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Comparison AOC I2481Fxh 24 " black vs LG 25UM58 25 "

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AOC I2481Fxh 24 "  black
LG 25UM58 25 "
AOC I2481Fxh 24 " blackLG 25UM58 25 "
from $160.00 up to $211.08
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from $120.00 
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Product typemonitormonitor
Size24 "25 "
Screen
Panel typeAH-IPSAH-IPS
Surface treatmentmattematte
Resolution1920x1080 (16:9)2560x1080 (21:9)
Pixel size0.27 mm0.23 mm
Response time (GtG)4 ms5 ms
Refresh rate60 Hz60 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness250 cd/m²250 cd/m²
Static contrast1 000:11 000:1
Dynamic Contrast50 000 000:1500 000:1
Colour depth16.7 million colours (6 bits + FRC)16.7 million colours (8 bits)
Colour space (sRGB)99 %
Connection
Video transmission
VGA
2xHDMI
 
2xHDMI
Connectors (optional)
mini-Jack output (3.5 mm)
mini-Jack output (3.5 mm)
Features
Features
Flicker-Free
Flicker-Free
General
Wall mountVESA 75x75mm
Power consumption
23 W /0.5W standby/
27 W /0.3W standby/
Dimensions (WxHxD)
541x403x150 mm /with stand/
609x383x188 mm /with stand/
Weight3.1 kg
4 kg /with stand/
Color
Added to E-Catalogmay 2016march 2016

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Resolution

The native resolution of the monitor. Ideally, the resolution of the video signal should be the same, then the quality of the image on the screen will be maximum.

In general, the higher the resolution, the higher the detail and the more advanced the screen is, but the more expensive it will cost (ceteris paribus) and the more power the graphics card will need to work properly at that resolution. As for specific values, they are quite diverse in modern monitors, but all resolutions can be divided into several general categories:

HD (720). Screens suitable for HD video with a resolution of 1280x720. Note that this category also includes models with a resolution of 1024x768 — this figure is somewhat less than necessary to display HD in its original size, but the quality of the HD picture on such a screen still turns out to be quite high. The most popular option among HD monitors is 1366x768, there are also models 1280x768, 1280x800 and non-widescreen (5:3) 1280x1024.

Full HD (1080). Full HD monitors. The classic, most popular version of this resolution is 1920x1080 ( 16:9 format), however, there are other options among monitors, including such specific ones as ultra-widescreen (32:9) 3840x1080, as well as 1600x1200 (a 1920x1080 frame “does not fit into it”) ” in width, but this resolution is still commonly r...eferred to as Full HD). To date, Full HD is a good compromise between image quality, screen cost and graphics card requirements. As a result, it is this format that is most popular among modern monitors.

Quad HD. A kind of intermediate option between the popular Full HD and advanced demanding Ultra HD 4K. It covers resolutions from 1920x1440 to 3200x2400, although most modern Quad HD monitors fit into a narrower range — from 2560x1440 to 3840x1600. Such a screen can be a good option for those who “Full HD is not enough, but 4K is a lot.”

— Ultra HD (4K). This standard assumes a horizontal frame size of approximately 4000 pixels, but specific resolutions may vary. Popular options found in monitors include 3840x2160, 4096x2160, and 4096x2304. Overall, UHD 4K gives you 4 times more pixels on screen than Full HD; such resolutions are typical for high-end monitors and are most often combined with a large diagonal — from 27 "(although there are exceptions).

Ultra HD (5K). An even more advanced standard than UHD 4K, which assumes a horizontal frame size of about 5000 pixels — for example, 5120x2160. It is used extremely rarely, mainly in top professional screens.

— 8K. Further, after 5K, the development of HD standards, which provides for a frame with a horizontal size of about 8000 — for example, one of the 8K resolution options in monitors is 7680x4320. Allows you to get extremely clear and detailed images, but such high-resolution monitors are very expensive, and it is not so easy to find a signal source in such a resolution. Therefore, only single models of 8K monitors are currently on the market.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Response time (GtG)

The time each individual pixel on the monitor takes to switch from one state to another. The lower the response time, the faster the matrix responds to the control signal, resulting in less delay and better image quality in dynamic scenes.

Note that in this case, the gray-to-gray method is used (the time it takes to switch from 10% gray to 90% gray). Pay attention to this parameter if the monitor is specifically purchased for fast-paced games, movie watching, or other applications involving quick screen movements. However, there’s no need to chase the fastest models. It’s not often possible to discern the difference between 1 ms and 5 ms. For most scenarios, monitors with a 4 ms response time will suffice. In any case, it’s best to rely on live impressions for a true comparison.

Dynamic Contrast

Dynamic contrast provided by the monitor screen.

