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Comparison Mobvoi TicWatch Pro 3 Ultra GPS vs Mobvoi TicWatch E3

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Mobvoi TicWatch Pro 3 Ultra  GPS
Mobvoi TicWatch E3
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The watch is equipped with a dual-layer AMOLED and FSTN display. Essential Mode to increase the battery life of the watch by activating the FSTN display which consumes less power. NFC module for contactless payment. Environmental noise level measurement mode.
Typesmartwatchsmartwatch
InterfaceBluetooth v 5.0Bluetooth v 5.0
Gadget OSWear OSWear OS
Telephony
Calls and alerts
notifications
voice control
Google Assistant
sound signal
vibration
built-in microphone
built-in speaker
notifications
voice control
Google Assistant
 
vibration
built-in microphone
built-in speaker
Sports and tourism
Possible measurements
heart rate monitor
blood oxygen level
number of steps
distance traveled
calories burned
activity time
sleep tracking
stress level
heart rate monitor
blood oxygen level
number of steps
distance traveled
calories burned
activity time
sleep tracking
stress level
Sports modes100
Swimming mode
Navigation
GPS module
GLONASS
Galileo
 
altimeter (altitude)
barometer (pressure)
GPS module
GLONASS
 
GPS track guidance
 
 
Display
Touch screen
Type
colour /+ monochrome/
colour
Display type
AMOLED /+ FSTN/
TFT
Size1.4 "1.3 "
Screen resolution454x454 px360x360 px
PPI459 ppi392 ppi
Watch face protectionGorilla Glassglass
Hardware
CPU modelQualcomm Snapdragon Wear 4100Qualcomm Snapdragon Wear 4100
CPU frequency1700 MHz1700 MHz
Processor cores44
RAM1 GB1 GB
Memory storage8 GB8 GB
Extra features
built-in player
light sensor
WiFi 4 (802.11n) 2.4GHz
NFC
Google Wallet contactless payment
accelerometer
gyroscope
built-in player
 
WiFi 4 (802.11n) 2.4GHz
NFC
Google Wallet contactless payment
accelerometer
gyroscope
Power source
Device chargingproprietary connectormagnetic
Source of powerLi-IonLi-Ion
Battery capacity577 mAh380 mAh
Operating time (normal mode)45 days
Operating time (active mode)
72 h /Smart Mode/
Case and strap
Materialplasticplastic
Bezelmetal
Strapquick releasequick release
Strap Options
rubber/silicone
rubber/silicone
Clasp optionsclassic buckleclassic buckle
Band Width22 mm20 mm
General
Protection ratingIP68IP68
Swim proof
MIL-STD-810
Dimensions (without strap)48x47x12 mm47x44x13 mm
Weight41 g32 g
Color
Added to E-Catalogdecember 2021june 2021

Calls and alerts

Types of notifications, as well as basic voice communication features supported by the gadget.

- Notifications. In classic smart watches and fitness trackers, the specific functionality of such notifications can be different – from a regular sound or vibration signal to the ability to display on the screen and even respond. But in any case, such notifications are often more noticeable to the user than the own signal from a smartphone located deep in a pocket or bag.

Voice control. The ability to control the device through voice commands. In order for a smartwatch or fitness tracker to perform some simple feature, it is enough to say its name aloud.

Voice assistant. In watches with voice assistant support, the level of user interaction with the device is displayed in a new qualitative way. The most popular virtual assistants are Google Assistant and Amazon Alexa. In Apple devices, the role of an assistant is performed by Apple Siri, in Samsung wearable gadgets — a virtual assistant Bixby. Unlike the voice control function, the assistant does not just turn on this or that feature, but allows you to perform certain operations in applications that require feedback.

— Sound signal. The ability to give sound signals using the built-in speaker. This feature will be useful primarily in situations where the gadget is not on hand — for example, if it is used as an ala...rm clock and is removed at night.

— Vibration. Vibration signal similar to that used in mobile phones. In wearable gadgets, such a signal is especially convenient due to the fact that the device is constantly in contact with the wearer's skin, so that the vibration is perfectly felt — and regardless of the level of noise around. In addition, vibration mode is also useful in quiet environments where a loud sound signal is undesirable.

