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Comparison Acer UL6500 vs Acer UL6200

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Acer UL6500
Acer UL6200
Acer UL6500Acer UL6200
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Main functionpresentationspresentations
Lamp and image
Lamp typeLaser-LEDLaser-LED
Service life20000 h20000 h
Brightness5700 lm
Brightness ANSI Lumens5500 lm
Dynamic contrast20 000:113 000:1
Colour rendering1 billion colours1 billion colours
Horizontal frequency15 – 102 kHz15 – 102 kHz
Frame rate23 – 120 Hz23 – 120 Hz
Projection system
TechnologyDLPDLP
Real resolution1920x1080 px1024x768 px
Max. video resolution1920x1200 px1920x1200 px
Image format support16:9, 4:34:3, 16:9
Colour enhancement
 /ColorBoost/
Projecting
Rear projection
Throw distance, min0.49 m0.49 m
Throw distance, max0.76 m0.92 m
Image size2.03 – 3.81 m2.03 – 3.81 m
Throw ratio0.23:10.3:1
Optical zoom1 x1 x
Digital zoom2 x2 x
Zoom and focusmanualmanual
Keystone correction (vert), ±30 °30 °
Keystone correction (horizontal), ±30 °30 °
Features
Features
3D support
 
Hardware
USB 2.011
Number of speakers11
Sound power10 W10 W
Video connectors
VGA /1 input, 1 output/
S-Video
composite
VGA /1 input, 1 output/
S-Video
composite
HDMI inputs22
HDMI versionv 1.4v 1.4
Audio connectors
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
RCA (audio)
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
RCA (audio)
Service connectors
COM port (RS-232)
USB (slave)
LAN (RJ-45)
COM port (RS-232)
USB (slave)
LAN (RJ-45)
General
Noise level (nominal)30 dB30 dB
Noise level (energy-saving / quiet)28 dB28 dB
Power sourcemainsmains
Power consumption480 W480 W
Size (HxWxD)132x456x376 mm132x456x376 mm
Weight10 kg10 kg
Color
Added to E-Catalogfebruary 2019february 2019

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Real resolution

The native resolution of the image produced by the projector matrix.

The minimum for modern projectors is actually the VGA standard, which assumes a resolution of 800x600 or close to it. The most limited of modern high-definition standards is HD (720); the classic size of such a frame is 1280x720, but projectors also have other options (up to 1920x720). A more advanced HD format is Full HD (1080), which also has several variations (the most popular is 1920x1080). And among high-end projectors there are models of Quad HD, Ultra HD (4K) and even Ultra HD (8K) standards.

In general, the higher the resolution, the clearer and more detailed image the projector can produce. On the other hand, this indicator directly affects the cost, and all the benefits of high resolution can only be appreciated if the reproduced content also corresponds to it. Note that modern projectors can work with higher resolutions than the “native” ones – for more details, see “Maximum video resolution”.

Image format support

Image formats supported by the projector.

In this case, format means the aspect ratio of the image. The general rule in this case is that the projector must support the same format in which the original content is recorded. Otherwise, the image will either be stretched in height or width, or with black stripes on the sides or top-bottom. Specifically, the formats can be divided into three main categories:

— Traditional, or rectangular. Classic formats in which the height of the picture is not much less than the width. The most popular options are 4:3, widely used in analogue TV, and 5:4, common in computer technology. Traditional formats are well suited for presentations, working with documents and graphics, and other similar tasks.

Widescreen — formats in which the frame width is significantly (more than 1.5 times) greater than the height. The most popular of these standards are 16:9 and 16:10. These aspect ratios are well suited for games and movies; in particular, most high-definition content (HD 720p and above) is recorded in widescreen format.

Extra wide. The formats are even wider than the widescreen ones described above — for example, 21:9. Mainly used in cinematography.

It is worth noting that many modern projectors are able to work with several types of formats at once — for example, with classic 4:3 and...wide-angle 16:9.

Colour enhancement

The projector supports a particular colour enhancement technology.

Such technologies usually involve software image processing to provide brighter and/or more accurate colours. Specific processing methods may be different, some manufacturers do not specify technical details at all, limiting themselves to advertising statements. The effect of using such technologies can also vary: in some cases it is clearly visible, in others it is almost absent, depending on the features of the picture.

Throw distance, max

The farthest distance from the screen that the projector can be used on. This is the maximum distance at which the image remains in focus and maintains acceptable brightness — at least enough for viewing in a darkened room on a high-quality screen.

It is necessary to choose according to this parameter taking into account the expected operating conditions and the distances to be dealt with. At the same time, it's ok to have a certain margin for the maximum distance — since, as already mentioned, it is usually indicated for an perfect screen and a darkened room, and such conditions are not always available. Also note that although the throw distances depend on the lens, not every projector with an interchangeable lens allows the installation of more "long-range" optics than the standard one — the device may simply not have enough brightness for an increased distance.

