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Comparison Razer BlackShark V2 Pro 2023 vs Razer Barracuda Pro

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Razer BlackShark V2 Pro 2023
Razer Barracuda Pro
Razer BlackShark V2 Pro 2023Razer Barracuda Pro
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Support for THX Spatial Audio surround sound (on Windows only), long battery life (up to 70 hours), switching sound profiles depending on the requirements for use.
Active noise cancellation. Surround sound THX Spatial Audio. Long battery life.
Connection and design
Featuresgaminggaming
Console compatibilityPlaystation
Design
overhead, closed
full size Over-Ear
overhead, closed
full size Over-Ear
Connection typewirelesswireless
Connection
Bluetooth v 5.2
radio channel
Bluetooth v 5.2
radio channel /2.4 GHz/
Specs
Impedance32 Ohm32 Ohm
Frequency range12 – 28000 Hz20 – 20000 Hz
Sensitivity100 dB96 dB
Speaker size50 mm32 mm
Emitter typedynamicdynamic
Microphone specs
Microphonedetachable at the shacklebuilt into the case
Frequency range100 – 10000 Hz100 – 10000 Hz
Sensitivity-42 dB-38 dB
Microphone noise cancelingENCENC
Microphone mute
Flexible design
Features
Volume control
Noise cancellationANC
Transparent mode
Codec support
AAC
 
Power supply
Power sourcebatterybattery
Operating time (music)70 h40 h
Charging portUSB CUSB C
General
Ear cushion materialtextiles
Weight320 g340 g
In box
case
USB A dongle
 
 
Color
Added to E-Catalogjune 2023january 2023

Console compatibility

License binding of headphones to a specific model of the game console means full compatibility between devices and gives a 100% guarantee that all claimed functions will work. Note that in addition to the stated set-top box, such headphones can be safely used in conjunction with a computer, smartphone and other models of game consoles through suitable connection interfaces. However, the full potential of the headphones is revealed only in conjunction with a certain game console.

Frequency range

The range of sound frequencies that headphones can reproduce.

The wider this range, the more fully the headphones reproduce the spectrum of sound frequencies, the lower the likelihood that too low or too high frequencies will be inaccessible. However, there are some nuances to consider here. First of all, let us remind you that the perceptual range of the human ear is on average from 16 Hz to 22 kHz, and for the complete picture it is enough for headphones to cover this range. However, modern models can significantly exceed these boundaries: in many devices the lower threshold does not exceed 15 Hz, or even 10 Hz, and the upper limit can reach 25 kHz, 30 kHz and even more. Such wide ranges in themselves do not provide practical advantages, but they usually indicate a high class of headphones, and are sometimes given only for advertising purposes.

The second important point is that a wide frequency range in itself is not a guarantee of good sound: sound quality also depends on a number of parameters, primarily the amplitude-frequency response of the headphones.

Sensitivity

Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.

As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about 101 – 105 dB, or even 110 dB. And in some models, this figure can reach 116 – 120 dB. and even more.

It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.

Speaker size

The diameter of the speaker installed in the headphones; models with multiple drivers (see "Number of drivers"), usually, the size of the largest speaker is taken into account, other dimensions can be specified in the notes.

In general, this parameter is relevant primarily for over-ear headphones (see "Design"). In them, emitters can have different sizes; the larger it is, the more saturated the sound is and the better the speaker reproduces the bass, however, large emitters have a corresponding effect on the dimensions, weight and price of the headphones. But in-ear "ears" and earbuds, by definition, have very small speakers, and rich bass in them is achieved due to other design features.

Microphone

The location of the microphone, which the headphones are equipped with (if available, of course).

— On the cable. A microphone installed on the headphone connection wire (or on the connection cable in non-TWS wireless headphones). Can be combined with volume control. This option allows you to separate the microphone and headphones, reducing the weight and dimensions of the "ears" themselves; on the other hand, the microphone when worn is often quite far from the face, which can be inconvenient. Therefore, this design is mainly used among earbuds and in-ear headphones, where the size of the "ears" is critical.

— Built into the body. A microphone located in the housing of one of the headphones. This arrangement is convenient because there are no extra protruding parts outside (as in headphones without a microphone), while the microphone is close to the face, and in some models it is also able to perceive sound according to the principle of bone conduction. However installation in close proximity to the speaker gives additional interference and may degrade the quality of voice transmission. However, these shortcomings are not critical: interference can be compensated, and the built-in headphone microphones, in fact, do not need perfect sound transmission accuracy. Therefore, this option is quite popular nowadays, and it is fo...und not only in miniature models, for which the absence of unnecessary details on the outside is important, but also in rather large overhead "ears".

— On the bow. A microphone mounted on a small boom that is attached to one of the headphones. The microphone on the bow is the most popular among overhead headphones: a large cup can be supplemented with a boom without sacrificing convenience, and the microphone itself is located far from the headphones, which has a positive effect on the purity of the sound. The boom often has a swivel or detachable mount, which allows you to remove the microphone from the face until it is needed (by lifting the boom vertically along the headband).

