Comparison Tracer Roadster vs Esperanza Steering Wheel Nitro
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|---|---|---|
| Tracer Roadster | Esperanza Steering Wheel Nitro | |
from $215.12 | Outdated Product | |
| User reviews | ||
| TOP sellers | ||
Steering wheel with gear lever and foot pedals. Compatible with PC and PlayStation. Vibration function. Clamp for fastening to the table. | ||
| Device type (configuration) | steering wheel and pedals | steering wheel, pedals, and gearbox |
| Compatibility | PC (Windows) Xbox PlayStation 3 PlayStation 4 | PC (Windows) PlayStation 3 |
| Connection | wired | wired |
| Cable | USB-A 1.8 m | USB-A |
Technical specifications | ||
| Total number of buttons | 14 | 12 |
| Feedback | absent | vibration |
| Steering wheel turn | 270° | 270° |
| Paddle shifters | 2 pcs | 2 pcs |
| Pedals | accelerator brake | accelerator brake |
General information | ||
| Mounting | suction cups | |
| Steering wheel cover | rubber | rubber |
| Power source | USB port | USB port |
| Color | ||
| Added to E-Catalog | january 2022 | april 2018 |
Compare Tracer Roadster and Esperanza Steering Wheel Nitro
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Glossary
Device type (configuration)
— Steering Wheel. Ready-to-use gaming steering wheels that can be plugged in and played right out of the box. Such a set usually includes the wheel with a base, mount, and cables, but without pedals or a separate gearbox, so acceleration and braking may be assigned to buttons or paddles. This option is suitable for arcade races, simple racing simulators, and cases where a basic kit without extra accessories is needed.
— Steering Wheel with Pedals. A more complete racing kit that, in addition to the steering block, includes a separate pedal platform for the accelerator, brake, and sometimes the clutch. This set is noticeably closer to real car control than just a wheel without pedals, as speed and braking are controlled with your feet. It's a convenient starting option for Forza, Gran Turismo, F1, Assetto Corsa, and other racing games.
— Steering Wheel, Pedals, and Gearbox. Contains the three main elements at once: a steering block, pedals, and a separate gear shifter. Here, the gear shifter refers to a standalone shifter that mimics manual shifting, not paddle shifters on the wheel. This set is better suited for simulators, drifting, truck games, and fans of manual gear shifting, where more realistic seating and control are important.
— Steering Wheel with Gearbox. Kits where the gear lever is provid...ed along with the wheel. Unlike kits with a separate gearbox, here the lever is often located directly on the same base with the wheel, making the set more compact and not requiring separate space for the shifter. This option is convenient for arcade races, simple simulators, and users who want manual shifting without complex modular assembly.
— Steering Wheel. A separate interchangeable part of a gaming steering wheel, designed to be mounted on a compatible steering base. This option is considered a more professional solution because the user assembles the simulator modularly: separately choosing the base, wheel, pedals, gearbox, and other accessories. This allows you to customize the shape, diameter, grip, buttons, and style of the wheel for specific races — for example, formula, rally, drift, or GT races.
— Steering Base. The main power block to which the steering wheel is connected and which is responsible for rotation, resistance, and Force Feedback feedback. The base itself is not a ready-to-play wheel, as it usually requires a separate steering wheel, pedals, and other accessories. This option is more often chosen for modular simulators where power, precision, and the ability to assemble the kit yourself are important.
— Pedals. An independent accessory for a gaming steering wheel that is responsible for the accelerator, brake, and in some kits, the clutch. They are purchased to replace the basic pedal block, upgrade a simulator, or assemble a kit from separate components. For example, more advanced pedals can more accurately transmit braking force and better suit serious racing simulators.
— Gearbox. A gear shifter for gaming steering wheels and racing simulators. It mimics the operation of a manual or sequential gearbox, depending on the model's design. This accessory is especially useful for car simulators, drifting, rally, truck simulators, and games where players want to control gears with a separate lever instead of paddles.
— Handbrake. An accessory for a racing simulator that mimics a lever for a parking or hydraulic brake. It is especially useful in drifting, rally, and some arcade races, where you need to quickly break the rear axle into a slide or take a corner sideways.
