartphones running Android 12, instead of precise geolocation, you can select approximate location information, and icons have appeared in the notification bar that signal the inclusion of a camera or microphone when using certain applications. The Privacy Dashboard option reveals information about which programs have accessed the camera and microphone. The NFC on mobile devices can henceforth be used as a virtual key for a car (Car Key). Another innovation in the system is the call to Google Assistant by long pressing the power button of the smartphone.
  • -Android 13. A popular operating system for mobile devices, the 13th version of which was released in 2022. There were no major innovations in Android 13, but the OS brought a number of useful features and changes. In particular, the Material You workspace design concept can now pick primary colors from installed wallpapers or themes and apply them to the display of icons throughout the system. Privacy of user data has been taken to a new level of quality - in Android 13, you can configure individual permissions and select specific images from the Gallery that the application is granted access to. For each program, the user is free to choose a standard interface language. The system has also become more energy efficient, with improvements to the clipboard and barcode scanner.
  • -Android 13 Go. A light version of the Android 13 operating system, designed for installation on low-powered smartphones. A distinctive feature of the OS is the presence of a special algorithm that optimizes the computing power of the smartphone. Also, the system lacks some hardware-demanding functions. Android 13 Go introduced the design concept of the Material You interface, which allows you to adapt the color scheme of the menu to match the installed wallpaper. From the full-fledged Android 13 system, the Go version borrowed the function of issuing permissions to applications to send notifications and the ability to change the language for specific programs.
  • - Android 14. Operating system for mobile devices, released in 2023. There are, frankly, few system changes in the 14th version of the Android OS, and its main emphasis is on flexible customization of the interface. Among the innovations, it is important to mention the function of displaying notifications using the flash or display: for each application, you can now set a flashlight blinking pattern, and in the case of the screen, select the color palette of notifications. Also in the operating system, we implemented a useful ability to adjust the capture of screenshots, added a widget to display the battery charge and a list of active connections, and introduced an option for cloning applications in a systemic way. System fonts in the OS can be enlarged up to 200% of the standard size, while the scaling is implemented non-linearly - first of all, it is used for small text. Among other things, there are improved energy efficiency of the system and cosmetic changes in the interface in the manner of more rounded elements.
  • - Android 14 Go. A streamlined version of Android 14 for budget smartphones with limited hardware resources. The Go Edition distribution includes simplified standard apps while providing basic Android functionality with minimal impact on performance and energy consumption. Despite its "lightweight" nature, Android 14 Go supports enhanced notifications, new controls, and privacy settings that debuted in the full 14th edition of Google’s OS. However, smartphones running the Go version are not compatible with Wear OS smartwatches — a point to consider.
  • - Android 15. Android 15 was released in 2024. Notable new features include native support for satellite communication (for contacting emergency services or sending SOS signals), the ability to record and share only a specific app window (rather than the entire screen), updated hardware extensions for camera control, expanded message management, and flexible volume control. The system also includes traditional improvements in security features and enhanced energy efficiency.

— iOS. Apple's own operating system, used only in the gadgets of this manufacturer. The main advantages of iOS over Android are, first of all, careful optimization for specific devices (which allows you to achieve good performance with relatively modest amounts of RAM), general usability and safety, as well as high quality applications. In addition, iOS updates are released regularly and are available for all devices (with the exception of frankly outdated ones that no longer can handle new versions of the system). On the other hand, this OS does not support multitasking and is as closed to the user as possible: in particular, applications can only be installed from the original store, there is no access to the file system, memory cards are not supported.

— HarmonyOS. Huawei's Universal Operating System, also known as Hongmeng. It is used in a wide range of devices: appliances from the smart home ecosystem, smartwatches, smartphones and tablets. Harmony OS is a kind of add-on on top of Android without Google services. The app store for Harmony OS devices is called AppGallery.

— FlymeOS. A modified version of the Android operating system used as a software shell for Meizu smartphones. The OneMind engine is responsible for the stability of the OS. There is no application menu in Flyme OS, and all program icons are scattered across desktops. Distinctive features of the shell include advanced tools for working with files, the Aicy voice assistant, flexible adjustment of the mEngine vibration signal, Family Guardian parental control options, a structured gallery with a convenient visual editor.

— Proprietary. This term most often means the basic firmware installed in a regular phone (not a smartphone), usually, a push-button one. Such firmware has a more modest set of pre-installed programs than full-fledged OS; expanding this set is at best possible with Java-based universal mobile applications, and often additional applications are not supported at all. However, this cannot be called a disadvantage due to the specifics of the use of traditional phones.

Note that you can find devices with other operating systems, in addition to those described above. However, for the most part, these are either outdated models or devices with rare and uncommon types of firmware.

