For mining
Graphics cards specially designed
for cryptocurrency mining(BitCoin, Ethereum, etc.). In this case, it is not just a theoretical possibility to use a graphics card for mining (
many “regular” graphics cards have this possibility), but an optimized design, originally developed taking into account the specifics of the process. Some of these models may be mining-only and may not have video outputs at all.
Mining is the process of "mining" a cryptocurrency by performing special calculations. The technical features of the process are such that in order to achieve maximum efficiency, it is necessary to parallelize the calculations as much as possible. It is thanks to this that graphics cards turned out to be very convenient for mining: the number of individual cores (and, accordingly, parallel computing) in modern GPUs is in the hundreds. Initially, such an application was abnormal, and to transfer the graphics card to the mining mode, one had to resort to various tricks; however, in light of the growing popularity of cryptocurrencies, many manufacturers began to produce video adapters specifically designed for this application.
DVI-D
The number of DVI-D outputs provided by the graphics card.
The
DVI-D interface provides digital video signal transmission. Depending on the version, the maximum resolution of such a video can be 1920x1200 (Single Link) or 2560x1600 (Dual Link); the specific version used generally depends on the general purpose and price point of the graphics card. However, anyway, this interface is very popular in modern monitors, but it is almost never found in other screens.
The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. Specifically, up to 4 DVI-D outputs can be provided.
HDMI
The number of HDMI outputs provided by the graphics card.
HDMI is by far the most popular interface for high-definition video and multi-channel audio (it can be used for video and audio at the same time). This connector is almost standard for modern monitors, in addition, it is widely used in other types of screens — TVs, plasma panels, projectors, etc.
The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. However, there are never more than 2 HDMI ports in video cards — for a number of reasons, for several screens at once, in this case it is easier to use other connectors, primarily DisplayPort.
DisplayPort
The number of DisplayPort outputs provided by the graphics card.
DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).
In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.
Monitors connection
The maximum number of monitors that can be connected to the graphics card at the same time and shared.
Simultaneous connection of several screens allows you to expand the visual space available to the user. For example, it can be useful for designers and layout designers when working with large-format materials, for programmers to separate tasks (one monitor for writing code, the second for searching for the necessary information and other auxiliary purposes), and for gamers-enthusiasts — to ensure the maximum immersion effect. Thanks to advances in technology today , even low — cost graphics cards can typically handle at least
three monitors, while advanced models can support
four or
more displays .
Fans
The number of individual fans provided in the graphics card cooling system (if any, see "Cooling").
In general, the more powerful the video adapter, the more efficient cooling it needs. So
one fan is typical mainly for devices of the initial and inexpensive middle class,
two — from medium to advanced, and
three or
more are almost an unambiguous sign of a premium-level solution. At the same time, there is no strict dependence here, and models with similar characteristics may have a different number of fans (especially since the cooling efficiency is determined not only by the number of fans, but also by their diameter). But what this parameter unambiguously affects is the length of the graphics card and, accordingly, the amount of space required to install it.
Minimum PSU recommendation
The smallest power supply recommended for a computer with this graphics card.
This parameter, usually, is much higher than the power consumption of the graphics card itself. This is natural — after all, the PSU must provide electricity to the entire system, not just the video adapter. At the same time, the higher the power of the graphics card, the inevitably higher the power consumption of the PC as a whole. Moreover, this is due not only to the “voracity” of the graphics adapter itself, but also to the consumption of other PC components: a high-end graphics card, usually, is combined with an equally powerful (and energy-intensive) system.
With this in mind, manufacturers indicate the minimum recommended power supply. Of course, such recommendations are not mandatory; however, when using a PSU with a power lower than the recommended one, the probability of malfunctions increases significantly — to the point that even a very limited system may simply “not start”.
Length
The total length of the graphics card.
In this case, the length means the size of the device from the plate with connectors (which is attached to the back wall of the system unit) to the opposite side. The plate itself and the outwardly protruding connectors are usually not taken into account.
Data on the length of the graphics card is needed primarily in order to assess whether there is enough space for it in a particular case. In addition, longer boards, usually, have more advanced characteristics (although there is no hard dependence here, and video adapters of similar class may have different lengths). As for specific values, the most compact solutions nowadays have a size of
150 – 200 mm or
less ; an indicator of
200 – 250 mm can still be considered relatively small,
250 – 290 mm — medium, and many models (mostly advanced) have a length
of more than 290 mm.