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Comparison Edifier W800BT Plus vs Edifier W600BT

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Edifier W800BT Plus
Edifier W600BT
Edifier W800BT PlusEdifier W600BT
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Connection and design
Design
overhead, closed
full size Over-Ear
overhead, closed
full size Over-Ear
Connection typecombinedcombined
Connection
mini-Jack (3.5 mm)
Bluetooth v 5.1
mini-Jack (3.5 mm)
Bluetooth v 5.1
Plugstraight
Cable supplysingle-sidedsingle-sided
Cable length1.2 m
Range10 m10 m
Cable typeround
Detachable cable
Specs
Impedance32 Ohm
Frequency range20 – 20000 Hz20 – 20000 Hz
Sensitivity93 dB
Speaker size40 mm40 mm
Emitter typedynamicdynamic
Microphone specs
Microphonebuilt into the casebuilt into the case
Microphone noise cancelingcVc
Features
Volume control
Multipoint
Codec support
aptX
 
Power supply
Power sourcebatterybattery
Headphone battery capacity350 mAh
Case battery capacity670 mAh
Charging time2.5 h3 h
Operating time (music)55 h30 h
Charging portUSB CUSB C
General
Ear cushion materialleatherette
Weight201 g168 g
Color
Added to E-Catalogfebruary 2022october 2021

Plug

The design of the plug provided in the headphones. This parameter is relevant primarily for models with a mini-Jack interface (see "Connection") — the rest of the plugs are made straight in most cases, exceptions are extremely rare.

Direct. The traditional, most simple and unpretentious option is plugs that do not have any bends. Usually, they are compatible without restrictions with stationary audio equipment, PCs, laptops, etc. But for smartphones and other portable gadgets, this option is not always optimal — it all depends on how the gadget is located in your pocket or case. In some cases — for example, when carrying a smartphone in a regular pants pocket — such a wire can be strongly bent around the plug, which quickly becomes unusable; in such cases it is worth paying attention to L-shaped or curved plugs (see below).

L-shaped. Plugs angled at 90° in the shape of the letter L. Designed primarily for use with smartphones and other handheld devices: such devices, when worn, can be positioned in such a way that a bent plug is more convenient than a straight one. However, the L-shaped design may also be the best choice for stationary equipment, where the headphone wire approaches the connector at a right angle — for example, this situation is often found in computers and laptops.

At an angle of 45°. A variation of the L-shaped plug...described above, bent not at a straight line, but at a smaller angle (not necessarily exactly 45 °). It is also designed primarily for pocket equipment, and with such an application, such plugs are considered even more convenient and reliable than traditional L-shaped ones. But for stationary devices, it hardly makes sense to specifically look for a model with a similar connector (although such an application is technically quite possible).

Cable length

The length of the cable supplied with the headphones with the appropriate connectivity.

The optimal cable length depends on the planned format of the "ears". So, for pocket gadgets, 1 metre or less is often enough, for a computer it is already desirable to have a wire for 1 – 2 m, and preferably 2 – 3 m. And models with a longer cable length — 3 – 5 m or even more — are mainly designed for specific tasks, such as connecting to a TV or using in recording studios.

Recall that in some models the cable is removable (see below) and can be replaced if necessary with a longer or shorter one. Also note that there are extension cables that allow you to increase the length of the main wire; such a cable may even be included in the delivery, this point (and the length of the additional cable) is usually specified in the notes.

Cable type

The type of cable provided in the design or delivery of the headphones. Note that this parameter is relevant both for wired or combined models (see “Connection type”), and for some wireless models - in particular, earbuds and in-ear headphones without a mount, where a wire connects one earphone to another.

- Round. The classic round wire is straight, without braiding or other additional accessories. It is inexpensive and in most cases quite practical, which is why it is found in most modern headphones. The disadvantage is that if the thickness is small, the round wire is prone to tangling; therefore, this option is considered not very convenient for compact headphones, such as in-ear or in-ear (see “Design”), which often have to be carried in a pocket or bag.

- Flat. The main advantage of a flat cable is that it does not get tangled as much as a round cable, and if something happens it is much easier to untangle. This is especially important for earbuds and in-ear headphones, which are often rolled up for storage or transport. However, larger overhead models can also be equipped with a flat wire.

