Features
This parameter is indicated only for specialized models that are not related to “ears”
for general use. Nowadays, in headphones you can find the following specialization options:
gaming,
for active sports,
office,
monitor(aka studio),
for DJs,
for children's,
for sleep. Here is a more detailed description of these varieties:
- Gaming. Headphones designed primarily for use in games - primarily with PCs and laptops (a separate type is available for consoles, see below for details). Externally they stand out primarily due to their design - usually quite bright and aggressive. Most of these models have an overhead design, most often in a full-size “Over Ear” format (see “Design”) - this provides maximum immersion into the gaming. There are other design options, but noticeably less frequently. An almost mandatory part is a microphone - for voice communication in online games. In addition, most multi-channel models fall into this category (see “Sound”) - such sound is most important for games.
— For active sports. Headphones good for sports. Such devices must, firstly, have additional fixation in the ears or on the head so as not to change their position during active movements; secondly, do
...n’t be afraid of sweat (and ideally, rain, snow and other precipitation). With rare exceptions, headphones for active sports do not have a wire that could create inconvenience when moving. Sports headphones include earbuds models, earbuds, and some on-ear headphones. They share key character traits - a secure fit and at least some degree of IP water resistance (see "Protection (IP) Level").
- Office. Office headphones are designed for consultants, support operators and other employees who constantly have to deal with voice communications over the phone or the Internet. Accordingly, one of the main features in such models is the presence of a microphone. Also among office headphones, models for one ear are very popular (see “Sound - mono”), which allow you to hear both the interlocutor on the line and the surrounding environment at the same time. Many “ears” for this purpose use a USB connection (see “Connection”) - in the expectation that inexpensive office computers may not have specialized audio outputs at all. In this case, a small control panel for working with IP telephony can be provided directly on the USB plug; it allows, in particular, to accept and reject calls. There are also wireless models (usually with a connection via a radio channel, less often via Bluetooth), as well as specialized solutions connected to telephone sets using specific connectors.
— Monitor (studio). Headphones designed for use in professional sound recording and when setting up audio equipment. They are made only wired. However, the key feature of such models is different: they have the most even frequency response, which gives almost the same sound volume in all frequency bands, and a wide operating range, often exceeding the limits of frequencies audible to humans. Thanks to this, headphones for this purpose are able to clearly identify all the flaws in the sound signal - including nuances that are not noticeable on traditional “ears”; Such capabilities are indispensable in professional work with sound. On the other hand, for the same reason, there is no point in using monitor models for everyday listening to music: they not only reveal various shortcomings of the recording, but also give the sound a specific coloring that is unusual and even unpleasant for the average user.
— For DJ. Headphones originally intended for use by professional DJs when mixing tracks. In many ways they are similar to the monitor ones described above - in particular, they have a very smooth frequency response, providing the most reliable sound, and a wide frequency range. In addition, DJ headphones are usually made in a closed acoustic design and generally have high quality sound insulation, which allows you to maintain good audibility even in quite noisy environments.
- For children's. They differ from “adult” models primarily in appearance - both in smaller sizes and (in most models) in their characteristic bright design. In addition, children's's hearing is more sensitive to loud sound, and too high a volume is extremely undesirable for a child (including for psychological reasons). In light of this, children's's headphones may have corresponding features - for example, slightly reduced sensitivity, which does not allow the sound to be “boosted” to a high level, or a volume limiter, which can only be controlled by an adult.
- For sleep. Miniature headphones of a special anatomical shape, which allows you to calmly fall asleep lying on your side without discomfort in the ear. To reduce ambient noise levels, they are usually designed with passive noise reduction. These headphones can be used both for listening to music and for broadcasting white noise, nature sounds or waves. Advanced models also monitor sleep quality, and the alarm function turns on a wake-up melody at the appointed time. Such headphones are often called electronic earplugs.Sensitivity
Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.
As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity
does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about
101 – 105 dB, or even
110 dB. And in some models, this figure can reach
116 – 120 dB. and even
more.
It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-
...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.Speaker size
The diameter of the speaker installed in the headphones; models with multiple drivers (see "Number of drivers"), usually, the size of the largest speaker is taken into account, other dimensions can be specified in the notes.
In general, this parameter is relevant primarily for over-ear headphones (see "Design"). In them, emitters can have different sizes; the larger it is, the more saturated the sound is and the better the speaker reproduces the bass, however, large emitters have a corresponding effect on the dimensions, weight and price of the headphones. But in-ear "ears" and earbuds, by definition, have very small speakers, and rich bass in them is achieved due to other design features.
Frequency range
The range of audio frequencies that the headphone's own microphone can normally "hear".
Theoretically, the wider this range, the more advanced and high-quality the microphone is, the closer the sound transmitted by it is to the real one. In fact, extensive frequency coverage is not always required. So, the working range of the human ear is about 16 – 22,000 Hz, and even then not everyone hears its upper part. And human speech usually covers frequencies from 500 Hz to 2 kHz, at least this range is considered quite sufficient for its transmission. So if you need a microphone for simple tasks like voice communication on the Internet or game chat, you can not pay much attention to the frequency range: even in the most modest models, it is more than sufficient for normal speech transmission.
Sensitivity
The sensitivity of the headphone's own microphone.
The more sensitive the microphone, the higher the signal level from it, at the same sound volume, and the better this model is suitable for picking up quiet sounds. Conversely, low sensitivity filters out background noise. At the same time, we note that these nuances are important mainly in professional work with sound. And for simple tasks like voice communication over the phone or via the Internet, sensitivity does not really matter: in headphones of this specialization, it is selected in such a way as to ensure that the microphone is guaranteed to work.
Microphone mute
The ability to turn off your own headphone microphone using a special button or switch.
This feature is relevant mainly for phone calls, Skype, etc. It is useful in situations where you need to distract from the main conversation and say something that the interlocutor does not need to hear. Disconnecting the microphone is easier and more reliable than covering it with your hand or disconnecting the headphones entirely.
Note that the
ability to turn off the microphone may be provided in the communication programme itself (the same Skype, for example). However, again, using the switch on the headphones is more convenient.
Voice assistant
Headphones with voice assistant support the user interaction with the device to a new level. The call of the
assistant. is carried out by pressing one of the control buttons on the headphones or by a specific voice command (for example, «Ok, Google» for the Google Assistant virtual apprentice). The assistant pauses playback, instantly changes the volume of the music, can notify the user of new alerts, helps to answer messages without the help of hands, and commands are given to the paired smartphone via voice control from the headphones.
Headphone battery capacity
The capacity of the battery installed in the headphones of the corresponding design (see "Power").
Theoretically, a higher capacity allows to achieve greater battery life, but in fact, the operating time also depends on the power consumption of the headphones — and it can be very different, depending on the characteristics and design features. So this parameter is secondary, and when choosing it is worth paying attention not so much to the battery capacity, but to the directly claimed operating time (see below).
Charging time
The time required to fully charge the battery in properly powered headphones (see above).
In this case, we mean the battery charging time from 0 to 100% when using a standard charger (or a third-party charger with identical characteristics). Accordingly, in fact, this indicator may differ from the claimed one, depending on the specifics of the situation. However, in general, it is quite possible to evaluate different models and compare them with each other: headphones with a shorter claimed charging time will in fact charge faster (ceteris paribus).
Also note that an increase in battery capacity (and headphone battery life) inevitably implies an increase in charging time. To compensate for this moment, special fast charging technologies can be used — however, they affect the cost and require the use of specialized charger.