— Built-in microphone. Own microphone built into the body of the device. Such equipment can be used for different purposes, depending on the type and features of the gadget. First of all, voice communication is impossible without a microphone. Another feature for which a microphone is required is the voice assistant (see above). And in children's smartwatches, it may be possible to remotely turn on the microphone from the parent gadget and listen to what is happening around the child; see the relevant paragraph below for details.

Speakerphone(speaker). The ability to work the gadget in hands-free mode, using the built-in speaker and microphone for conversation. In a conventional smartwatch (see "Type"), this feature allows you to talk through the watch without removing the smartphone from your pocket; in watch-phones, speakerphone allows you to do so without headphones and headsets, and for children's smartwatches, this feature is almost mandatory. However the volume of the built-in speaker is usually low, so in a noisy environment its power may not be enough.

Sports modes

The number of types of sports training supported by the smartwatch. The more of them, the wider the coverage of the potential audience is provided by a wearable gadget on the wrist.

The most common sports modes include running, walking, cycling, swimming, elliptical exercise, and so on. The quantity and quality of data for different sports depends on the technical level of equipment of a particular device. While some models only record heart rate and roughly calculate the number of calories burned, other smartwatches evaluate the effectiveness of a workout using a detailed list of data and even draw a conditional run track based on information from GPS satellites.

Navigation

This block contains both various navigation systems ( GPS, Galileo) and auxiliary features for them ( aGPS, GPS tracking, maps, compass, altimeter , barometer). More about them:

— GPS module. GPS satellite navigation module built right into the watch/tracker. The initial purpose of such a module is to determine the current geographic coordinates; but how this information will be used depends on the specific type and model of the gadget. For example, in some devices GPS is used only for measuring the distance traveled and/or speed of movement, while more advanced models support full navigation and are equipped with built-in maps. In addition, this feature is almost mandatory in children's beacons (see "Type") — it is GPS that is responsible for determining the location of the child.

— aGPS. An auxiliary feature that allows you to speed up the start of the main GPS receiver. To work for its main purpose, such a receiver must update data on the location of navigation satellites; Obtaining this data in the classical way, directly from the satellites themselves, can take quite a long time (up to several minutes). This is especially true for the so-called "cold start" — when the receiver starts up after a long break in opera...tion, and the data stored in it has become completely outdated. aGPS (Assisted GPS) allows you to receive up-to-date service information from a mobile operator — from the nearest base station (this feature is supported by most operators nowadays). This can greatly speed up the startup process.

— GLONASS. This system is a Russian alternative to the American GPS. However it provides somewhat less accuracy, so GLONASS support is usually provided in addition to the GPS module. Simultaneous use of two systems, in turn, improves positioning accuracy.

— Galileo. European satellite navigation system, created as an alternative to the American GPS. Note that it is under the control of civilian departments, not the military. With a full fleet of 24 active satellites, the system gives an accuracy of up to 1 m in public mode and up to 20 cm with the GHA service. Working in conjunction with GPS, the Galileo system provides a more accurate position measurement, especially in densely populated areas.

— Maps. The feature of displaying topographic maps of the area with heights, relief and types of vegetation on the clock screen. Preinstalled maps are used for visual GPS navigation without being tied to a smartphone. Often, the ability to display maps is implemented in tactical smartwatches with a focus on tourism.

— GPS tracking. Many watches with the possibility of laying routes have the feature of guiding by the GPS track. At the same time, the wearable gadget acts as a navigator around the area, showing the route on the screen and suggesting where it is necessary to turn in one direction or another. Some smartwatches with a pronounced touristic bias also have a “Return Route” programme that allows you to go back along an already traveled route. In GPS tracker mode, trackpoints are usually recorded automatically based on the selected fixing interval. You can also mark a track point manually at any time.

— Compass. A classic compass is a device that indicates the direction to the cardinal points. Wearable gadgets usually use an electronic compass — a miniature magnetic sensor, the data from which, if necessary, are displayed on the display.

— Altimeter. A feature that allows you to determine the current altitude of the user's location. Note that the principle and format of the altimeter may be different. So, some models use barometer data for height measurements, others use information from a GPS sensor; the height itself can be determined relative to sea level, relative to some reference point, or in any of these ways, at the choice of the user. These details should be clarified separately.