Dynamic contrast refers to the difference between the brightest white at maximum backlight intensity and the deepest black at minimum backlight. In this way, this indicator differs from static contrast, which is indicated with a constant backlight level (see above). Dynamic contrast ratio can be expressed in very impressive numbers (in some models — more than 100,000,000: 1). However, in fact, these figures are poorly correlated with what the viewer sees: it is almost impossible to achieve such a difference within one frame. Therefore, dynamic contrast is most often more of an advertising than a practically significant indicator, it is often indicated precisely in order to impress an inexperienced buyer. At the same time, we note that there are "smart" backlight technologies that allow you to change its brightness in certain areas of the screen and achieve a higher contrast in one frame than the claimed static one; these technologies are found mostly in premium monitors.

Colour depth

The colour depth supported by the monitor.

This parameter characterizes the number of shades that the screen can display. And here it is worth recalling that the image in modern monitors is based on 3 basic colours — red, green, blue (RGB scheme). And the number of bits is indicated not for the entire screen, but for each base colour. For example, 6 bits (the minimum colour depth for modern monitors) means that the screen is capable of producing 2 ^ 6, that is, 64 shades of red, green and blue; the total number of shades will be 64 * 64 * 64 = 262,144 (0.26 million). An 8-bit colour depth (256 shades for each base colour) already gives a total of 16.7 million colours; and the most advanced modern monitors support 10-bit colour, allowing you to work with more than a billion shades.

Screens with support for FRC technology are worth a special mention; nowadays, you can find models marked " 6 bit + FRC " and " 8 bit + FRC ". This technology was developed to improve picture quality in situations where the incoming video signal has a greater colour depth than the screen, such as when 10-bit video is fed to an 8-bit matrix. If such a screen supports FRC, the picture on it will be noticeably better than on a regular 8-bit monitor (although somewhat worse than on a full-fledged 10-bit monitor, but “8 bit + FRC” screens are much...cheaper).

High colour depth is important primarily for professional graphics and other tasks that require high colour fidelity. On the other hand, such features significantly affect the cost of the monitor. In addition, it is worth remembering that the quality of colour reproduction depends not only on the colour depth, but also on other parameters — in particular, colour gamut (see below).

Colour space (sRGB)

Monitor colour gamut Rec. 709 or sRGB.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Nowadays, sRGB is actually the standard color model adopted for computer technology; This is what is used in the development and production of most video cards. For television, the Rec. standard, similar in parameters, is used. 709. In terms of the range of colors, these models are identical, and the percentage of coverage for them is the same. In the most advanced monitors it can reach or even exceed 100%; These are the values that are considered necessary for high-end screens, incl. professional.

Video transmission

VGA. A connector designed for transmitting analog video signals back in the era of CRT monitors (especially for them). Today it is considered obsolete and is gradually falling out of use - in particular, due to low bandwidth, which does not allow full work with HD content, as well as double signal conversion when using VGA in LCD monitors (which can become a potential source of interference) .

DVI. A connector for video signal transmission, designed specifically for LCD devices, including monitors. Although the abbreviation DVI originally stands for “digital video interface,” this interface also allows analog data transmission. Actually, there are three main types of DVI: analog, combined and digital. The first type in modern computer technology has almost gone out of use (this function is actually performed by the VGA connector), and a purely digital connector - DVI-D - is indicated separately in our catalog (see below). Therefore, if the monitor’s specifications indicate “just DVI”, most likely we are talking about a combined DVI-I connector. In terms of the characteristics of the analog video signal, it is similar to the VGA described above (and is even compatible with it through a simple adapter); in terms of digital capabilities, it is DVI-D (single-channel, not Dual Link). However, due to the spread of purely digital standards, DVI-I is becoming less and less...common.

DVI-D. A variation of the DVI interface described above that supports exclusively digital video signal format. The standard (Single Link) DVI-D interface allows you to transmit video in resolutions up to 1920x1080 at a frame rate of 75 Hz or 1920x1200 at a frame rate of 60 Hz, which is already enough to work with modern resolutions up to Full HD inclusive. In addition, there is a dual-channel (Dual Link) version of this connector, which has increased bandwidth and allows you to work with resolutions up to 2560x1600 (at 60 Hz; or 2048x1536 at 75 Hz). Accordingly, the specific DVI-D type depends on the monitor resolution. In this case, a single-channel screen can be connected to a dual-channel video card, but not vice versa. Also note that the situation with connectors is similar: Single Link and Dual Link ports are slightly different in design, and a single-channel cable is compatible with dual-channel input/output, but, again, not vice versa.

DisplayPort. An interface originally created for video transmission (however, it can also be used for audio signals - in this DisplayPort is similar to HDMI). Found in many modern monitor models. Note that monitors with DisplayPort inputs are also compatible with Thunderbolt outputs (via an adapter).

