GPU clock speed
The frequency of the graphics processor of the graphics card. As a general rule, the higher the frequency of the GPU, the higher the performance of the graphics card, but this parameter is not the only one — a lot also depends on the design features of the graphics card, in particular, the type and amount of video memory (see the relevant glossary items). As a result, it is not unusual for a model with a lower processor frequency to be more performant of two video cards. In addition, it should be noted that high-frequency processors also have high heat dissipation, which requires the use of powerful cooling systems.
Max. resolution
The maximum resolution supported by the graphics card — that is, the largest image size (in pixels) that it can display on an external screen.
The higher the resolution, the clearer and better the picture is. On the other hand, with an increase in the number of pixels, the requirements for computing power and, accordingly, the cost of a graphics card increase. In addition, do not forget that you can only appreciate the full benefits of high resolutions on monitors with the appropriate characteristics. On the other hand, in the graphics settings, you can set lower resolutions than the maximum; and a good resolution margin means a good overall performance margin.
As for specific values, the actual minimum for modern video cards is 1600x1200, but higher rates are much more common — up to
Ultra HD 4K and
Ultra HD 8K.
HDMI
The number of HDMI outputs provided by the graphics card.
HDMI is by far the most popular interface for high-definition video and multi-channel audio (it can be used for video and audio at the same time). This connector is almost standard for modern monitors, in addition, it is widely used in other types of screens — TVs, plasma panels, projectors, etc.
The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. However, there are never more than 2 HDMI ports in video cards — for a number of reasons, for several screens at once, in this case it is easier to use other connectors, primarily DisplayPort.
DisplayPort
The number of DisplayPort outputs provided by the graphics card.
DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).
In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.
Fans
The number of individual fans provided in the graphics card cooling system (if any, see "Cooling").
In general, the more powerful the video adapter, the more efficient cooling it needs. So
one fan is typical mainly for devices of the initial and inexpensive middle class,
two — from medium to advanced, and
three or
more are almost an unambiguous sign of a premium-level solution. At the same time, there is no strict dependence here, and models with similar characteristics may have a different number of fans (especially since the cooling efficiency is determined not only by the number of fans, but also by their diameter). But what this parameter unambiguously affects is the length of the graphics card and, accordingly, the amount of space required to install it.
Lighting sync
Backlight synchronization technology provided in a graphics card with an associated design.
By itself, synchronization allows you to "match" the backlight of the graphics card with the backlight of other system components — the motherboard, case, keyboard, mouse, etc. Thanks to this matching, all components can change colour synchronously, turn on / off at the same time, etc. Specific features the operation of such backlighting depends on the synchronization technology used, and, usually, each manufacturer has its own (Mystic Light Sync for MSI, RGB Fusion for Gigabyte, etc.). The compatibility of the components also depends on this: they must all support the same technology. So the easiest way to achieve backlight compatibility is to collect components from the same manufacturer.
Power consumption
Maximum power consumed by the graphics card during operation. This parameter is important for calculating the total power consumed by the entire system and selecting a power supply that provides the appropriate power.
Minimum PSU recommendation
The smallest power supply recommended for a computer with this graphics card.
This parameter, usually, is much higher than the power consumption of the graphics card itself. This is natural — after all, the PSU must provide electricity to the entire system, not just the video adapter. At the same time, the higher the power of the graphics card, the inevitably higher the power consumption of the PC as a whole. Moreover, this is due not only to the “voracity” of the graphics adapter itself, but also to the consumption of other PC components: a high-end graphics card, usually, is combined with an equally powerful (and energy-intensive) system.
With this in mind, manufacturers indicate the minimum recommended power supply. Of course, such recommendations are not mandatory; however, when using a PSU with a power lower than the recommended one, the probability of malfunctions increases significantly — to the point that even a very limited system may simply “not start”.
Number of slots
The number of slots occupied by the graphics card on the back of the system unit.
This indicator allows you to estimate the amount of space required to install a video adapter. It is relevant in the light of the fact that modern video cards can have a fairly extensive set of connectors, and for this set there has long been little standard lanyard for 1 slot. This is especially true for powerful performant models. Thus, many solutions, especially mid-range and top-end ones, occupy
two or even
three slots at once.
Separately, it is worth touching on models for which the characteristics indicate a fractional number of slots — usually 2.5 or 2.7. This detail is provided by the manufacturer for promotional purposes — as confirmation that the graphics card is smaller than a full-fledged 3-slot solution. However, in fact there is no difference between these options: adapters for 2.5 or 2.7 slots still block the third slot (albeit partially), making it unusable.