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Comparison Nothing Ear (a) vs Soundcore Liberty 4 NC

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Nothing Ear (a)
Soundcore Liberty 4 NC
Nothing Ear (a)Soundcore Liberty 4 NC
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Adaptive noise reduction system. Hi-Res Audio, low latency audio mode, ChatGPT integration. Control, fine-tune and search for headphones using a proprietary application.
Active noise cancellation. Long battery life. Hi-Res certification. Supports AAC and LDAC codecs.
Version with dual drivers, simpler noise cancellation and heart rate sensor: ANKER SoundCore Liberty 4
Connection and design
Design
in-ear
in-ear
Connection typewirelesswireless
Connection
Bluetooth v 5.3
Bluetooth v 5.3
Range10 m10 m
Specs
Hi-Res Audio
Game mode (low input lag)
Impedance10 Ohm
Frequency range20 – 40000 Hz
Speaker size11 mm11 mm
Emitter typedynamicdynamic
Microphone specs
Microphonebuilt into the casebuilt into the case
Microphone noise cancelingENCENC
Features
Mobile app
Volume control
Bass Boost
Autopause
Noise cancellationadaptive ANCadaptive ANC
Transparent mode
Multipoint
Codec support
AAC
LDAC
AAC
LDAC
Voice assistantApple Siri / Google Assistant
Headphone search
Power supply
Power sourcebatterybattery
Headphone battery capacity46 mAh53 mAh
Case battery capacity500 mAh800 mAh
Charging time1.5 h
Operating time (music)5.5 h8 h
Operating time (talk)4 h
Operating time (no noise canceling)10 h10 h
Operating time (with case)24.5 h40 h
Fast charge10 minutes for 10 hours of work10 minutes for 4 hours of work
Wireless charger
Charging portUSB CUSB C
General
Touch control
Transparent case
WaterproofIP54IPX4
Weight5 g
In box
silicone tips 3 pairs
charging case
silicone tips 4 pairs
charging case
Color
Added to E-Catalogapril 2024october 2023
Glossary

Game mode (low input lag)

A special game mode in wireless headphones that minimizes the delay in transmitting an audio track from a connected source. Low Input Lag) provides the ability to quickly respond to what is happening in virtual battles and prevents the picture from being out of sync with the sound. At the same time, when you activate the game mode, wireless headphones will be discharged faster.

Impedance

Impedance refers to the headphone's nominal resistance to AC current, such as an audio signal.

Other things being equal, a higher impedance reduces distortion, but requires a more powerful amplifier — otherwise the headphones simply will not be able to produce sufficient volume. Thus, the choice of resistance depends primarily on which signal source you plan to connect the "ears". So, for a portable gadget (smartphone, pocket player), an indicator of 16 ohms or less is considered optimal, 17 – 32 ohms is not bad. Higher values — 33 – 64 ohms and 65 – 96 ohms — will require quite powerful amplifiers, like those used in computers and televisions. And models with a resistance of 96 – 250 ohms and above are designed mainly for Hi-End audio equipment and professional use; for such cases, detailed recommendations for selection can be found in special sources.

Frequency range

The range of sound frequencies that headphones can reproduce.

The wider this range, the more fully the headphones reproduce the spectrum of sound frequencies, the lower the likelihood that too low or too high frequencies will be inaccessible. However, there are some nuances to consider here. First of all, let us remind you that the perceptual range of the human ear is on average from 16 Hz to 22 kHz, and for the complete picture it is enough for headphones to cover this range. However, modern models can significantly exceed these boundaries: in many devices the lower threshold does not exceed 15 Hz, or even 10 Hz, and the upper limit can reach 25 kHz, 30 kHz and even more. Such wide ranges in themselves do not provide practical advantages, but they usually indicate a high class of headphones, and are sometimes given only for advertising purposes.

The second important point is that a wide frequency range in itself is not a guarantee of good sound: sound quality also depends on a number of parameters, primarily the amplitude-frequency response of the headphones.

Volume control

The headphones have their own volume control. Such a regulator can be placed both on the wire and on one of the cups (the latter is typical for wireless models). Anyway, this function allows you to easily adjust the volume: for this you do not need to go into the computer settings, press the buttons on the player or smartphone, etc., just use the control at hand. On the other hand, additional equipment complicates and increases the cost of the design, and also increases the likelihood of distortion. In light of the latter, volume control is almost never found in professional headphones.

Bass Boost

Bass boost function for powerful and rich bass. Often implemented as a single button, with which you can actually "turn the bass on and off." Bass Boost is more convenient than adjusting low frequencies with an equalizer; in addition, various special technologies can be used to enhance the bass.

Voice assistant

Headphones with voice assistant support the user interaction with the device to a new level. The call of the assistant. is carried out by pressing one of the control buttons on the headphones or by a specific voice command (for example, «Ok, Google» for the Google Assistant virtual apprentice). The assistant pauses playback, instantly changes the volume of the music, can notify the user of new alerts, helps to answer messages without the help of hands, and commands are given to the paired smartphone via voice control from the headphones.

Headphone search

The search function will come in handy if the headphones are missing somewhere and you cannot find them. It is implemented, as a rule, through a smartphone application. In the programme interface, just press the search button and both headphones will immediately start emitting a loud signal. The second option for implementing the headphone search function is to track the last location of the headphones according to GPS satellites.

Headphone battery capacity

The capacity of the battery installed in the headphones of the corresponding design (see "Power").

Theoretically, a higher capacity allows to achieve greater battery life, but in fact, the operating time also depends on the power consumption of the headphones — and it can be very different, depending on the characteristics and design features. So this parameter is secondary, and when choosing it is worth paying attention not so much to the battery capacity, but to the directly claimed operating time (see below).

Case battery capacity

The capacity of the battery installed in the case (case) for headphones.

This parameter is relevant only for true wireless models (see "Cable type"). Recall that these headphones are charged from a case, which is usually equipped with its own battery and actually works in standalone power bank mode. Knowing the capacity of the battery in the case and in the headphones, you can estimate how many charges of the “ears” will last for one charge of the case. However, it should be taken into account that in the process of charging the headphones, part of the energy is inevitably spent on third-party losses, and the effective capacity of the case turns out to be somewhere 1.6 times less than the claimed one. This is the starting point for calculations: for example, a 300 mAh case will actually be able to transfer 300 / 1.6 = 187 mAh of energy to the headphones, and 30 mAh “ears” from such a battery can be fully charged about 6 times (187 / 30 ≈ 6).
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