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Comparison Realme TV Stick 2K vs Xiaomi Mi TV Stick 2K 2020

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Realme TV Stick 2K
Xiaomi Mi TV Stick 2K 2020
Realme TV Stick 2KXiaomi Mi TV Stick 2K 2020
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Main
TV powered. Dolby Digital and DTS sound. Practical remote control with voice control. Compact dimensions.
TypeMedia PlayerMedia Player
Operating systemAndroid TV 9Android TV 9
Connectivity and interfaces
Bluetoothv 4.2v 4.2
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 5 (802.11ac)
AirPlay
Chromecast
Miracast
Web browser
IPTV support
Connectors
HDMI1v 2.0
More featuresmicroUSB
Hardware
CPUARM Cortex A35Amlogic S905Y2
CPU cores44
CPU frequency1300 MHz2000 MHz
Built-in memory8 GB8 GB
RAM1 GB1 GB
HDR supportHDR10HDR10
General
Audio decodersDolby Digital, DTS
Remote controlwith voice controlwith voice control
Cooling systempassive (no fan)passive (no fan)
Dimensions (WxHxD)15x30x92 mm30x15x92 mm
Weight30 g30 g
Added to E-Catalogmarch 2023july 2020

AirPlay

The technology of broadcasting audio and video signals through a Wi-Fi connection. Widely used in Apple electronics, the media centre with AirPlay will make it easy to duplicate a “picture” on a TV, for example, from an iPhone or iPad. The main disadvantage of this technology compared to similar Miracast is the need for a local network with a wireless router.

Chromecast

The original name is Google Cast. A technology for broadcasting content to external devices developed by Google. Allows you to transmit a signal from a PC or mobile device, broadcasting is standardly carried out via Wi-Fi. Note that in signal sources (smartphones, tablets, PCs, etc.), Chromecast is implemented at the level of individual applications. For example, at the time of its creation, this feature was available, among others, in the YouTube and Netflix apps for Android and iOS, as well as in the web versions of these apps for Chrome. Thanks to this format, this technology is extremely widespread nowadays, and the ability to connect a particular gadget to a media player with a Chromecast is usually limited to the ability to install appropriate applications on this gadget.

Miracast

A wireless technology that allows you to directly broadcast video and audio from one device to another directly over a Wi-Fi connection. At the same time, unlike AirPlay, transmission does not require a router and building a local network — it is enough that the receiver and transmitter are compatible with Miracast. One of the most popular ways to use this technology is to output a “picture” from a smartphone / tablet screen to a TV, and vice versa. A media centre or TV receiver with Miracast is useful if the TV itself does not support this function.

IPTV support

IPTV service support — broadcasting by the IP protocol, using computer networks (including the Internet).

This feature should not be confused with online TV: in fact, IPTV is a type of cable television, where not an antenna cable is used to transmit the signal, but network equipment. Otherwise, IPTV and cable TV are completely similar: broadcasting is carried out through the operator; the choice of channels is limited by the assortment presented by the operator; and additional charges may apply for access. At the same time, the possibilities of IPTV are much wider than those of traditional cable broadcasting. Most specialized applications have a Time Shift feature (see below); any excerpt of a recently watched broadcast can be re-watched; in addition, it is often also possible to rewind the broadcast to a point in time before the start of viewing (if you turned on such a TV later than you planned). Other features may be provided for additional convenience, such as favorite channel lists, parental guaid, etc.

HDMI

HDMI is the most common modern interface for working with HD content and multi-channel audio. Video and audio signals with this connection are transmitted over a single cable, and the bandwidth in the latest versions ( HDMI 2.0 and HDMI 2.1) is enough to work with UltraHD resolution and even higher. Almost any modern screen (TV, monitor, etc.) with HD support has at least one HDMI input, which is why most media players and TV receivers have outputs of this type. However, there are also models without HDMI — these are mostly outdated or the most inexpensive solutions that use only analogue video interfaces. There are also models for several HDMI and in most cases one of these ports is for the incoming signal, while the HDMI ports differ in versions.

— v 1.4. The version presented back in 2009, however, does not lose popularity to this day. Supports 4K (4096x2160) video at 24 fps and Full HD at 120 fps; the latter, among other things, allows you to transfer 3D video over this interface. In addition to the original v 1.4, there are also improved versions v 1.4a and v 1.4b, where the possibilities for working with 3D have been further expanded.

-v 2.0. Version released in 2013. Among other things, it introduced the ability to work with 4K video at speeds up to 60 fps, compatibility with ultra-wide format 21: 9, as well as support for up to 32 channels and 4 aud...io streams simultaneously. HDR support was not originally included in this release, but was introduced in v 2.0a and further enhanced in v 2.0b; media players from this category can support both the original version 2.0 and one of the improved ones.

— v 2.1. 2017 version, also known as HDMI Ultra High Speed. Indeed, it provides a very solid bandwidth, allowing you to work even with 10K video at a speed of 120 fps; in addition, a number of improvements have been made to HDR support. Note that the full use of HDMI v 2.1 is possible only with a special cable, but the functions of earlier versions remain available when using conventional wires.

CPU

The model of the CPU installed in the media player.

This information is mainly of reference value: the processor is selected in such a way as to provide certain practical characteristics (maximum resolution, support for certain standards, embedded applications, etc.). So when choosing, you should focus primarily on these specifications. However, if you wish, knowing the processor model, you can find detailed data on it and evaluate the capabilities of the media centre to work with resource-consuming applications. This can be useful, in particular, if you choose an Android model (see above) and plan to use additional software intensively — the set of applications for this OS is very extensive, and some of them are quite demanding on system resources.

Also note that CPU data is often specified for advertising purposes — to emphasize that the device has a fairly advanced chip from a well-known brand. Among the most common brands of such processors are Allwinner, Amlogic, Rockchip, Realtek.

CPU frequency

The clock speed of the CPU installed in the media centre.

On the technical side, the higher this indicator, the faster the processor works and the higher, accordingly, the overall system performance. At the same time, the CPU performance depends, in addition to the frequency itself, on a number of factors — architecture, number of cores, special design features, etc.; and the actual speed of the entire system is affected by performance of components other than the processor. In addition, manufacturers usually select processors in such a way that their computing power is guaranteed to be enough for all the features claimed for a media centre. Therefore, in this case, the CPU frequency is more of a reference parameter (and partly an advertising indicator that demonstrates the advanced specifications of the device), rather than practically significant for buyer.

Audio decoders

The set of audio codecs supported by the device

Codec — from the phrase "Encoder-DEcoder" — in this case, the format used for encoding and compressing sound in digital form during storage/transmission and decoding — during playback (digital sound is basically impossible without encoding, and compression allows to reduce the amount of data). Information about supported codecs is relevant primarily for assessing whether the player will be able to work with sound in a particular video file. The fact is that even in video files of the same format (see below), sound can be compressed by different codecs; and if the player supports the file format, but does not support the codec, sound playback will become impossible.

Theoretically, these rules are also relevant for audio files and online broadcasts (all formats — TV, video, audio). However, in fact, when working with such content, you can ignore codec data. So, for each audio file format, usually, its own standard codec is used, and file type support automatically means codec support. Broadcasts usually use generally accepted audio decoders like MPEG-1 or MPEG-2, which are practically guaranteed to be supported by any modern player designed for such broadcasts.

As for specific codecs, detailed information on them can be found in special sources, however, with the standard use of devices, such details are usually not needed.
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