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Comparison Garmin Fenix 5 Slate vs Garmin Fenix ​​Chronos

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Garmin Fenix 5  Slate
Garmin Fenix ​​Chronos
Garmin Fenix 5 SlateGarmin Fenix ​​Chronos
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ANT+. Ability to upload widgets up to 128 KB (for Fenix 3 version - 64 KB). The heart rate monitor takes a measurement every 2 seconds (for the Fenix 3 version - 4 seconds).
ANT+. Differences: Fenix ​​3 and Fenix ​​3 Sapphire without a heart rate monitor. Fenix ​​3 HR, Fenix ​​3 Sapphire HR and Fenix ​​Chronos — with a heart rate monitor. Fenix ​​3/HR with tempered glass. Fenix ​​3 Sapphire/HR and Fenix ​​Chronos — with sapphire crystal. Choice of titanium or steel material
Typesmartwatchsmartwatch
Interface
Bluetooth v 4.0 /LE/
Bluetooth v 4.0 /LE/
ANT+
Telephony
Calls and alerts
notifications
sound signal
vibration
notifications
sound signal
vibration
Sports and tourism
Possible measurements
heart rate monitor /maximum heart rate, average heart rate, current heart rate/
ambient temperature
number of steps
distance traveled
movement speed
calories burned
fat burned
activity time
sleep tracking
stress level
heart rate monitor /maximum heart rate, average heart rate, current heart rate/
ambient temperature
number of steps
distance traveled
movement speed
calories burned
fat burned
activity time
sleep tracking
stress level
Navigation
GPS module /+ GLONAS, track navigation/
compass
altimeter (altitude)
barometer (pressure)
GPS module /track navigation/
compass
altimeter (altitude)
barometer (pressure)
Display
Type
colour /64 colours/
colour
Display type
transflective /MIP/
transflective /MID/
Size1.2 "
1.2 " /16 colours/
Screen resolution240х240 px218х218 px
PPI283 ppi257 ppi
Watch face protection
glass /hardened/
sapphire
Hardware
CPU modelKinetis K61F
Memory storage64 MB64 MB
Extra features
 
accelerometer
gyroscope
Wi-Fi
accelerometer
 
Power source
Device chargingproprietary connectorproprietary connector
Source of powerLi-IonLi-Ion
Battery capacity180 mAh
Operating time (normal mode)14 days8 days
Operating time (active mode)
60 h /without using GPS and heart rate monitor/
25 h
Battery life (GPS)24 h13 h
Case and strap
Material
steel /+ polymer plastic/
titanium
Bezel+
Strapquick releasequick release
Strap Options
leather
rubber/silicone
metal
leather /brown/
 
metal /choice of steel or titanium/
Clasp optionsclassic buckle, clip
Band Width22 mm
General
Protection rating100 WR (10 ATM)100 WR (10 ATM)
Dimensions (without strap)47х47х15.5 mm49х49х15 mm
Weight87 g
94 g /steel bracelet 186 g, titanium bracelet 112 g/
Color
Added to E-Catalogmarch 2017august 2016

Screen resolution

Screen size in dots (pixels) horizontally and vertically. In general, this is one of the indicators that determine the image quality: the higher the resolution, the clearer and smoother the picture on the screen (with the same size), the less noticeable are the individual dots. On the other hand, an increase in the number of pixels affects the cost of displays, their power consumption and requirements for a hardware platform (more powerful hardware is required, which itself will cost more). In addition, the specifics of using smartwatches is such that there is simply no need to install high-resolution screens in them. Therefore, modern wrist accessories use displays with a relatively low resolution: for example, 320x320 with a size of about 1.6" is considered quite sufficient even for premium watches.

PPI

The density of dots on the screen of the gadget, namely, the number of pixels that are on each inch of the panel vertically or horizontally.

The higher the PPI, the higher the detail of the screen, the clearer and smoother the image is. On the other hand, this indicator affects the price accordingly. Therefore, the higher the density of points, the more advanced, usually, this gadget is in terms of general capabilities. However, when choosing a screen, manufacturers take into account the general purpose and functionality of the device; so that even a small number of PPIs usually does not interfere with comfortable use.

Watch face protection

The material from which the transparent cover of the display is made.

Plastic. Inexpensive, moreover, quite durable and impact-resistant material: even with a strong impact, the plastic is more likely to crack than crumble into fragments. At the same time, scratches easily appear on such a surface, and over time it inevitably becomes cloudy. Because of this, plastic is found predominantly in inexpensive wearable gadgets.

Glass. In this case, it can mean both classic silicate glass (the same as, for example, in windows), and some original types of impact-resistant glass that are not related to Gorilla Glass(see below). Regular glass costs more than plastic, but not by much, and it looks better and stays clear longer due to its scratch resistance. The main disadvantages of this material are fragility and a tendency to crumble into sharp fragments upon impact. Impact-resistant glass types are devoid of this drawback to one degree or another, but they are also more expensive. According to the price category of the gadget, you can quite accurately determine what kind of glass it uses — ordinary or shock-resistant.

Sapphire. The coating made of synthetic sapphire is used exclusively in premium-class gadgets — this is due to the complexity of its production and, accordingly, the high cost. On the practical s...ide, sapphire is extremely scratch resistant (it is only possible to scratch such glass with a diamond or special tools), but at the same time it is fragile and easily breaks from impact.

