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Comparison XGIMI Elfin vs XGIMI Halo

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XGIMI Elfin
XGIMI Halo
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Main
Developed smart functionality. Support for HDR and active 3D. Increased light source resource. Motorized autofocus drive. Audio system from Harman Kardon. Extensive wireless connectivity.
Main functionhomeportable
Operating systemAndroid TV 10.0Android TV 10.0
Lamp and image
Lamp typeLEDLaser-LED
Service life30000 h30000 h
Brightness ANSI Lumens800 lm800 lm
Static contrast1 000:1
Projection system
TechnologyDLPDLP
Size0.3"0.33"
Real resolution1920x1080 px1920x1080 px
Image format support16:9, 16:10, 4:316:9
HDR support
Projecting
Rear projection
Throw distance, min1.1 m
Throw distance, max5.3 m
Image size30 – 200 "
Throw ratio1.2:11.2:1
Zoom and focusmotorizedmotorized
Autofocus
Auto keystone correction
Keystone correction (vert), ±40 °40 °
Keystone correction (horizontal), ±40 °40 °
Features
Features
DLNA support
3D support
voice control
voice assistant
DLNA support
3D support
voice control
voice assistant
Bluetoothv 5.0v 4.2
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 5 (802.11ac)
Chromecast
Miracast
Hardware
CPUAmlogic T950X2
RAM2000 MB2000 MB
Built-in memory16 GB16 GB
USB 2.011
Speaker systemHarman Kardon
Number of speakers22
Sound power6 W10 W
HDMI inputs11
HDMI versionv 2.0
Audio connectors
3.5 mm output (mini-Jack)
3.5 mm output (mini-Jack)
General
Noise level (nominal)30 dB30 dB
Power sourcemainsmains / battery
Battery capacity17100 mAh
Power bank
Operating time4 h
Power consumption65 W90 W
Size (HxWxD)48x192x194 mm172x114x145 mm
Weight0.9 kg1.6 kg
Color
Added to E-Catalognovember 2021april 2020

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer graphics cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-quality projectors with advanced parameters, an abundance of functions and, accordingly, a considerable price. They are characterized by high image contrast, support high-resolution video (including cinematic image formats), have optical zoom to scale the image without losing quality, provide the connection of multi-channel sound systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are the most charged devices with top-end characteristics.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Lamp type

— HD (High-intensity discharge). General name for gas discharge lamps, i.e. lamps in which the light flow is created by an electrical discharge between the electrodes inside the bulb. In the case of projectors, such lamps can be mercury, metal-halide, and xenon (see above for more details).

LED. LEDs are used as a light source. They provide high brightness with low power consumption.

Laser-LED. Light source based on laser LEDs. It has even greater brightness than classic LED, with relatively low power consumption.

— UHP (Ultra-high performance) — a high-pressure mercury lamp, developed by Philips. Compared to other lamps, it consumes less power, while not inferior in brightness. Projectors on such lamps are smaller and lighter than conventional ones due to a smaller power supply, the cooler operates with a lower noise level. The creators claimed a service life of up to 10,000 hours. One of the most popular types of lamps for projectors today

– UHE (Ultra-High Energy). Variety of UHP lamps (see above).

— UHB (Ultra-high brightness). Another kind of UHP lamps (see above).

— NSH (New Super High Pressure). Also applies to high pressure mercury lamps manufactured by Ushio. Somewhat less popular than UHP and its peers, but also widespread. Estimated operating time is about...2000 hours.

— SHP. High pressure mercury lamps manufactured by Phoenix.

— P-VIP (Video Projector) — a high-pressure mercury lamp from OSRAM. High brightness lamps, service life — 4000 — 6000 hours.

—UHM (Ultra High Performance Lamp of Matsushita) is a high pressure mercury lamp manufactured by Panasonic. Сan be easily changed, operating time, depending on type — 2000 — 5000 hours.

