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Comparison Hator Rockfall TKL vs Hator Rockfall Red Switch

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Hator Rockfall TKL
Hator Rockfall  Red Switch
Hator Rockfall TKLHator Rockfall Red Switch
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No Key Rollover (unlimited number of simultaneously pressed keys)
No Key Rollover (unlimited number of simultaneously pressed keys)
Connectionwiredwired
Cable length1.8 m1.8 m
Typefor gamefor game
Form factor80% (TKL, without Numpad)100% (full size)
LayoutJISJIS
Keyboard
Key profilehighhigh
Key typeclassic typeclassic type
Switch technologyopticalmechanical
SwitchesKailh Black (Linear)Outemu Red (Linear)
Anti-Ghosting
#KRON-KRO
Fn key
Features
Cyrillic colourtransparenttransparent
Volume controlfnfn
Built-in memory
Game mode
LightingRGBRGB
Lighting effects++
Connection and power supply
Cable
USB-A
braided
USB-A
braided
General
Replacement keys included
Size360x133x36 mm439x134x36 mm
Weight735 g1115 g
Color
Added to E-Catalogdecember 2018december 2018
Compare Hator Rockfall TKL and Rockfall
Hator Rockfall TKL often compared
Hator Rockfall often compared
Glossary

Form factor

100% (full-sized). Classic layout with 104/105 keys featuring a full NumPad, dedicated F1–F12 row, and navigation cluster including Insert/Delete, Home/End, PgUp/PgDn; this version is valued for its familiar geometry, typing speed, and ease of frequent number entry, making it optimal for work in Excel, accounting, IDEs, and editing programs, while in games, the NumPad is often used for binds and macros; compared to TKL/80% without a numeric block, as well as 96% and 1800-compact, the 100% format offers maximum comfort and requires less retraining, but takes up more desk space and pushes the mouse further away, so for compact workplaces, it might be wiser to consider smaller formats.

1800 (compact full-sized). A full-featured layout with a numeric block but in a narrower body: the NumPad is shifted closer to the main field, and navigation is often placed above it or compacted next to the arrow keys. It feels like "100%", but is shorter by a few centimeters, so the mouse is closer to the center, offering more comfort for wrists. Compared to TKL, you retain fast number entry, and against 96%, you gain a slightly more "airy" geometry with clear orientation. Note the non-standard sizes of some keys and the right block, which sometimes require special keycap sets. This format is convenient for Excel, accounting, IDEs, and editing, while offering gamers the NumPad for macros while saving desk space.
...r> — 96% (compact full-sized). Keyboards that preserve all key zones of 100% (F1–F12 row, arrow keys, navigation, and NumPad) but place them in a tight "grid" layout, almost like TKL in width. The numeric block is shifted closer to the main area, while Insert/Home/End and PgUp/PgDn are often reduced to 1u and grouped above the arrows or next to the NumPad. Compared to the 1800 format, 96% is even more compact and visually "smoother," and against TKL, you do not lose the speed of number entry. Note the possible non-standard sizes of the right shift, zeros, and plus on the NumPad, requiring a more selective keycap choice. This format is chosen for Excel and accounting, editing and coding, while gamers use the NumPad for macros, gaining maximum functions with minimal table width.

80% (TKL, without Num-block). A full-featured keyboard without a numeric block: retains the F1–F12 row, arrow keys, and navigation Insert/Delete, Home/End, PgUp/PgDn, but is considerably narrower, bringing the mouse closer to the center, which is easier on the shoulders and wrists. Gamers and developers favor this format: there’s more desk space, while familiar keys and hotkeys remain in place. Compared to 100%, you only lose quick number entry, which can be supplemented with a separate wireless NumPad. In comparison to 75%, TKL is more readable and "airy" thanks to its separate navigation block; unlike 96%, it is more compact for mouse grip, though lacking a NumPad. The 80% (TKL) format is optimal for FPS, work in IDEs, editing, and everyday office tasks where numbers aren’t entered continuously.

