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Comparison Asus TUF Gaming VG32VQR 32 " black vs Asus TUF Gaming VG32VQ 32 " black

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Asus TUF Gaming VG32VQR 32 "  black
Asus TUF Gaming VG32VQ 32 "  black
Asus TUF Gaming VG32VQR 32 " blackAsus TUF Gaming VG32VQ 32 " black
from $487.00 
Expecting restock
from $299.00 
Expecting restock
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Main
Thin frames. Curved screen. Resolution 2560x1440. Refresh rate 144 Hz. HDR. Gaming complex ASUS Game Plus. FreeSync Premium support. Built-in speakers. Stand with height and swivel adjustment.
Thin frames. Curved screen. Resolution 2560x1440. Refresh rate 144 Hz. HDR. Gaming complex ASUS Game Plus. FreeSync Premium support. Built-in speakers. Stand with height and swivel adjustment.
Product typegaminggaming
Size32 "32 "
Screen
Curved screen
Curvature radius18001800
Panel type*VA*VA
Surface treatmentglossy (anti-glare)glossy (anti-glare)
Resolution2560x1440 (16:9)2560x1440 (16:9)
Pixel size0.27 mm0.27 mm
Response time (GtG)4 ms4 ms
Refresh rate165 Hz144 Hz
Refresh rate (vert.)48 – 165 Hz48 – 144 Hz
Refresh rate (hor.)30 – 222 kHz22 – 222 kHz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness400 cd/m²400 cd/m²
Static contrast3 000:13 000:1
Colour depth8 bit8 bit
Colour space (NTSC)72 %72 %
HDR++
Connection
Video transmission
DisplayPort v 1.2
HDMI x2
v 2.0
DisplayPort v 1.2
HDMI x2
v 2.0
Connectors (optional)
mini-Jack output (3.5 mm)
mini-Jack output (3.5 mm)
Features
Features
Flicker-Free
AMD FreeSync Premium
Flicker-Free
AMD FreeSync Premium
Screen rotation
 /±62°/
Height adjustment
Speakers
Sound power
4 W /2x2W/
4 W /2x2W/
Game Features
aim
timer
FPS display
brighten darker areas /Shadow Boost/
aim
timer
FPS display
brighten darker areas /Shadow Boost/
General
Slim bezel
Wall mountVESA 100x100mmVESA 100x100mm
Power consumption90 W90 W
Dimensions (WxHxD)
713x580x233 mm /with stand/
713x580x233 mm /with stand/
Weight
9.13 kg /with stand/
9.13 kg /with stand/
Color
Added to E-Catalogdecember 2021september 2019

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of operating by the ver...tical frequency claimed in the specifications (see below).

Refresh rate (vert.)

The vertical refresh rate supported by the monitor.

Initially, the term "sweep frequency" was used in the characteristics of CRT monitors that work with an analogue signal. By tradition, it continues to be used for LCD matrices, however, for such screens, the refresh rate is actually the frame rate. See above for more on frame rate; here we note that in this case it is not the maximum frequency that is indicated, but the frequency range supported by the monitor — from the minimum to the maximum. This allows you to evaluate compatibility with certain video cards and operating modes: the frame rate of the video signal must match the frame rate of the monitor (or at least be a multiple of it), otherwise twitches and other unpleasant phenomena are possible.

It is worth noting that the monitor usually does not support any refresh rate from the range given in the specifications, but only certain standard values — for example, 50 Hz, 60 Hz and 75 Hz for the 50 – 75 Hz model.

Refresh rate (hor.)

The horizontal refresh rate of the image on the monitor screen.

This parameter was relevant for CRT monitors, in which the image was formed by an electron beam that "ran through" each individual line on the screen and illuminated the pixels. The horizontal refresh rate described the number of lines drawn per second. However, modern LCD matrices do not use a scan, but a full-frame image. Therefore, today this parameter is rarely given in monitors, and it describes the maximum horizontal frequency in an analogue video signal (for example, via the VGA interface), with which the screen can work normally.
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