Rigidity
—
Unweighted. Keys with a very low pressing force, literally "failing" under the fingers. This option is well suited for inexpensive synthesizers with passive mechanics (see above), but is rarely used in active models — a small resistance force makes it difficult to choose the optimal pressing force.
— Semi-
weighted. Medium-strength keys, not up to the hardness of a full-fledged piano, but showing noticeably more resistance than unweighted ones. This variant is most popular among instruments with active mechanics (see above) — the force on the keys provides adequate feedback and at the same time playing such an instrument does not cause any special difficulties even for those who previously dealt only with unweighted keyboards.
—
Weighted. Keys with high actuation force, comparable to that of a classical piano. Used only in professional
hammer action instruments (see above) — high rigidity is a must for such mechanics (more precisely, for the response that it must provide).
Backlight
The presence of a backlight in the design of the keyboard.
Usually, in this case, the illumination of each individual key is implied. This function is not of great importance for ordinary music-making, but it can be very relevant when learning: the instrument can highlight the keys that need to be pressed at the moment, simplifying the task for the student. Actually,
the presence of a backlight is most often just a sign of the presence of a training mode in the instrument (see below), although not every “training” synthesizer has this function.
Accompaniment styles
The number of auto accompaniment styles (see above) originally provided in the synthesizer, in other words, the number of accompaniment options available to the user.
The more extensive this set, the higher the probability of finding among these melodies suitable options for a particular case. At the same time, the abundance of styles in itself is not yet a 100% guarantee that among them there will be a suitable one, especially since different synthesizer models can differ markedly in a specific set of melodies. So the list does not hurt to clarify before buying. Also note that the situation can be corrected by user styles (see below) — many synthesizers with auto accompaniment support them.
Tempo change
The range in which you can change the tempo of the programme played by the synthesizer — auto accompaniment, lesson tune (see above), metronome (see below), recorded sample, etc.
Pace is measured in beats per minute. Changing it allows you to adjust the speed of the synthesizer to the specifics of the situation — for example, slightly slow down the tutorial if it is too hard to master at the initial pace. The wider the range of tempo adjustment, the more options the musician has to choose from, especially in the area of very slow and very fast tempos.
Note that the traditional range of musical tempos covers values from 40 beats / min (“grave”, “very slowly”) to 208 beats / min (“prestissimo”, “very fast”), however, in synthesizers it can be more extensive — for example, 30 – 255 bpm.
Sequencer (recording)
The sequencer is a device that allows you to record music played on the instrument in real time. Recording is usually done in MIDI format. At the same time, the capabilities of the sequencer can include not only the recording and playback of the music being played, but also advanced options for editing it: sequential overlay of several parts, mixing of recorded tracks, changing the volume, tempo, timbre, key of the recorded compositions, quantization to eliminate tempo irregularities, etc. .P. The specific capabilities of the sequencer, usually, directly depend on the type (see above) and the price category of the synthesizer. However, anyway, this function can be an important help for both a novice musician and a professional.
Sampling
Synthesizer support for sampling.
Samples are short sound fragments used in the creation of musical compositions. Such a fragment can contain almost any sound — from a note on a musical instrument or a fragment of a drum part to a siren signal, a bird's chirp, the sound of a mechanism, etc. Specifically,
the sampling function implies the ability to use the synthesizer to record samples for further use. Recording can be done either through the built-in microphone or through the audio input (from an external microphone or other audio device). At the same time, many synthesizers with this function are able not only to keep the sound not only "as is", but also to pass the incoming signal through the processing circuits, adding various effects to it — echo, "wah-wah", metallic sound coloring, etc. And ready-made samples can usually be "bound" to individual synthesizer keys and played back in real time. Other functions are possible, depending on the level of the instrument.
Pitch controller
The presence
of a pitch controller(Pitch Bend) in the design of the synthesizer.
This function allows you to smoothly change the pitch by a small amount. In this way, specific playing techniques on some instruments are imitated — for example, tightening the strings on a guitar, which gives a characteristic, “floating” sound in frequency. The pitch control usually has the form of a wheel or lever.
Fine tuning
The ability to fine-tune the synthesizer by sound frequencies. Often, such models also indicate the range in which such adjustment can be carried out.
The standard tuning, which is used by default in all synthesizers, is designated as “440 Hz” — this is the frequency of the “la” note of the first octave, as well as the standard frequency of the tuning fork, all other notes are tuned to it. With fine tuning, the musician can set a different base frequency, raising or lowering the overall tone of the synthesizer. At the same time, unlike the transposition described above, in this case the frequency does not change in steps (by tones-semitones), but smoothly, with an accuracy of a hertz or even a tenth of a hertz. Such an opportunity can be useful in some non-standard situations — for example, if you have to accompany a guitarist whose instrument is tuned slightly higher or lower than the standard, and for one reason or another it is impossible to change the guitar's tuning.
Microphone
The number of microphone inputs provided in the design of the synthesizer.
Microphones are mainly used for working with voice or recording sound samples (see "Sampling"). At the same time, in high-end models like professional instruments and workstations (see "Type"), there may be more than one microphone input — for example, for simultaneous recording of two vocalists, recording a sample from several sources on the fly, or recording stereo sound from a pair of microphones . At the same time, such tasks are quite specific and rare, and for most modern synthesizers one microphone is enough (if there is such an input at all).