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Comparison InFocus ScreenPlay SP1080 vs InFocus IN119HDx

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InFocus ScreenPlay SP1080
InFocus IN119HDx
InFocus ScreenPlay SP1080InFocus IN119HDx
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Main functionhomeuniversal
Lamp and image
Lamp modelSP-LAMP-093SP-LAMP-093
Service life
5000 h /10000 h in economy mode/
4500 h /10000 h in economy mode/
Lamp power
203 W /61 W in economy mode/
203 W /61 W in economy mode/
Brightness
3000 lm /3500 lm in economy mode/
3200 lm /2900 lm in economy mode/
Dynamic contrast25 000:115 000:1
Colour rendering1 billion colours1 billion colours
Horizontal frequency15 – 91 kHz15 – 91 kHz
Frame rate24 – 120 Hz24 – 120 Hz
Projection system
TechnologyDLP
DLP /0.65"/
Real resolution
1920x1080 px /Full HD/
1920x1080 px
Image format support16:9, 16:10, 4:316:9, 16:10, 4:3
Projecting
Rear projection
Throw distance, min1.2 m1.2 m
Throw distance, max10 m10 m
Image size60 – 300 "30 – 300 "
Optical zoom1.21 x1.3 x
Zoom and focusmanualmanual
Features
Features
3D support
3D support
Hardware
Number of speakers1
Sound power2 W
Video connectors
VGA
 
 
VGA /2 inputs and 1 output/
S-Video
composite
HDMI inputs1
Audio connectors
3.5 mm input (mini-Jack) /2/
3.5 mm output (mini-Jack)
3.5 mm input (mini-Jack) /2/
3.5 mm output (mini-Jack)
Service connectors
COM port (RS-232)
USB (slave)
COM port (RS-232)
USB (slave)
General
Noise level (nominal)
30 dB /32 dB in economy mode/
30 dB /32 dB in economy mode/
Power sourcemainsmains
Size (HxWxD)121x292x220 mm121x292x220 mm
Weight2.5 kg2.45 kg
Color
Added to E-Catalogapril 2017july 2015

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer graphics cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-quality projectors with advanced parameters, an abundance of functions and, accordingly, a considerable price. They are characterized by high image contrast, support high-resolution video (including cinematic image formats), have optical zoom to scale the image without losing quality, provide the connection of multi-channel sound systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are the most charged devices with top-end characteristics.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Service life

Minimum projector lamp life as stated by the manufacturer. Specified by the total time of continuous operation. Note that if the projector was operated without violations, then upon reaching this time, the lamp will not necessarily fail — on the contrary, it can work for quite a long time. However, when evaluating durability, it is best to focus on the claimed service life.

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Horizontal frequency

Horizontal frequency supported by the projector.

This parameter is relevant when working with analogue video signal. In such a video, the image is formed line by line: each pixel in the line is highlighted in turn, then the next line is highlighted, and so on. The horizontal frequency describes how many times per second the backlight beam runs from edge to edge of the screen. For normal playback, the projector must support the same refresh rate as the input signal was recorded. However, most models support a fairly wide range of frequencies, and there are no problems with support. Also note that if you are not a professional, then when choosing a projector, it is quite possible to focus on the frame rate (see below) — this parameter is simpler and more intuitive, and support for a certain frame rate automatically means support for the corresponding line rate.

Frame rate

Frame rate, simply put, is the frame rate supported by the projector.

For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.

Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).

Image size

Size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.

Optical zoom

The magnification range of optical zoom that the projector can provide.

Optical magnification of the image is carried out due to the operation of the lenses in the projector lens. With such an magnification, the size of the entire image changes; this can be useful both for adjusting the “picture” to the screen size, and for detailed viewing of individual details (the main thing is that these details do not crawl out of the screen when enlarged). In general, optical zoom is considered more advanced than digital one, because it allows user to adjust the diagonal without moving the projector, and maintains the original resolution of the "picture" regardless of the magnification. However lenses with such an possibility ("zoom lenses") are more complicated and more expensive than fixed optics, but the difference in price is almost imperceptible compared to the cost of the projectors themselves.

Number of speakers

The number of built-in speakers provided in the projector.

The presence of speakers in itself allows user to play sound (for example, accompaniment to the displayed video) without speakers and other additional equipment. However the quality of such sound usually turns out to be low; for a clear sound, you still need external sound system. However, in some cases this is quite enough; in addition, there are projectors with advanced built-in speakers.

The number of speakers can be one or two. In the first case, we are talking only about the playback of monophonic sound, without any surround effect. And two speakers already represent a stereo system. The subwoofer is considered a separate function and does not affect the number of speakers in this paragraph.
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