— Round, braided. A round wire with an outer braid, usually fabric. See above for details on round wire. And the presence of a braid gives such a cable a number of advantages over the classic one with “bare” insula...tion. Thus, the wire turns out to be more durable, reliable and resistant to kinks and pressure, tangles less, has a solid appearance, and in some models the braiding also provides shielding from external interference. The downside of these advantages is the increased price.

Spiral. A round cable, coiled into a spring. The main advantages of a spiral wire are that it practically does not tangle and can significantly stretch relative to its original length. The latter is very convenient if, as you use your ears, you have to change the distance to the signal source. The disadvantages of spiral cable are bulkiness and relatively high cost. Therefore, it is often used in mid-range and top-end headphones (including professional models).

- Round, braided. A cable in the form of two wires twisted into a spiral. This option should not be confused with a spiral wire - in this case we are not talking about a spring. This cable is notable primarily for its unusual appearance; For greater originality, the wiring can be made in different colors. It is also somewhat more tangle-resistant than the classic round one, although a lot depends on the thickness. At the same time, individual wires can be noticeably thinner than a solid round wire, which somewhat reduces reliability.

Impedance

Impedance refers to the headphone's nominal resistance to AC current, such as an audio signal.

Other things being equal, a higher impedance reduces distortion, but requires a more powerful amplifier — otherwise the headphones simply will not be able to produce sufficient volume. Thus, the choice of resistance depends primarily on which signal source you plan to connect the "ears". So, for a portable gadget (smartphone, pocket player), an indicator of 16 ohms or less is considered optimal, 17 – 32 ohms is not bad. Higher values — 33 – 64 ohms and 65 – 96 ohms — will require quite powerful amplifiers, like those used in computers and televisions. And models with a resistance of 96 – 250 ohms and above are designed mainly for Hi-End audio equipment and professional use; for such cases, detailed recommendations for selection can be found in special sources.

Sensitivity

Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.

As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about 101 – 105 dB, or even 110 dB. And in some models, this figure can reach 116 – 120 dB. and even more.

It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.

Microphone noise canceling

The presence of a noise reduction system in its own headphone microphone.

In accordance with the name, such a system is designed to eliminate extraneous noise - primarily during conversations. It is usually based on an electronic filter that passes the sound of a human voice and cuts off background sounds such as city noise, the rumble of wind in the microphone grille, etc. As a result, even in noisy environments, thanks to the noise reduction of the microphone, speech is clear and intelligible; True, the system inevitably introduces distortions into the final sound, but they are not critical in this case.

— ENC. ENC (Environment Noise Cancellation) technology significantly reduces ambient noise with directional microphones. It is used both in gaming devices so that gamers can easily communicate in voice chat, and in TWS earphone models so that you can comfortably talk on the phone in a noisy environment.

— cVc. Microphone noise reduction cVc (Clear Voice Capture) is an advanced technology that is found mainly in expensive headphone models. cVc algorithms effectively suppress echo and noise from the environment. Sound processing using this technology is carried out at several levels at once - the algorithm determines the reference signal-to-noise level, automatically adjusts speech to the desired volume level, applies adaptive equalizers to process the entire voice, as well as specialized filters to remove...low-frequency bubbling, sibilants and hissing.

Codec support

Codecs and additional audio processing technologies supported by Bluetooth headphones (see “Connection”). Initially, sound transmission via Bluetooth involves fairly strong signal compression; This is not critical when transmitting speech, but can greatly spoil the impression when listening to music. To eliminate this shortcoming, various technologies are used, in particular aptX, aptX HD, aptX Low Latency, aptX Adaptive, AAC, LDAC and LHDC. Of course, to use any of the technologies, it must be supported not only by the “ears”, but also by the Bluetooth device with which they are used. Here are the main features of each option:

- aptX. A Bluetooth codec designed to significantly improve the quality of audio transmitted over Bluetooth. According to the creators, it allows you to achieve quality comparable to Audio CD (16-bits/44.1kHz). The benefits of aptX are most noticeable when listening to high-quality content (such as lossless formats), but even on regular MP3 it can provide a noticeable sound improvement.

- aptX HD. Development and improvement of the original aptX, allowing for sound purity comparable to Hi-Res audio (24-bits/48kHz). As in the original, the benefits of aptX HD are noticeable mainly on high-quality...audio, although this codec will not be out of place for MP3.