— Steering Wheel with Pedals. A more complete racing kit that, in addition to the steering block, includes a separate pedal platform for the accelerator, brake, and sometimes the clutch. This set is noticeably closer to real car control than just a wheel without pedals, as speed and braking are controlled with your feet. It's a convenient starting option for Forza, Gran Turismo, F1, Assetto Corsa, and other racing games.
— Steering Wheel, Pedals, and Gearbox. Contains the three main elements at once: a steering block, pedals, and a separate gear shifter. Here, the gear shifter refers to a standalone shifter that mimics manual shifting, not paddle shifters on the wheel. This set is better suited for simulators, drifting, truck games, and fans of manual gear shifting, where more realistic seating and control are important.
— Steering Wheel with Gearbox. Kits where the gear lever is provid...ed along with the wheel. Unlike kits with a separate gearbox, here the lever is often located directly on the same base with the wheel, making the set more compact and not requiring separate space for the shifter. This option is convenient for arcade races, simple simulators, and users who want manual shifting without complex modular assembly.
— Steering Wheel. A separate interchangeable part of a gaming steering wheel, designed to be mounted on a compatible steering base. This option is considered a more professional solution because the user assembles the simulator modularly: separately choosing the base, wheel, pedals, gearbox, and other accessories. This allows you to customize the shape, diameter, grip, buttons, and style of the wheel for specific races — for example, formula, rally, drift, or GT races.
— Steering Base. The main power block to which the steering wheel is connected and which is responsible for rotation, resistance, and Force Feedback feedback. The base itself is not a ready-to-play wheel, as it usually requires a separate steering wheel, pedals, and other accessories. This option is more often chosen for modular simulators where power, precision, and the ability to assemble the kit yourself are important.
— Pedals. An independent accessory for a gaming steering wheel that is responsible for the accelerator, brake, and in some kits, the clutch. They are purchased to replace the basic pedal block, upgrade a simulator, or assemble a kit from separate components. For example, more advanced pedals can more accurately transmit braking force and better suit serious racing simulators.
— Gearbox. A gear shifter for gaming steering wheels and racing simulators. It mimics the operation of a manual or sequential gearbox, depending on the model's design. This accessory is especially useful for car simulators, drifting, rally, truck simulators, and games where players want to control gears with a separate lever instead of paddles.
— Handbrake. An accessory for a racing simulator that mimics a lever for a parking or hydraulic brake. It is especially useful in drifting, rally, and some arcade races, where you need to quickly break the rear axle into a slide or take a corner sideways.
Compatibility
Compatibility shows which devices a gaming wheel can work with: PC, PlayStation, Xbox, Nintendo Switch or specific console generations. It is important to check this parameter before purchasing because a PC wheel does not always fit a console, and models for PlayStation and Xbox often have different versions (PS3, PS4, PS5) due to the proprietary license and electronics inside the base.
Special attention should be given to steering wheels that have specific compatibility with bases. In most cases, all bases from the brand are suitable, but it is better to confirm this additionally.
Special attention should be given to steering wheels that have specific compatibility with bases. In most cases, all bases from the brand are suitable, but it is better to confirm this additionally.
Cable
The cable can have a different interface indicating which connector the device connects to a PC, console, or another set component. Most commonly, USB-A is used, a standard connector for connecting to a computer or console, convenient because it doesn't require rare cables and is usually recognized by the system immediately. A proprietary interface is a manufacturer's branded connector often used for connecting pedals, shifters, handbrakes, or steering wheels to a compatible base. This option can be convenient within a single ecosystem but limits compatibility with devices from other brands.
At the same time, the cable can be detachable, simplifying storage, transport, and replacement of the cable.
At the same time, the cable can be detachable, simplifying storage, transport, and replacement of the cable.
Total number of buttons
The total number of buttons provided in the manipulator's design.
The more buttons, the more additional functions can be "assigned" to the manipulator, reducing the likelihood of having to use other control devices (e.g., a PC keyboard) during gameplay. However, many gaming consoles (see "Platform Compatibility") require a certain minimum number of buttons for a compatible gamepad — having fewer buttons would simply not allow full use of all the console functions. For instance, the standard controller for the PlayStation 4 has 11 buttons.