— Gorilla glass. A family of shock-resistant glass types created by Corning and widely used in modern electronics, including wearable gadgets. In addition to strength, Gorilla Glass is also distinguished by good scratch resistance, while being relatively inexpensive (by the standards of such a coating), which has led to their popularity. However, the specific properties of such glass depend on its version; Here are the options that are relevant for modern wearable devices:
  • Gorilla Glass v3. The oldest current version was released in 2013. Nevertheless, even such a coating is noticeably superior to traditional glass (not to mention plastic) in terms of transparency and scratch resistance.
  • Gorilla Glass v4. Version released in 2014. A key feature was that the development of this coating focused on impact resistance (whereas previous generations focused mainly on scratch resistance). As a result, the glass turned out to be twice as strong as in version 3, despite the fact that its thickness was only 0.4 mm.
  • Gorilla Glass SR+. The first version of Gorilla Glass, designed specifically for smartwatches and other miniature wearable gadgets; presented in 2016. According to the creators, the scratch resistance of such coatings approaches those of sapphire glass while maintaining the main advantages of Gorilla Glass — high strength and transparency. In general, for this material, superiority over "alternative options" is claimed by 70% in terms of strength specs and by 25% in terms of optical properties.
  • Gorilla Glass DX. Another type of glass, specially designed for wearable devices. It was released in 2018 at the same time as the DX+ version (see below). Of the key improvements in Gorilla Glass DX, in particular, increased anti-reflective properties and an increase in the contrast level of the visible image by 50% are announced; the latter, among other things, allows you to reduce the actual brightness and, accordingly, the power consumption of screens without compromising image quality, which is especially important for miniature wearable devices. And this material differs from the DX+ type coating, on the one hand, by lower scratch resistance, and, on the other hand, by higher anti-reflective specs.
  • Gorilla Glass DX+. Almost the same as the original version of DX, related to the same specialization — wearable wearable gadgets and other miniature devices. At the same time, DX + has a higher scratch resistance, but has slightly worse anti-reflective specs. Otherwise, these types of coverage are almost identical.

CPU model

The model name of the processor (CPU) installed in the watch. Knowing this name, you can find detailed data on a particular CPU and evaluate its level and general capabilities. This is especially important due of the fact that these capabilities depend not only on the basic specs (number of cores, clock frequency), but also on specific design nuances.

Extra features

Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).

Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.

WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and other electr...onics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.

NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.

Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).

Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.

— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.

— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.

— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.

Battery capacity

The capacity of the battery that is installed in the gadget.

Theoretically, the higher the capacity, the longer the battery can work on a single charge. However, in fact, the battery life of the gadget also depends on its power consumption, and it is determined by the specs of the display and the hardware. Therefore, only models of the same type with very similar specs can be compared in terms of battery capacity; and for an accurate assessment of battery life, it is better to focus on the directly claimed operating time in one mode or another (see below).

It is also worth mentioning that high-capacity batteries inevitably turn out to be quite heavy and bulky. So the capacity of batteries installed in wearable gadgets is also greatly limited by size and weight.

Operating time (normal mode)

The time that the gadget can work on one battery charge (or the supplied battery) in normal use.

Normal mode, as a rule, means working with a relatively low load. At this time, the display can display some data, and basic functions can also work (counting steps, periodically checking heart rate, etc.), but in any case, power consumption is low. Therefore, the operating time in normal mode can be quite impressive, up to several weeks, or even months. However, when choosing, it doesn’t hurt to also pay attention to the stated time in active mode (see below) — especially if a long operating time is critical, or you plan to use the gadget intensively. The actual autonomy of the device will most likely be somewhere in between these two values, depending on the actual load. If only the time in normal mode is indicated for the gadget, you should choose with a certain reserve.

Operating time (active mode)

The time that the gadget is able to work on one charge of the battery in the active mode of use.

For watch-phones (see “Type”), this usually means a talk mode, for other gadgets, an intensive work mode when numerous features and sensors are used and there is a constant exchange of data with a smartphone/tablet. However, the specific understanding of the "active mode" for different manufacturers may vary: some indicate the time at maximum performance (that is, in fact, guaranteed battery life), others — in some kind of "average mode". However, anyway, this is a fairly clear parameter that describes the battery life of a particular model quite well (and is much closer to real indicators than the time in normal mode mentioned above).

Note that for models with a GPS sensor (see "Navigation"), the specifications may additionally specify the time of active operation using such a sensor. See "Operating time (GPS)" for details.

Battery life (GPS)

The time that the gadget is able to work on one charge of the battery (or supplied battery) when using a GPS sensor.

This parameter is specified mainly for high-end tourist watches designed for experienced travelers, military, rescuers, divers, pilots, etc. Such devices use advanced GPS receivers, which themselves can consume quite a significant amount of energy; in addition, the operation of the receiver is inevitably accompanied by the use of other features — transferring navigation data to another device (usually via Bluetooth), working with its own built-in maps, etc. Therefore, the battery life while using GPS turns out to be rather modest — it can be significantly less time in active and even less in normal mode (for both, see above).

We also remind that the battery life mentioned in specs is approximate — in fact it may differ (in one direction or another, depending on the use scenario). Nevertheless, it is quite possible to evaluate the actual capabilities of the watch and compare them with each other: the difference in the claimed battery life usually proportionally corresponds to the difference in practical battery life.
Garmin Fenix 5 often compared
Garmin Fenix ​​Chronos often compared