- aptX Low Latency. A specific version of aptX described above, designed not so much to improve sound quality, but to reduce delays in signal transmission. Such delays inevitably occur when working via Bluetooth; They are not critical for listening to music, but when watching videos or playing games, there may be a noticeable desynchronization between the image and sound. The aptX LL codec eliminates this phenomenon, reducing latency to 32 ms - such a difference is imperceptible to human perception (although for serious tasks like studio audio work it is still too high). aptX LL support is found mainly in gaming headphones.

- aptX Adaptive. Further development of aptX; actually combines the capabilities of aptX HD and aptX Low Latency, but is not limited to this. One of the main features of this standard is the so-called adaptive bitrate: the codec automatically adjusts the actual data transfer rate based on the characteristics of the broadcast content (music, game audio, voice communications, etc.) and the congestion of the frequencies used. This, in particular, helps reduce energy consumption and increase communication reliability; and special algorithms allow you to broadcast sound quality comparable to aptX HD (24 bits/48 kHz), using several times less amount of transmitted data. And the minimum data transfer latency (at the aptX LL level) makes this codec excellent for games and movies.

- aptX Lossless. The next stage in the development of aptX technology, which involves transmitting CD-quality sound over a wireless Bluetooth network without loss or compression. Audio broadcasting with sampling parameters of 16 bits / 44.1 kHz is carried out with a bitrate of about 1.4 Mbit/s - this is about three times faster than it was in the aptX Adaptive edition (see above). Support for aptX Lossless began to be introduced at the end of 2021 as part of the Snapdragon Sound initiative from Qualcomm.

- A.A.C. A Bluetooth codec used primarily in portable Apple gadgets. In terms of capabilities, it is noticeably inferior to more advanced standards like aptX or LDAC: the sound quality when using AAC is comparable to an average MP3 file. However, for listening to the same MP3s, this is quite enough; the difference becomes noticeable only on more advanced formats. AAC hardware requirements are low, and its support in headphones is inexpensive.

— LDAC. Sony's proprietary Bluetooth codec. It surpasses even aptX HD in terms of bandwidth and potential sound quality, providing performance at the Hi-Res level of 24-bits/96kHz audio; there is even an opinion that this is the maximum quality that it makes sense to provide in wireless headphones - further improvement will simply be imperceptible to the human ear. On the other hand, supporting this standard is not cheap, and there are still quite a few gadgets with such support - these are, in particular, Sony smartphones, as well as mid- and high-end devices running Android 8.0 Oreo and later versions.

- LHDC. LHDC (Low latency High-Definition audio Codec) is a high-definition, low-latency codec developed by the Hi-Res Wireless Audio Alliance and Savitech. In the vast majority of cases, its support is implemented at the hardware level in Huawei and Xiaomi smartphones. The codec is also known as HWA (Hi-Res Wireless Audio). When using LHDC, signal transmission from the phone to the headphones is carried out with a bits rate of up to 900 kbps, a bits depth of up to 24 bits and a sampling frequency of up to 96 kHz. This ensures a stable and reliable communication with reduced latency. The codec is optimally suited for high-end wireless headphones and advanced digital audio formats.

Headphone battery capacity

The capacity of the battery installed in the headphones of the corresponding design (see "Power").

Theoretically, a higher capacity allows to achieve greater battery life, but in fact, the operating time also depends on the power consumption of the headphones — and it can be very different, depending on the characteristics and design features. So this parameter is secondary, and when choosing it is worth paying attention not so much to the battery capacity, but to the directly claimed operating time (see below).

Case battery capacity

The capacity of the battery installed in the case (case) for headphones.

This parameter is relevant only for true wireless models (see "Cable type"). Recall that these headphones are charged from a case, which is usually equipped with its own battery and actually works in standalone power bank mode. Knowing the capacity of the battery in the case and in the headphones, you can estimate how many charges of the “ears” will last for one charge of the case. However, it should be taken into account that in the process of charging the headphones, part of the energy is inevitably spent on third-party losses, and the effective capacity of the case turns out to be somewhere 1.6 times less than the claimed one. This is the starting point for calculations: for example, a 300 mAh case will actually be able to transfer 300 / 1.6 = 187 mAh of energy to the headphones, and 30 mAh “ears” from such a battery can be fully charged about 6 times (187 / 30 ≈ 6).
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