GPU

The model of the GPU used in the mobile phone.

This module is responsible for all tasks related to graphics; accordingly, its specs directly affect the efficiency of processing a particular picture. This is especially noticeable in the example of modern 3D games. Therefore, the presence of a powerful video adapter is especially important for gaming smartphones. And knowing the model of the GPU, you can find detailed data about it and evaluate its capabilities.

Test results

The test results are specified either by a younger model in a line or a particular model, made for a better understanding performance of phone models if you compare phones against these parameters. For example, the 128 GB model has test results, and the 256 GB model has no information on the network, and in both models you will see the same value that will give an understanding of the overall performance of the device. But if the editorial office has information for each model individually, then each model will have its test results filled out, and the model with bigger RAM will have bigger values.

AnTuTu Benchmark

The result shown by a device when undergoing a performance test (benchmark) in AnTuTu Benchmark.

AnTuTu Benchmark is a comprehensive test designed specifically for mobile devices, primarily smartphones and tablets. It evaluates the efficiency of the processor, memory, graphics, and input/output systems, providing a clear impression of the system's capabilities. The higher the performance, the more points are awarded. Smartphones that score over 900K points are considered high-performance according to the AnTuTu ranking.

Like any benchmark, this test does not provide absolute precision: the same device can show different results, usually with deviations within 5-7%. These deviations depend on various factors unrelated to the system itself, such as the device's load from third-party programs and the ambient temperature during testing. Therefore, significant differences between two models can only be noted when the gap in their scores exceeds this margin of error.

Lenses

The number of individual lenses provided in the module of the main (rear) camera of the device. Specified only if there are several lenses. At the same time, each «eye» has its own sensor and, in fact, is a separate camera; however, they can be used in conjunction, forming one image from data from several lenses, or mutually complementing each other's capabilities. As an illustration of the second case, the following example can be given: when using the zoom, the smartphone can automatically switch from the main optics to the telephoto lens when the magnification selected by the user exceeds a certain threshold.

The simplest version of the main module with several lenses is a dual camera, however, devices with 3 or more rear cameras are becoming more common (in some models, the number of lenses can reach six). Anyway, these cameras usually differ in specifications and perform different functions. So, an ordinary colour camera can be supplemented with a lens for black-and-white shooting, which improves contrast; in some models, lenses with different focal lengths allow you to choose the optimal viewing angle for certain conditions; information from an auxiliary lens (see below) is usually used to adjust the depth of focus on an already finished shot, etc. These details should be clarified separately, but anyway, several lenses mean more shooting options.

Auxiliary lens

The presence of an auxiliary lens in the module of the main (rear) camera of the smartphone. Common to all auxiliary lenses is that they themselves do not shoot, but only supply the main camera with some useful additional data. But the types of this data and, accordingly, the methods of using auxiliary cameras can be different.

So, in some smartphones, an additional lens of a very small resolution is installed, which is used to obtain special information about the depth of field in some shooting modes (primarily in portrait mode). This format of work gives a number of interesting features — in particular, it allows you to change the depth of focus on an already finished image, moving the focus to a particular subject. Another interesting option is the so-called ToF (time of flight) cameras, which work on the principle of rangefinders and are capable of creating 3D models of various objects (including reading facial expressions from the user's face). There are other options, such as a black-and-white secondary camera for greater dynamic range and a fast aperture for better low-light performance.

Main selfie lens

Resolution of the main lens of the front camera installed in the phone. For models with several lenses (see "Front camera" — "Number of lenses"), the main one is the one responsible for the main part of the shooting and does not have a pronounced specialization (auxiliary, ultra-wide-angle, etc.).

Initially, the front cameras were intended for video communication, but nowadays, for many users their only function is still taking a selfie. Therefore, although the resolution of such cameras is generally lower than that of the rear ones, however, among them there are also very solid indicators — 8 MP, 13 MP, and in specialized "selfie smartphones" — 16 MP, 20 MP, 24 MP, 32 MP and higher. Lower values — 5 MP, as well as 2 MP — are typical mainly for low cost and frankly outdated devices.

Keep in mind that the resolution of the sensor itself determines only the detail of the images and does not affect the overall quality of photos and videos; on the other hand, a higher number of megapixels often means a more advanced camera, with a number of technical features designed to provide high quality images. Therefore, on the one hand, it makes sense for lovers of high-quality selfies to look for...front modules with a higher resolution; on the other hand, cameras with the same resolution can differ significantly in the final quality of the photos and videos. So if the ability to take a selfie is crucial for you, you should look not only at the number of megapixels, but also at the actual examples of pictures from a particular camera (for example, in reviews).
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