75% (compact TKL, without Num-block). "Almost TKL," where all main keys are within reach, but the body is shorter by several centimeters due to a tight "staircase" arrangement of arrows and navigation. Compared to 80%, it decreases the distance between hands and mouse, enhancing ergonomics for prolonged use, and relative to 100% and 96%, you lose only the numeric block, gaining space for the mouse and a more neutral shoulder posture. This format is chosen for IDEs and design packages, FPS and MOBA, mobile setups with narrow desks, when numbers are entered infrequently or supplemented with an external NumPad. Note: 75% may have non-standard sizes in the right block and individual keys, which is important when selecting keycaps and stabilizers.

65% (ultra-compact, without F-row). "Condensed TKL": the alphanumeric block, arrow keys, and a pair of navigation keys remain in place, while the NumPad and the top F1–F12 row are accessed via Fn. This layout is significantly narrower in width, moving the mouse closer to the center, which reduces the spread of arms — ideal for narrow desks, when working on a laptop, and for travel. Compared to 60%, the 65% format is more practical thanks to dedicated arrows and Delete; against 75% and 80%, it is more compact but often requires getting accustomed to layers. Possible non-standard sizes of the right shift and navigation keys are important when choosing keycaps. In real-world scenarios, the 65% format is excellent for IDEs, streaming, and FPS/MOBA games, while regular number entry is complemented by an external wireless NumPad.

60% (mini). Classic "trimmed" layout with ~61/62 keys without NumPad, no F1–F12 top row, and no separate navigation cluster: all accessed through the Fn layer, with arrows usually assigned to combinations. Compared to 65%, this format is even more compact but often requires acclimatization to layers; against 75%/80%, you save desk width and achieve a more neutral shoulder posture, at the cost of losing "quick" F-keys. The strong points of 60% are portability, free space for the mouse and mat, and reduced arm movement between keyboard and mouse, making it popular with FPS gamers, streamers, and those working on laptops at narrow desks or traveling. If active number entry or "hot" F-keys are needed, an external wireless NumPad and well-thought-out layer layout help.

40% (ultra-mini). Radically compact layout with about 40–50 keys, lacking a number row, arrows, and F-keys: all are accessed via Fn layers, combined presses, and macros, often with an ortholinear matrix. Due to the minimal width, the mouse is closer to the center, reducing hand spread and freeing up desk space, appreciated by mobile users and minimalists. Compared to 60% and 65%, the 40% format requires more serious adaptation and thoughtful firmware (QMK/VIA, home-row mods, tap-dance), and keycap selection is more challenging due to non-standard sizes. The strong point is portability and speed after getting used to it; weakness — reliance on layers and inconvenience of frequent number entry and arrow navigation. The 40% format is practical for travel, work on laptops with docking stations, text editing with hotkeys, and streaming, while numbers are usually supplemented with an external NumPad.

Switch technology

Membrane. The name of this type is due to the fact that the contacts under each key are made in the form of two membranes — conductive disks on a flexible film. The return of the keys to their original position after pressing is ensured by the elasticity of the membranes. This design is characterized by low cost and low noise level; in addition, such keyboards are quite resistant to liquid spills (although this is still not recommended). Of the shortcomings, it is worth noting the relatively low durability — 3-4 times lower than that of mechanical ones. In addition, as the keys of this type wear out, the force required to press decreases, they begin to “fall through” under the fingers (“fatigue effect”).