— Xenon. The design and principle of operation of such lamps are similar to high-pressure mercury lamps — light is created due to a discharge in a gaseous medium. However, instead of mercury vapor, in this case, an inert xenon gas under high pressure is used. This allows to create high power lamps (from 2 kW) with the appropriate light flow. Xenon lamps are used primarily in professional models.

— HPM. High-pressure mercury lamp technology developed by Sony and used primarily in its projectors (although other brands are also available). Combines compact size and relatively low cost with high brightness.

— DC. Abbreviation for "direct current". In the case of projector lamps, this designation usually refers to mercury lamps powered by direct current. The operating voltage of such lamps in different models of projectors may be different. Their design usually uses various tricks to improve performance compared to conventional lamps of this type — in particular, increase service life and reduce power consumption without sacrificing brightness.

— AC. This abbreviation stands for "alternating current". Such lamps are similar in almost everything to the DC ones described above, differing from them only in the type of power supply.

Static contrast

The static contrast of the image provided by the projector.

Static contrast refers to the maximum difference between the brightest white light and the darkest black that a projector can provide within a single frame. Unlike dynamic contrast (see below), this parameter describes not conditional, but quite real capabilities of the device, achievable without the use of any additional tricks like auto-brightness. And since the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas.

Size

The size of the panel/chip affects the depth and final quality of the image. The larger the panel/chip, the more light it is able to process, which means the picture will be clearer and more structured. The average projector has a sensor of 0.5-0.7″, advanced projectors use sensors of 1.2-1.5″ and more.

Image format support

Image formats supported by the projector.

In this case, format means the aspect ratio of the image. The general rule in this case is that the projector must support the same format in which the original content is recorded. Otherwise, the image will either be stretched in height or width, or with black stripes on the sides or top-bottom. Specifically, the formats can be divided into three main categories:

— Traditional, or rectangular. Classic formats in which the height of the picture is not much less than the width. The most popular options are 4:3, widely used in analogue TV, and 5:4, common in computer technology. Traditional formats are well suited for presentations, working with documents and graphics, and other similar tasks.

Widescreen — formats in which the frame width is significantly (more than 1.5 times) greater than the height. The most popular of these standards are 16:9 and 16:10. These aspect ratios are well suited for games and movies; in particular, most high-definition content (HD 720p and above) is recorded in widescreen format.

Extra wide. The formats are even wider than the widescreen ones described above — for example, 21:9. Mainly used in cinematography.

It is worth noting that many modern projectors are able to work with several types of formats at once — for example, with classic 4:3 and...wide-angle 16:9.

Throw distance, min

The closest distance to the screen that the projector can be used on. Typically, this is the minimum distance at which the image from the projector remains in focus.

This parameter is especially important if the device is to be placed at a small distance from the screen (for example, in a cramped room). Some modern projectors are able to work normally at a distance of 10 – 20 cm. Also note that the throw distances are determined primarily by the lens, and if the initial range of these distances does not suit you, perhaps the situation can be solved by replacing the optics.

Throw distance, max

The farthest distance from the screen that the projector can be used on. This is the maximum distance at which the image remains in focus and maintains acceptable brightness — at least enough for viewing in a darkened room on a high-quality screen.

It is necessary to choose according to this parameter taking into account the expected operating conditions and the distances to be dealt with. At the same time, it's ok to have a certain margin for the maximum distance — since, as already mentioned, it is usually indicated for an perfect screen and a darkened room, and such conditions are not always available. Also note that although the throw distances depend on the lens, not every projector with an interchangeable lens allows the installation of more "long-range" optics than the standard one — the device may simply not have enough brightness for an increased distance.

Image size

Size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.

Bluetooth

Bluetooth version supported by the projector.

By itself, Bluetooth technology is designed for direct wireless connection between different devices. In projectors, this connection is most often used to broadcast sound to wireless headphones or speakers; Other uses of Bluetooth are possible (for example, connecting a remote control), but they are rare. Thus, you can not pay much attention to the specific version of Bluetooth supported by the projector — all versions are compatible with each other at least in basic functionality (including sound transmission).
XGIMI Elfin often compared
XGIMI Halo often compared