— Barometer. A feature that allows you to determine the current atmospheric pressure. One of the applications of the barometer is weather forecasting: for example, a sharp drop in pressure usually signals the approach of bad weather. In addition, information from this sensor can be used to operate the altimeter (see above); and even if the gadget does not have an altimeter, the height difference between two points on the ground can be easily calculated from the pressure difference between them.

Display type

— TFT. The simplest type of liquid crystal panel used in colour displays. They provide a relatively low, but generally sufficient image quality, while they are much cheaper than more advanced options. This type does not require backlight — more precisely, the backlight is part of the screen itself and turns on with it. Of the unequivocal disadvantages, it is worth noting that many TFT panels have rather limited viewing angles; however, as technology improves, this drawback is gradually eliminated.

— IPS. A variety of LCD panels created in an attempt to eliminate the shortcomings of TFT. There are many subspecies of IPS panels, but they all feature high colour reproduction quality, excellent brightness and wide viewing angles. The disadvantage of this option is the relatively high cost.

OLED. In this case, we mean the technology used to create the simplest monochrome displays. In such screens, each segment that makes up the image is a separate LED, which eliminates the need for external illumination (and even the display itself can be used as a flashlight).

AMOLED. Screens based on a panel of active organic light emitting diodes. Similar to various types of TFT, this technology allows the creation of high-resolution colour displays. Its key feature is that the screen doe...s not require a separate backlight system — in AMOLED panels, each pixel glows independently, resulting in somewhat lower power consumption. At the same time, such screens are distinguished by good colour reproduction quality, excellent brightness and wide viewing angles, however, they are much more expensive than TFT.

Super AMOLED. An enhanced version of the AMOLED technology described above, delivering more expansive colour reproduction and brightness, as well as improved touch accuracy and speed, all at a thinner display and lower power consumption. In addition, the degree of reflection of external light is reduced, such a panel gives less glare and is better visible in sunlight.

— E-Ink (E-Paper). Displays made using "electronic paper" technology; in addition, this category also includes screens such as Memory LCD. The classic E-Ink screen is black and white, does not have a backlight (however, it can be built into particular gadgets), has a very low refresh rate and is poorly suited even for stopwatches, not to mention videos or animated pictures. On the other hand, "electronic paper" is perfectly visible in bright light and has a very low power consumption: it requires electricity only when the image is changed, while a still image remains visible even when the power is completely turned off. Memory LCD screens, in turn, with the same advantages, are almost as good as classic LCD panels in terms of refresh rate, but for a number of reasons they are not widely used.

Transflective. A specific type of LCD panels that can work both due to its own backlight and due to reflected light. In bright external light (for example, in the sun), such a screen effectively reflects it and does not require a separate backlight — however, it is still included in the design and turns on in low light. This type of operation can significantly reduce power consumption compared to traditional LCD screens, where the image is not visible without backlight; in addition, good visibility in bright light is also an important advantage. The main disadvantage of panels of this type is their high cost; in addition, they are made mostly monochrome.

- LTPO. OLED and AMOLED matrices with an adaptive refresh rate that varies over a wide range based on the tasks performed. When rendering dynamic frames, screens with LTPO technology automatically raise the refresh rate to the maximum values, while viewing static images, they automatically reduce it to the minimum. At the heart of the technology is a traditional LTPS substrate with a thin TFT oxide film on top of the TFT base. Dynamic control of the refresh rate is provided by controlling the electron flow. The key benefit of LTPO screens is their reduced power consumption.

Size

The size of the display installed in the gadget; for round screens, respectively, the diameter is indicated.

A larger screen, on the one hand, is more convenient to use, on the other hand, it significantly affects the dimensions of the entire device, which is especially critical for wearable gadgets. Therefore, manufacturers choose the display size in accordance with the purpose and functionality of each specific model — so that there is enough space on the screen and the device itself is not too bulky.

It is also worth mentioning that screens with a similar size may have different aspect ratios. For example, traditional smartwatches are usually equipped with square or round panels, while in fitness trackers, screens are often made elongated in height.