Mechanical. In this design, springs are used to return the key to its original position after being pressed. Mechanical keyboards are considered more advanced than membrane keyboards: they are more reliable and durable, almost do not lose properties as they wear out, and give a clear tactile feedback. The overall noise level is often higher than that of membrane ones, however, many attribute a characteristic click with each press to the advantages of such models; in addition, completely silent mechanical switches are also available. But of the unequivocal disadvantages, one can name the high cost and sensitivity to spilling liquid (although a mechanical keyboard can also be made waterproof).
...
Optical-mechanical. A variation of the mechanical keyboards described above, in which each key is equipped not with a traditional pair of contacts, but with an optical switch in the form of a sensor that receives an infrared beam; when you press the key, this beam is blocked, which serves as a signal for operation. One of the key advantages of such switches is a very high response speed (fractions of a millisecond); this moment is not critical for domestic use, but it can be fundamental for gamers-enthusiasts and e-sportsmen. In addition, the absence of electrical contacts that are prone to wear and oxidize has a positive effect on durability. And although initially the “optics” are more complicated than classic systems with contacts, however, in gaming keyboards, optical-mechanical switches are often even cheaper than pure “mechanics”. And the fact that this option is relatively rare is primarily due to the fact that optical technology appeared not so long ago and is only gaining popularity.

Membrane + mechanical. A layout in which most of the keys have a membrane design, and some, the most "responsible" ones, are mechanical. About the features of both options, see above, and a similar combination of them is found mainly in gaming keyboards. In this case, the "mechanics" are usually used on the traditional combination of WASD plus on the surrounding keys Q, E, R and F.

— Mechanical-membrane. A hybrid design that combines elements of mechanical and membrane keyboards (see above for more on both). In this case, these features are combined in each individual key. Usually, under each button in such keyboards there is a membrane, however, inside this membrane is not just a pair of contacts, but a mechanical spring system. Thus, this design combines the advantages of both options. At the same time, mechanical-membrane systems are very expensive. Therefore, their main scope is high-end gaming keyboards, and even among such devices this option is quite rare.

— Scissor. A slightly modified version of membrane keyboards (see the relevant paragraph), in which the flexible membrane on each key is supplemented by a two-piece mechanism fastened together in the form of scissors. One of the main features of scissor keyboards is the low key travel (noticeably lower than that of membrane keyboards). Also, this design is less demanding on accuracy, it allows you to achieve a clear pressing regardless of where the finger hit — in the centre or on the edge of the key. The service life of the "scissors" is large; they are more difficult to clean, however, they become dirty much more slowly than "membranes". Among the disadvantages of this option, a slightly increased noise level during operation can be noted — due to the clicking of scissor mechanisms.

Switches

The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.

The most popular switch brands in our time are Cherry MX, considered the "classic of the genre" for high-quality mechanics; Gateron, practically not inferior to him; not so advanced, but also cheaper Kailh and Keychron, as well as ultra-budget Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties: linear, tactile and clicky.

- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the personal tastes of th...e user, nothing prevents the use of such keyboards for working with texts.

- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.

- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.

As for specific colors, here are their features:

- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.

— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.

Blue. Switches in clicky format, with tactile feedback and a click.

— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.

— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.

Anti-Ghosting

Technology aimed at neutralizing phantom button presses in keyboards with gaming ambitions. The function allows you to simultaneously press numerous keys without false positives of adjacent buttons — a similar situation often occurs in membrane keyboards due to their design features.

#KRO

A parameter that determines the maximum number of simultaneously pressed keys, the signal from which the keyboard is able to process and transmit to the computer. Instead of the "lattice" symbol in the abbreviation KRO, a number is indicated showing the allowable number of simultaneously pressed buttons. Most membrane keyboards come in the 2KRO and 3KRO grades, mechanical models usually start at 6KRO. The NKRO marking says that it is possible to issue a signal from an unlimited number of keys in one sitting.

Replacement keys included

The presence of interchangeable keys — more precisely, caps for keys ("keycaps") — is included in the package of the keyboard.

This feature is found mainly in gaming keyboards(see "By Direction"). Replaceable in them are usually made only individual keys, the most significant in games — in particular, WASD and arrows. For such keys, two sets of keycaps are provided — ordinary ones, in tune with the rest of the buttons, and gaming ones that stand out from the general background. Thanks to this, you can adjust the keyboard to the current format of use: for example, in games, the keys that stand out by colour are very convenient, and when typing, they can be confusing.