The specific capabilities of this connector depend on its version. Modern monitors have the following options:
  • v.1.2. The earliest version commonly used in our time, released in 2010. It was there that features such as 3D support and the ability to connect multiple screens in a daisy chain were first introduced. Version 1.2 allows you to transmit 5K video at a frame rate of 30 fps; working with higher resolutions (up to 8K) is also possible, but with certain restrictions.
  • v.1.3. DisplayPort version released in 2014. It has one and a half times more bandwidth than v.1.2, and allows you to transmit 8K video at 30 fps, 5K at 60 fps and 4K at 120 fps. In addition, this version has a Dual-mode function, which allows you to connect to HDMI and DVI outputs through simple passive adapters.
  • v 1.4. In this version, the maximum frame rate when working with one screen has increased to 120 fps for the 8K standard and to 240 fps for the 4K and 5K standards (data is supposed to be transmitted with compression using DSC - Display Stream Compression technology). Other features include compatibility with HDR10 and the ability to simultaneously transmit up to 32 channels of audio.
  • v2.1. 2022 version using the same physical layer specification as USB4. The interface bandwidth has been doubled compared to v 1.4 (up to 80 Gbit/s, of which 77.37 Gbit/s is available for data transfer). At the same time, it supports connecting displays with resolutions up to 16K at 60 fps, 8K at 120 fps, 4K at 240 Hz and 2K at 480 Hz (without the additional use of DSC - Display Stream Compression technology). DP40 (40 Gbps) cables can now be longer than two meters, while DP80 (80 Gbps) cables can be more than one meter long.


Mini Display Port. A smaller version of the DisplayPort described above, used primarily in laptops; especially popular in Apple laptops. Recently, there has been a trend towards replacing the Mini Display Port with a universal Thunderbolt interface; however, this interface operates through the same connector and provides the same capabilities. In other words, monitors can be connected to Thunderbolt (versions 1 and 2) via a standard miniDisplayPort cable, without using adapters (for v3 you will still need an adapter).

— HDMI. The HDMI interface was originally designed to transmit high-definition video and multi-channel digital audio over a single cable. This is the most popular of modern interfaces for this purpose; HDMI outputs are practically mandatory both for computer video cards and for media centers, DVD/Blu-ray players and other similar equipment.

The presence of several outputs of this type in the monitor allows you to keep it connected simultaneously to several signal sources - for example, a computer and a satellite TV tuner. This way you can switch between sources through software settings without fiddling with reconnecting cables, and also use the PBP function.

At the same time, the port itself has different versions, and the most common in our time are as follows:
  • - v.1.4. The earliest version actively used in our time; appeared in 2009. Supports resolutions up to 4096x2160 at 24 fps, and in the Full HD standard (1920x1080) the frame rate can reach 120 fps; 3D video transmission is also possible.
  • - v.2.0. Version introduced in 2013 as a major update to the HDMI standard. Supports 4K video with frame rates up to 60 fps (due to which it is also known as HDMI UHD), as well as up to 32 channels of audio and up to 4 audio streams simultaneously. Also in this version there is support for ultra-wide format 21:9.
  • - v.2.1. Quite a significant update compared to version 2.0, introduced at the end of 2017. A further increase in throughput made it possible to provide support for resolutions up to 8K at 120 fps inclusive. Improvements have also been made regarding working with HDR. Note that to use all the features of HDMI v 2.1 you need HDMI Ultra High Speed cables, although basic functions are available with regular cables.


USB C (DisplayPort AltMode). Another type of USB interface used to work with video signals. It has a small size (not much larger than a microUSB) and a reversible design that allows you to connect the plug to either side - this makes Type C more convenient than previous standards. At the same time, we note that such a monitor may initially be designed for connection to a USB C output (at least, such an adapter cable may be supplied in the kit); it would not hurt to clarify this point separately.

Thunderbolt interface. Thunderbolt is a data transfer protocol (used in Apple devices), the throughput of which reaches 40 Gbps. The connector itself, as well as the speed, depend on the version: Thunderbolt v1 and v2 use miniDisplayPort (see above), monitors with Thunderbolt inputs are not necessarily compatible with the original miniDisplayPort outputs - it wouldn’t hurt to check this compatibility separately. And Thunderbolt v3 is based on the USB C connector (see above).

Wall mount

The size of the VESA mount included with the monitor.

VESA is the standard wall mount format for modern TVs and monitors. The mounting base is a rectangular plate with four screw holes in the corners. The distance between these holes vertically and horizontally in millimetres is the main characteristic of the fastening — for example, one of the most common is the size of 100x100. For small screens, 75x75 mounts are provided, for large and heavy monitors — 200x200 and more (up to 800x400).
AOC I2481Fxh often compared
LG 25UM58 often compared