Screen resolution

Screen size in dots (pixels) horizontally and vertically. In general, this is one of the indicators that determine the image quality: the higher the resolution, the clearer and smoother the picture on the screen (with the same size), the less noticeable are the individual dots. On the other hand, an increase in the number of pixels affects the cost of displays, their power consumption and requirements for a hardware platform (more powerful hardware is required, which itself will cost more). In addition, the specifics of using smartwatches is such that there is simply no need to install high-resolution screens in them. Therefore, modern wrist accessories use displays with a relatively low resolution: for example, 320x320 with a size of about 1.6" is considered quite sufficient even for premium watches.

PPI

The density of dots on the screen of the gadget, namely, the number of pixels that are on each inch of the panel vertically or horizontally.

The higher the PPI, the higher the detail of the screen, the clearer and smoother the image is. On the other hand, this indicator affects the price accordingly. Therefore, the higher the density of points, the more advanced, usually, this gadget is in terms of general capabilities. However, when choosing a screen, manufacturers take into account the general purpose and functionality of the device; so that even a small number of PPIs usually does not interfere with comfortable use.

Watch face protection

The material from which the transparent cover of the display is made.

Plastic. Inexpensive, moreover, quite durable and impact-resistant material: even with a strong impact, the plastic is more likely to crack than crumble into fragments. At the same time, scratches easily appear on such a surface, and over time it inevitably becomes cloudy. Because of this, plastic is found predominantly in inexpensive wearable gadgets.

Glass. In this case, it can mean both classic silicate glass (the same as, for example, in windows), and some original types of impact-resistant glass that are not related to Gorilla Glass(see below). Regular glass costs more than plastic, but not by much, and it looks better and stays clear longer due to its scratch resistance. The main disadvantages of this material are fragility and a tendency to crumble into sharp fragments upon impact. Impact-resistant glass types are devoid of this drawback to one degree or another, but they are also more expensive. According to the price category of the gadget, you can quite accurately determine what kind of glass it uses — ordinary or shock-resistant.

Sapphire. The coating made of synthetic sapphire is used exclusively in premium-class gadgets — this is due to the complexity of its production and, accordingly, the high cost. On the practical s...ide, sapphire is extremely scratch resistant (it is only possible to scratch such glass with a diamond or special tools), but at the same time it is fragile and easily breaks from impact.

— Gorilla glass. A family of shock-resistant glass types created by Corning and widely used in modern electronics, including wearable gadgets. In addition to strength, Gorilla Glass is also distinguished by good scratch resistance, while being relatively inexpensive (by the standards of such a coating), which has led to their popularity. However, the specific properties of such glass depend on its version; Here are the options that are relevant for modern wearable devices:
  • Gorilla Glass v3. The oldest current version was released in 2013. Nevertheless, even such a coating is noticeably superior to traditional glass (not to mention plastic) in terms of transparency and scratch resistance.
  • Gorilla Glass v4. Version released in 2014. A key feature was that the development of this coating focused on impact resistance (whereas previous generations focused mainly on scratch resistance). As a result, the glass turned out to be twice as strong as in version 3, despite the fact that its thickness was only 0.4 mm.
  • Gorilla Glass SR+. The first version of Gorilla Glass, designed specifically for smartwatches and other miniature wearable gadgets; presented in 2016. According to the creators, the scratch resistance of such coatings approaches those of sapphire glass while maintaining the main advantages of Gorilla Glass — high strength and transparency. In general, for this material, superiority over "alternative options" is claimed by 70% in terms of strength specs and by 25% in terms of optical properties.
  • Gorilla Glass DX. Another type of glass, specially designed for wearable devices. It was released in 2018 at the same time as the DX+ version (see below). Of the key improvements in Gorilla Glass DX, in particular, increased anti-reflective properties and an increase in the contrast level of the visible image by 50% are announced; the latter, among other things, allows you to reduce the actual brightness and, accordingly, the power consumption of screens without compromising image quality, which is especially important for miniature wearable devices. And this material differs from the DX+ type coating, on the one hand, by lower scratch resistance, and, on the other hand, by higher anti-reflective specs.
  • Gorilla Glass DX+. Almost the same as the original version of DX, related to the same specialization — wearable wearable gadgets and other miniature devices. At the same time, DX + has a higher scratch resistance, but has slightly worse anti-reflective specs. Otherwise, these types of coverage are almost identical.

Extra features

Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).

Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.

WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and other electr...onics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.

NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.

Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).

Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.

— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.

— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.

— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.
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