Note that the D-Pad manipulator (see below) is not counted in this calculation: it is considered a specific control device, although it is based on buttons.
The more buttons, the more additional functions can be "assigned" to the manipulator, reducing the likelihood of having to use other control devices (e.g., a PC keyboard) during gameplay. However, many gaming consoles (see "Platform Compatibility") require a certain minimum number of buttons for a compatible gamepad — having fewer buttons would simply not allow full use of all the console functions. For instance, the standard controller for the PlayStation 4 has 11 buttons.
Note that the D-Pad manipulator (see below) is not counted in this calculation: it is considered a specific control device, although it is based on buttons.
Feedback
Type of feedback provided in the design of the controller (if it is available at all).
Feedback is the controller's response to certain events occurring in the game. Such a response enhances the "immersion effect," creating the impression for the player that they are holding a real airplane joystick, car steering wheel, etc. It can be as follows:
— Vibration. Feedback in the form of vibration allows imitation of, for example, the shaking from driving off-road, the shudder of an airplane when firing onboard weapons, or entering a turbulence zone, etc.
— Force. Controllers with force feedback are capable of creating certain resistance to the player's efforts—for example, to imitate the difficulty of turning the steering wheel with wheels stuck in the mud.
— Vibration/force. Controllers supporting both of the feedback types described above. This option is the most advanced and at the same time the most expensive.
Feedback is the controller's response to certain events occurring in the game. Such a response enhances the "immersion effect," creating the impression for the player that they are holding a real airplane joystick, car steering wheel, etc. It can be as follows:
— Vibration. Feedback in the form of vibration allows imitation of, for example, the shaking from driving off-road, the shudder of an airplane when firing onboard weapons, or entering a turbulence zone, etc.
— Force. Controllers with force feedback are capable of creating certain resistance to the player's efforts—for example, to imitate the difficulty of turning the steering wheel with wheels stuck in the mud.
— Vibration/force. Controllers supporting both of the feedback types described above. This option is the most advanced and at the same time the most expensive.
Mounting
Mounting demonstrates how a racing wheel is secured on a work surface to prevent movement during turns, vibrations, or force feedback.
— Clamps. Clamps (screw clamp mounting) secure the racing wheel to the table by mechanically pressing it to the tabletop. This option is more reliable than suction cups and better suited for wheels with vibration or force feedback, as the base shifts less during sudden turns. When choosing, it is important to consider the thickness of the table and the shape of the edge so the clamp can properly grab on and securely fix the wheel.
— Suction cups. Suction cups hold the wheel by sticking to a smooth table surface. This option is simpler and quicker to install, but usually less reliable, especially on rough, dusty, or uneven surfaces. Suction cups are more suitable for lightweight wheels without powerful feedback and for temporary setups, when you don't want to screw in clamps each time.
— Bolts. A rigid method for installing pedals, gear shifters, handbrakes, where the device is bolted to a cockpit, stand, or special platform through mounting holes. Such mounting is more reliable than clamps and suction cups because the device does not shift even during active driving.
— Clamps. Clamps (screw clamp mounting) secure the racing wheel to the table by mechanically pressing it to the tabletop. This option is more reliable than suction cups and better suited for wheels with vibration or force feedback, as the base shifts less during sudden turns. When choosing, it is important to consider the thickness of the table and the shape of the edge so the clamp can properly grab on and securely fix the wheel.
— Suction cups. Suction cups hold the wheel by sticking to a smooth table surface. This option is simpler and quicker to install, but usually less reliable, especially on rough, dusty, or uneven surfaces. Suction cups are more suitable for lightweight wheels without powerful feedback and for temporary setups, when you don't want to screw in clamps each time.
— Bolts. A rigid method for installing pedals, gear shifters, handbrakes, where the device is bolted to a cockpit, stand, or special platform through mounting holes. Such mounting is more reliable than clamps and suction cups because the device does not shift even during active driving.




