— Retractable on the bow. Headband microphone (see above) with a retractable design: the headband can be pulled out of the cup when needed and can be tucked back inside when not in use. These headphones are more compact and have a neater appearance than models with a headband on a swivel mount: in a hidden position, the microphone takes up almost no space outside. The retractable microphone design is especially popular in gaming models (see “Intended Use”): in single-player games where you do not need to communicate with comrades, the microphone can be folded compactly.

— Removable on the shackle. Headband microphone (see above), which can be completely detached from the headphones if desired. Such a design can be useful, for example, if the “ears” are used both as gaming and as “marching and musical”: in a multiplayer game, the microphone is indispensable, and for listening to music outside the home, it can be removed so as not to carry extra equipment (which besides, you can lose).

— At the receiver. A variant used in wireless headphones with a separate receiver. In terms of design and use, it is similar to the microphone on the cable described above: on the one hand, the headphones themselves can be very light and tiny, on the other hand, the microphone may not be located close enough to the face, and when talking it will have to be brought closer.

— In the mount. In this case, most often means a microphone mounted on a neck mount (see below). This option is found mainly among wireless headphones, which have a signal receiver in the same mount. Such a microphone is located close to the neck, which allows you to achieve good speech intelligibility and at the same time cut off extraneous sounds even without any special additional tricks.

— On the cable and in the case. Headphones equipped with two microphones — one in the case, the other on the cable. The features of these variants are described in detail above. Here we note that their combination is extremely rare, mainly among high-quality "ears" with a combined connection (see "Type of connection"). In such models, when working via a wireless channel, a microphone in the case is used, and when connecting a wire, a microphone on a cable is used, which is less susceptible to interference.

— On cable and removable. Another kind of headphones with two microphones, also quite rare. One microphone in such models is mounted on a cable, the second — on a detachable bow. See above for more on each of these options, and combining them allows you to tailor the headphones to the specific situation. For example, the bow is very convenient for voice communication at home or office computers, but on the street and in transport it is better to remove it and use the microphone on the cable.

— In the case and removable. A rather rare and non-standard option is the combination of a microphone in the case and a microphone on a detachable bow. See above for more details on each of these varieties, and their combination is used quite rarely — in separate premium gaming models with a combined connection. The main point in this case is that it is more convenient to use a removable microphone in one place, with a wired connection, and in the “mobile” wireless mode it is better to remove it and get by with the built-in microphone. However, such features are fundamental mainly for the most demanding users, so this option has not gained distribution.

Sensitivity

The sensitivity of the headphone's own microphone.

The more sensitive the microphone, the higher the signal level from it, at the same sound volume, and the better this model is suitable for picking up quiet sounds. Conversely, low sensitivity filters out background noise. At the same time, we note that these nuances are important mainly in professional work with sound. And for simple tasks like voice communication over the phone or via the Internet, sensitivity does not really matter: in headphones of this specialization, it is selected in such a way as to ensure that the microphone is guaranteed to work.

Flexible design

This feature usually means that the microphone is attached to the headphones using a special flexible arm. The flexible design gives additional possibilities for moving the microphone relative to the user's mouth and makes it easier to choose the optimal position that provides the best sound quality.

Noise cancellation

A system that reduces the influence of ambient noise on the audibility of sound through headphones. "Noise reduction" with the help of a separate microphone (or several micro) "listens" to external sounds and sends the same sounds to the headphones, but in antiphase. Due to this, the noise heard by the ears is attenuated almost to zero and the user can enjoy the sound of the headphones without interference even in a rather “loud” environment. For filtering in headphones, Active Noise Cancellation (ANC) and Environment Noise Cancellation (ENC) systems are used. The first suppresses all the noise around the listener, the second - reduces the noise level of the environment. Active noise cancellation affects the purity of the sound, but the noise from the outside spoils the picture when listening to audio tracks even more.

Also in the headphones there is an adaptive active noise reduction system Adaptive ANC, aimed at automatically adjusting the sound of the headphones depending on the level of ambient noise. In a noisy environment (for example, when traveling on the subway), the Adaptive ANC system enhances the work of “noise reduction”, in the absence of loud sounds from outside, it weakens the noise reduction.

Transparent mode

A feature that allows the user to hear the sounds of the surrounding world without removing the headphones.

This possibility is relevant mainly for models with a high degree of sound insulation; so the transparent mode can be found mainly among in-ear models, as well as overhead "ears" of the Over Ear format in a closed acoustic design. A special microphone is responsible for the operation of the function, which “listens” to the surrounding sounds and broadcasts them to the headphones. In Talk Through mode, you can, for example, listen to the interlocutor or control the environment on a busy street. And some headphones with this feature also have more advanced functions, including automatic adjustment to the situation: such models turn on on their own to transmit speech, “hearing” the loud voice of a person nearby. Individual headphones react to loud street noises in the transparent Ambient Aware mode — it means broadcasting noises through the speaker that can be potential danger signals (screams, car signals, etc.).

Note that most models with Talk through also have an active noise reduction function (see above), and the “transparent mode” in them is one of the noise reduction modes. However, exceptions to this rule are possible — technically transparent mode does not have to be combined with noise reduction.
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