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Comparison Gigabyte GeForce GTX 1060 AORUS 6G 9Gbps vs Asus GeForce GTX 1060 ROG Strix OC 6GB

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Gigabyte GeForce GTX 1060 AORUS 6G 9Gbps
Asus GeForce GTX 1060 ROG Strix OC 6GB
Gigabyte GeForce GTX 1060 AORUS 6G 9GbpsAsus GeForce GTX 1060 ROG Strix OC 6GB
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Equipped with RGB lighting
InterfacePCI-E v3.0PCI-E v3.0
GPU
GPU modelNVIDIA GeForce GTX 1060NVIDIA GeForce GTX 1060
Memory size6 GB6 GB
Memory typeGDDR5GDDR5
Memory bus192 bit192 bit
GPU clock speed
1632 MHz /1860 MHz GPU Boost/
1873 MHz
Memory clock9026 MHz8208 MHz
Lithography16 nm16 nm
Max. resolution7680x4320 px7680x4320 px
Passmark G3D Mark9080 score(s)9080 score(s)
Connections
DVI-D11
HDMI12
DisplayPort32
Software
DirectX1212
OpenGL4.54.5
VR
Stream processors12801280
Stream processor version55
Texture units8080
General
Monitors connection44
Coolingactive (fan)active (fan)
Fans33
Lighting
Lighting syncGigabyte RGB FusionAsus Aura Sync
Power consumption120 W120 W
Additional power8 pin8 pin
Number of slots22
Length280 mm298 mm
Added to E-Catalogapril 2017july 2016

GPU clock speed

The frequency of the graphics processor of the graphics card. As a general rule, the higher the frequency of the GPU, the higher the performance of the graphics card, but this parameter is not the only one — a lot also depends on the design features of the graphics card, in particular, the type and amount of video memory (see the relevant glossary items). As a result, it is not unusual for a model with a lower processor frequency to be more performant of two video cards. In addition, it should be noted that high-frequency processors also have high heat dissipation, which requires the use of powerful cooling systems.

Memory clock

The speed at which a video card can process data stored in its video memory. In fact, the indicator determines the maximum number of operations to receive or transmit data by a memory module per unit of time. This frequency is expressed in megahertz (MHz) – millions of operations per second. High video memory frequency helps improve performance when performing resource-intensive tasks such as texture processing, graphics rendering and other graphics operations. However, the parameter is by no means the only factor that influences the overall performance of the video card – it is important to take into account the GPU architecture, number of cores, core frequency and other characteristics.

HDMI

The number of HDMI outputs provided by the graphics card.

HDMI is by far the most popular interface for high-definition video and multi-channel audio (it can be used for video and audio at the same time). This connector is almost standard for modern monitors, in addition, it is widely used in other types of screens — TVs, plasma panels, projectors, etc.

The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. However, there are never more than 2 HDMI ports in video cards — for a number of reasons, for several screens at once, in this case it is easier to use other connectors, primarily DisplayPort.

DisplayPort

The number of DisplayPort outputs provided by the graphics card.

DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).

In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.

Lighting sync

Backlight synchronization technology provided in a graphics card with an associated design.

By itself, synchronization allows you to "match" the backlight of the graphics card with the backlight of other system components — the motherboard, case, keyboard, mouse, etc. Thanks to this matching, all components can change colour synchronously, turn on / off at the same time, etc. Specific features the operation of such backlighting depends on the synchronization technology used, and, usually, each manufacturer has its own (Mystic Light Sync for MSI, RGB Fusion for Gigabyte, etc.). The compatibility of the components also depends on this: they must all support the same technology. So the easiest way to achieve backlight compatibility is to collect components from the same manufacturer.

Length

The total length of the graphics card.

In this case, the length means the size of the device from the plate with connectors (which is attached to the back wall of the system unit) to the opposite side. The plate itself and the outwardly protruding connectors are usually not taken into account.

Data on the length of the graphics card is needed primarily in order to assess whether there is enough space for it in a particular case. In addition, longer boards, usually, have more advanced characteristics (although there is no hard dependence here, and video adapters of similar class may have different lengths). As for specific values, the most compact solutions nowadays have a size of 150 – 200 mm or less ; an indicator of 200 – 250 mm can still be considered relatively small, 250 – 290 mm — medium, and many models (mostly advanced) have a length of more than 290 mm.
Gigabyte GeForce GTX 1060 AORUS 6G 9Gbps often compared
Asus GeForce GTX 1060 ROG Strix OC 6GB often compared