Sensitivity adjustment
Ability
to change the sensitivity of active mechanics (see above) in the synthesizer.
This function allows you to adjust the intensity of the key's response to pressing. Simply put, the higher the sensitivity, the louder and sharper the sound will be, with the same pressing force. This allows you to change the characteristics of the instrument's sound.
Also in synthesizers with this function, it is often possible to completely turn off the active mechanics and play on a “passive” keyboard. This can be useful for making certain voices, such as harpsichord or organ, sound realistic.
Polyphony
The polyphony supported by a synthesizer, in other words, is the number of “voices” (tone generators) that can simultaneously sound on it.
This parameter is often described as the number of notes that can be played simultaneously on the keyboard. However, this is not entirely true due to the fact that in many timbres one note can activate several tone generators. As a result, for example, to play a chord of 3 notes in a timbre with 4 tone generators per note, polyphony of at least 3 * 4=12 voices is required. In addition, Auto Accompaniment and Preset Songs (see related sections) also use tone generators, requiring even more voices to work effectively with these features.
The minimum value for a more or less functional modern synthesizer is polyphony for 32 voices — and even then such an instrument can be used mainly for initial training and simple melodies. For a more solid application, it is desirable to have at least 50 – 60 voices, and in professional models (in particular, workstations where you have to deal with several audio tracks at once), there are models with polyphony for 150 tone generators or more.
In general, a more advanced synthesizer is likely to have more extensive polyphony, however, it is only possible to evaluate the class of an instrument by this parameter very approximately — instruments with the same number of voices can differ greatly in level. The only exception to this rule are children's synthesizers (see "T...ype"), which support up to 20 voices.
Built-in timbres
The number of built-in sounds provided in the synthesizer.
The number of timbres is often described as the number of instruments that a given model can imitate. However, this is not entirely true — rather, this parameter can be called "the number of instruments and sound effects." For example, the same instrument — an electric guitar — with different "gadgets" (distortion, overdrive) will sound differently, and in the synthesizer each such gadget will be considered a separate timbre. The “drums” timbre usually combines different types of drums and other percussion instruments — in other words, it allows you to portray both the “bass drum” and the cymbals without switching settings, just by pressing the desired keys. And some timbres may not have analogues among real instruments at all.
The more built-in timbres, the more extensive the possibilities of the synthesizer, the more diverse the sounds that can be extracted from it. At the same time, in high-end models like workstations (see "Type"), this number can reach 1000 or even more.
Accompaniment styles
The number of auto accompaniment styles (see above) originally provided in the synthesizer, in other words, the number of accompaniment options available to the user.
The more extensive this set, the higher the probability of finding among these melodies suitable options for a particular case. At the same time, the abundance of styles in itself is not yet a 100% guarantee that among them there will be a suitable one, especially since different synthesizer models can differ markedly in a specific set of melodies. So the list does not hurt to clarify before buying. Also note that the situation can be corrected by user styles (see below) — many synthesizers with auto accompaniment support them.
Learning mode
The presence
of a learning mode in the design of the synthesizer.
The purpose of this function is clear from the name. It is most often based on the following principle: the synthesizer itself tells the student which keys to press, displaying the keyboard on the display or highlighting the necessary keys using the backlight (if available, see above). Of course, at different levels of learning, the format of such prompts will also be different: for example, at the very beginning, the synthesizer highlights the necessary notes until they are pressed, and at the final stage it highlights them at the tempo at which you need to play the melody, and evaluates the accuracy of the student pressing the desired keys. There are also other features and nuances of learning — for example, the mode of separate learning of parts for the left and right hands, when the instrument itself plays one part and tells the student how to play the second. In addition, a metronome function is practically mandatory for a synthesizer with this mode (see below).
Regardless of the specific functionality, this mode will be very useful for those who are just developing their keyboard playing skills.
Tempo change
The range in which you can change the tempo of the programme played by the synthesizer — auto accompaniment, lesson tune (see above), metronome (see below), recorded sample, etc.
Pace is measured in beats per minute. Changing it allows you to adjust the speed of the synthesizer to the specifics of the situation — for example, slightly slow down the tutorial if it is too hard to master at the initial pace. The wider the range of tempo adjustment, the more options the musician has to choose from, especially in the area of very slow and very fast tempos.
Note that the traditional range of musical tempos covers values from 40 beats / min (“grave”, “very slowly”) to 208 beats / min (“prestissimo”, “very fast”), however, in synthesizers it can be more extensive — for example, 30 – 255 bpm.
Arpeggiator
The presence of an arpeggiator in the design of the synthesizer.
The term "arpeggio" originally means the technique of playing a chord, in which the notes are not sounded all at once, but one after another. Accordingly,
arpeggiator, roughly speaking, is a device for the automated playing of chords using the arpeggio technique. Compared to manual playback by notes, this function is convenient because the arpeggiator can provide various additional settings: set the direction of playback (up or down), speed, interval between notes and their duration, special effects, background accompaniment, etc. At the same time, all effects work automatically, the user only needs to press the keys that make up the chord (and in some synthesizers in some modes, only one key can generally be responsible for a whole chord). The specific capabilities of arpeggiators can be different, often such a device allows you to create entire compositions just by pressing a sequence of chords.
Reverberation
Synthesizer support for
reverb.
Initially, reverberation is the phenomenon of gradual attenuation of sound during its repeated reflections from walls or surrounding objects; in this case, it is meant to recreate this effect with the help of special processing of the audio signal. By changing the reverb settings, you can, in particular, imitate rooms with different acoustic properties — for example, a strong echo with a minimum delay creates the effect of being in a cave, a noticeable echo with a noticeable delay — being in a vast "boomy" room like a cathedral, etc. However, reverb can also achieve quite specific effects.
Chorus
The presence of a
chorus effect in the synthesizer.
The word "chorus" comes from chorus, "chorus", and the purpose of this function is quite consistent with the origin of its name — it creates the effect of the choral sound of several instruments. To do this, the original sound signal is copied (one or more times) and the copies are added to the overall sound with a small, up to 30 ms, time shift, and this shift is constantly changing. In this way, a small but noticeable difference in individual "voices", characteristic of a real choir, is imitated. However it is worth noting that a full-fledged resemblance to a choral performance with the help of a chorus cannot be achieved even on the most advanced synthesizer; however, this effect in itself sounds very interesting, thanks to which it does not lose its popularity.