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Comparison Xiaomi Curved Gaming Monitor G34WQi 34 " black vs Xiaomi Mi Surface Display 34 34 " black

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Xiaomi Curved Gaming Monitor G34WQi 34 "  black
Xiaomi Mi Surface Display 34 34 "  black
Xiaomi Curved Gaming Monitor G34WQi 34 " blackXiaomi Mi Surface Display 34 34 " black
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The monitor uses a 34-inch VA panel from Samsung. The Mi Surface Display screen is attached to the stand with a magnetic lock.
Product typegaminggaming
Size34 "34 "
Screen
Curved screen1500R1500R
Panel type*VA*VA
Surface treatmentglossanti-glare
Resolution3440x1440 (21:9)3440x1440 (21:9)
Pixel size0.23 mm0.23 mm
Response time (GtG)4 ms
Response time (MPRT)1 ms
Refresh rate180 Hz144 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness350 cd/m²300 cd/m²
Static contrast4 000:13 000:1
Colour depth16.7 million colors16.7 million colours (8 bits)
Colour space (sRGB)100 %121 %
Colour gamut (DCI-P3)95 %
TÜV Rheinland certificate
Connection
Video transmission
DisplayPort v 1.4
2xHDMI
v 2.0
DisplayPort v 1.4
2xHDMI
v 2.0
Connectors (optional)
mini-Jack output (3.5 mm)
mini-Jack output (3.5 mm)
Features
Features
Flicker-Free
AMD FreeSync Premium
PBP (Picture by Picture)
Flicker-Free
AMD FreeSync
Screen swivel
Height adjustment
General
RGB lighting
Wall mountVESA 75x75mm
Power consumption65 W
External power supply
Dimensions (WxHxD)811x510x210 mm810x521x243 mm
Weight6.9 kg8 kg
Color
Added to E-Catalogjune 2024october 2019
Glossary

Surface treatment

Modern monitors can use displays with both glossy and matte screen surfaces. A matte surface is in some cases more preferable due to the fact that on a glossy screen, when exposed to bright light, noticeable glare appears, sometimes interfering with viewing. On the other hand, glossy screens offer better picture quality, higher brightness, and richer colours.
Due to the development of technology, monitors with a special anti-glare coating have appeared on the market, which, while maintaining all the advantages of a glossy screen, creates significantly less visible glare in bright ambient light.

Response time (GtG)

The time each individual pixel on the monitor takes to switch from one state to another. The lower the response time, the faster the matrix responds to the control signal, resulting in less delay and better image quality in dynamic scenes.

Note that in this case, the gray-to-gray method is used (the time it takes to switch from 10% gray to 90% gray). Pay attention to this parameter if the monitor is specifically purchased for fast-paced games, movie watching, or other applications involving quick screen movements. However, there’s no need to chase the fastest models. It’s not often possible to discern the difference between 1 ms and 5 ms. For most scenarios, monitors with a 4 ms response time will suffice. In any case, it’s best to rely on live impressions for a true comparison.

Response time (MPRT)

The parameter expresses how long an object moving in the frame is displayed on the screen until it completely disappears. The lower this indicator, the more realistic dynamic scenes look on the monitor. The reaction of the matrix to movements clearly shows the time of existence of the trail from the changing picture. The MPRT parameter is more dependent on the refresh rate of the monitor screen than on the pixel response time. To reduce its value, the Motion Blur Reduction (MBR) function is often used, which briefly turns off the backlight at the end of the time of dynamic frames in order to increase the clarity of dynamic scenes.

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of operating by the ver...tical frequency claimed in the specifications (see below).

Brightness

The maximum brightness provided by the monitor screen.

Choosing a monitor with high brightness is especially important if the device is going to be used in bright ambient light — for example, if the workplace is exposed to sunlight. A dim image can be "dampened" by such lighting, making work uncomfortable. In other conditions, the high brightness of the screen is very tiring for the eyes.

Most modern monitors give out about 200 – 400 cd / m2 — this is usually quite enough even in the sun. However, there are also higher values: for example, in LCD panels (see "Type") the brightness can reach several thousand cd/m2. This is necessary taking into account the specifics of such devices — the image must be clearly visible from a long distance.

Static contrast

Static contrast provided by the monitor screen.

This value describes the difference between the brightest whites and darkest blacks that the screen is capable of producing. In this case, unlike dynamic contrast (see below), the difference is indicated on the condition that the brightness of the screen backlight remains unchanged. In other words, this is the contrast that is guaranteed to be achievable within one frame. Static contrast is inevitably lower than dynamic. However, it is she who describes the basic capabilities of the screen.

The minimum static contrast ratio for tolerable image quality is considered to be 250:1, but even the most modest modern monitors give out about 400:1 (and a value of 1000:1 is not the highest class), and in high-end models this figure can reach 2000:1 and even more. .

Colour depth

The colour depth supported by the monitor.

This parameter characterizes the number of shades that the screen can display. And here it is worth recalling that the image in modern monitors is based on 3 basic colours — red, green, blue (RGB scheme). And the number of bits is indicated not for the entire screen, but for each base colour. For example, 6 bits (the minimum colour depth for modern monitors) means that the screen is capable of producing 2 ^ 6, that is, 64 shades of red, green and blue; the total number of shades will be 64 * 64 * 64 = 262,144 (0.26 million). An 8-bit colour depth (256 shades for each base colour) already gives a total of 16.7 million colours; and the most advanced modern monitors support 10-bit colour, allowing you to work with more than a billion shades.

Screens with support for FRC technology are worth a special mention; nowadays, you can find models marked " 6 bit + FRC " and " 8 bit + FRC ". This technology was developed to improve picture quality in situations where the incoming video signal has a greater colour depth than the screen, such as when 10-bit video is fed to an 8-bit matrix. If such a screen supports FRC, the picture on it will be noticeably better than on a regular 8-bit monitor (although somewhat worse than on a full-fledged 10-bit monitor, but “8 bit + FRC” screens are much...cheaper).

High colour depth is important primarily for professional graphics and other tasks that require high colour fidelity. On the other hand, such features significantly affect the cost of the monitor. In addition, it is worth remembering that the quality of colour reproduction depends not only on the colour depth, but also on other parameters — in particular, colour gamut (see below).

Colour space (sRGB)

Monitor colour gamut Rec. 709 or sRGB.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Nowadays, sRGB is actually the standard color model adopted for computer technology; This is what is used in the development and production of most video cards. For television, the Rec. standard, similar in parameters, is used. 709. In terms of the range of colors, these models are identical, and the percentage of coverage for them is the same. In the most advanced monitors it can reach or even exceed 100%; These are the values that are considered necessary for high-end screens, incl. professional.

Colour gamut (DCI-P3)

The color gamut of the monitor according to the DCI P3 color model.

Any color gamut is indicated in percentages, but not relative to the entire variety of visible colors, rather relative to a conventional color space (color model). This is because no modern screen can display all the colors visible to the human eye. Nevertheless, the larger the color gamut, the broader the monitor's capabilities, and the better its color reproduction quality.

DCI P3 is a professional color model mainly used in digital cinemas. It is significantly broader than the standard sRGB, providing more accurate and high-quality colors. Accordingly, the percentage values are lower—for example, 115% coverage in sRGB corresponds to approximately 90% coverage in DCI P3; in the most advanced modern monitors, coverage according to this standard is 98 – 100%. At the same time, supporting DCI-P3 is costly, which is why it is mainly found in high-end monitors for professional and gaming purposes.
Xiaomi Curved Gaming Monitor G34WQi often compared
Xiaomi Mi Surface Display 34 often compared