Throw ratio

The projector's throw distance is vital in determining what size projection screen to use and how far away it should be from the projector. Most projectors have a variable throw ratio. In the extreme positions, these are wide-angle mode (smallest value) and telephoto lens mode (largest value). Knowing these values, you will be able to determine the range of throw distances within which the projector must be placed in order for the projected image to match the specified dimensions of the projection screen.

According to these values, you need to check or set the optical zoom. We divide the larger value by the smaller value, and we get a figure, for example 1.33-2.16: 1.

If we want to calculate whether this projector is suitable for a certain image size, we do this: 1.33*3 (image width)=the distance at which the projector should hang.

Features

Light sensor. A sensor that detects the level of ambient light. Most commonly used to automatically adjust the brightness of the projector to suit current conditions. So, in a darkened room, high brightness is not needed, but in daylight, on the contrary, you cannot do without it. You can also adjust the operating mode manually, but it is more convenient when the projector does it automatically.

DLNA support. DLNA technology is designed to connect home electronics into a single network and exchange content in real time. One of its advantages is that DLNA devices are guaranteed to be compatible with each other regardless of model and manufacturer. In a projector, this feature can be used, for example, to view a movie on a large screen from a computer hard drive, or to display an Internet broadcast on this screen that was originally opened on a tablet. DLNA works on the basis of a standard local network, with a connection via LAN (see "Management ports") or Wi-Fi (see below).

MHL support. The projector has HDMI inputs that support the MHL standard. This standard is used to transfer video and audio from mobile gadgets (via microUSB) to external devices. Accordingly, this feature is useful for those who plan to connect smartphones and other portable equipment to the projector. At the same time, an MHL gadget connected t...o a compatible HDMI port can also be charged in the process. Note that you can also output the MHL signal to a regular HDMI port, but this will require an adapter, and the charging function will not be available.

— Picture-in-picture. Ability to play two channels simultaneously on one screen: main and additional (in a separate small window). The sound is played only for the main channel. This mode allows, for example, to skip a break in a football match and not be late for the second half. Note that for this function to work, images must come from different sources — for example, from two different tuners, or from a tuner and an external device (DVD player, media centre, etc.).

— PJ-Link protocol. The projector supports the PJ-Link protocol. This is a service standard designed to control projectors over local networks (usually LAN or HDBaseT, see "Management port"). All PJ-Link-enabled equipment (projectors, controllers) is fully interoperable regardless of brand and manufacturer, making it much easier to build networks of multiple projectors and replace individual components in such networks.

3D support. Support for 3D implies the ability to reproduce three-dimensional stereoscopic images. A 3D image can be based on various technologies. Traditionally, active (see the relevant paragraph), passive (see the relevant paragraph) and hybrid 3D technologies are distinguished. Special glasses are required to view the three-dimensional image. In the case of active 3D, special shutters are built into the glasses, which operate from an independent power source. For passive and hybrid 3D, regular 3D glasses without battery power are sufficient.

— Active 3D. Active 3D technology is based on the principle of alternating flickering of the image. The flickering of the image on the screen is synchronized with the flickering of the lenses in the glasses, as a result, each eye receives a separate image, which makes the picture three-dimensional. The main advantage of active 3D is the ability to view images without reducing the original picture quality. You can look at the screen from any angle and from any position, while the image will still be three-dimensional. Among the shortcomings, there is the presence of some discomfort for the eyes, which occurs due to the regular flickering of lenses in glasses. Also, active 3D glasses may darken the original brightness of the image somewhat. Additionally, glasses of this type are very expensive.

— Passive 3D. Passive 3D provides the display of a double image. Passive 3D glasses use special lenses that cut off the duplicate image in such a way that each eye sees only the image intended for it, which creates the illusion of a three-dimensional image. The main advantage of passive 3D is that it does not tyre the eyes, which is typical for active flickering 3D. Passive 3D glasses are inexpensive.

— Interactive pen. The projector supports interactive pen technology. This technology allows you to actually turn the projected image into an interactive whiteboard: with a pen, you can draw, write and make notes directly on the projected image, which is especially useful during presentations and educational events. It is worth taking into account that the pens themselves and additional equipment for their work may not be included in the set.

Multimedia (air mouse remote). Air mouse remote are devices that have a gyroscope, which allows you not only to switch menu items with the “↑”, “↓” buttons, but to use the remote control as a mouse. By directing it to the screen, a cursor will appear that moves in the direction of the remote control. This makes management easier and faster.

Voice control. The projector's support for voice control allows you to dictate certain commands through the remote control. However, voice control does not cover all functions and recognition accuracy may require re-entering the command. If you need a more extensive range of functions, then pay attention to the voice assistant.

Voice assistant. For a long time now, device control has been shifting to voice commands. For this, certain interfaces and systems are used. The most popular are Amazon Alexa and Google Assistant. For "apple" devices, this is Apple Siri, but this technique is not presented in projectors. At the same time, unlike the voice control function, the voice assistant does not just turn on this or that function, mode, makes it louder, quieter, but allows you to perform certain operations in applications, whether it is to launch the desired clip on Youtube or display the weather in the browser.
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