Catalog   /   Computing   /   Input Devices   /   Keyboards

Comparison Asus Strix Tactic Pro vs Cooler Master CM Storm Trigger Red Switch

Add to comparison
Asus Strix Tactic Pro
Cooler Master CM Storm Trigger  Red Switch
Asus Strix Tactic ProCooler Master CM Storm Trigger Red Switch
from $138.95 up to $159.96
Outdated Product
from $179.00
Outdated Product
TOP sellers
Connectionwiredwired
Cable length1.8 m1.8 m
Typefor gamefor game
Form factor100% (full size)100% (full size)
LayoutANSIISO
Keyboard
Key profilehighhigh
Key typeclassic typeclassic type
Switch technologymechanicalmechanical
SwitchesCherry MX Black (Linear)Cherry MX Red (Linear)
Additional keys175
Programmable keys215
Fn key
Features
Volume controlwheelfn
Palm restremovable
Built-in memory
Game mode
USB hub1xUSB-A
Lightingorangered
Lighting effects+
Connection and power supply
Cable
USB-A
braided
USB-A
removable
braided
General
Size515x178x33 mm475x162x25 mm
Weight1562 g
Color
Added to E-Catalogjanuary 2015june 2012
Compare Asus Strix Tactic Pro and Cooler Master CM Storm Trigger
Asus Strix Tactic Pro often compared
Glossary

Layout

The layout describes the physical geometry of the keys and their standard arrangement: the shape of Enter and Shift, the presence of additional keys, the width of the space bar, and consequently, compatibility with keycap sets and typing familiarity. The standards hardly affect productivity in software and gaming — comfort and how easy it is to find suitable keycaps/cases are more important. The following types are found:

ANSI (American). A distinctive feature of the American layout is the single-row Enter key; it is the only popular layout where this key occupies one row, not two. Additionally, unlike the European ISO, the Shift keys on ANSI keyboards have the same width, and the Alt key has the same function. The backslash “\” is usually placed above the Enter and can be longer.

ISO (European). One characteristic feature of the European layout is the Enter key, which occupies two rows and is slightly wider at the top. Also, the modifier keys are asymmetrical: the Shift keys differ in size (the left one is shorter than the right), and the Alts differ in function (the right Alt is marked as “Alt Gr” and is used for typing special characters of European languages). From the similar in many ways "Japanese" JIS layout, the ISO layout differs by the placement of the backslash “\” — it is standardly located near the left Shift (in some models, it is duplicated near the Enter). As a result,...the left Shift is shorter than usual; this can be inconvenient, especially for new users.

KS (Korean). The “Korean” layout can be distinguished by the characteristic shape of the Enter key: it occupies two rows and is longer at the bottom than at the top. Another feature is the backslash “\”, which is located to the left of the Backspace, resulting in a shorter Backspace than in other layouts.

JIS (Japanese). A layout much like the European ISO: it has the same two-row Enter with an increased length of the upper half. In many models, the right Alt is labeled “Alt Gr” and is designed for typing special symbols. The main differences lie in two aspects: the length of the left Shift (it is standard in JIS, not shortened) and the placement of the backslash “\” (it is standardly installed to the left of the lower half of the Enter, where some ISO keyboards have a second, additional backslash).

Switches

The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.

The most popular switch brands in our time are Cherry MX, considered the "classic of the genre" for high-quality mechanics; Gateron, practically not inferior to him; not so advanced, but also cheaper Kailh and Keychron, as well as ultra-budget Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties: linear, tactile and clicky.

- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the personal tastes of th...e user, nothing prevents the use of such keyboards for working with texts.

- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.

- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.

As for specific colors, here are their features:

- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.

— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.

Blue. Switches in clicky format, with tactile feedback and a click.

— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.

— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.

Additional keys

The number of additional keys provided in the design of the keyboard.

Such keys do not belong to the standard layout and are intended for quick access to specific functions or individual applications — for example, to control the media player or open mail with one click. This function is convenient because commands from additional keys are usually recognized by the system regardless of what is on the screen — thanks to this, for example, you do not have to close the text editor to switch tracks in the player.

Note that in this case we are talking about individual keys that have a strictly defined purpose and corresponding markings. Programmable buttons, the Fn key (see below) and the functions of the main keys implemented through Fn are not taken into account in this paragraph.

Programmable keys

The number of programmable keys provided in the design of the keyboard. Like the additional ones described above, such keys are located outside the standard layout. At the same time, they do not have a rigidly defined purpose — each individual function can be set by the user himself, hence the name. Some manufacturers, however, can initially programme these keys, but this programme can still be changed if desired.

The advantage of such equipment is obvious: additional features of the keyboard can be easily customized. Gamers especially appreciate this feature, so programmable keys are often found in gaming models. On the other hand, the keys themselves usually have neutral markings (for example, P1, P2 ...), and the user has to remember which function is “linked” to where; this can cause confusion.

Volume control

Volume control methodprovided in the keyboard (if such a possibility is provided at all).

Through Fn. Adjustment using the Fn key (see above): increasing and decreasing the volume is carried out by simultaneously pressing Fn and one of the main keys of the keyboard (usually from the F1 — F12 row), The main advantage of this control is that it allows you not to overload the keyboard with additional controls — this, in turn, has a positive effect on the dimensions and cost. The disadvantage is the need to simultaneously press two keys, which is not always convenient.

— Additional keys. Control with additional keys specially designed for working with volume. A very convenient and practical option: additional keys are usually clearly labeled, while they take up less space and are cheaper than a wheel or a touch slider (see below).

— Wheel. Control by means of a mechanical wheel, the rotation of which up and down or left and right provides a change in volume. A fairly user-friendly option — visual, intuitive and accessible even blindly. At the same time, the wheel can take up quite a lot of space, and it significantly affects the cost of the keyboard.

— Touch slider. Management using a touch surface, the movement of a finger in one direction or another. The sensor takes up minimal space, looks neat...and generally fits well with the overall design of the keyboard, but it is not cheap. Therefore, this option is extremely rare, mainly in high-end gaming or multimedia keyboards.

Palm rest

The presence of an additional palm rest in the design of the keyboard. Such a stand is located in the lower (closest to the user) part of the device and is a kind of continuation of the “board”, providing additional support and increasing the comfort of use. However, comfort is largely a matter of personal preference, and not all users like stands; therefore, most often they are made removable.

Built-in memory

The presence in the keyboard of its own built-in memory.

This feature is found mainly in high-end models of game specialization(see "Intended use"). The built-in memory in such keyboards is mainly used to store user settings — for example, the set functions of programmable keys — as well as macros (sequences of commands that are activated by pressing one or two buttons). Anyway, the presence of its own memory means extended options for customizing the keyboard.

Game mode

The presence in the keyboard of a special game mode.

This function is found exclusively in models of the corresponding specialization (see "Intended use"). Enabling Game Mode disables some of the keys and keyboard shortcuts used by the system, such as the Windows Start menu button and the context menu button. Thanks to this, you do not have to worry that an accidental key press will call a system function and interrupt the game.

In many models, you can customize a specific set of keys that are deactivated in the game mode.

USB hub

Built-in connectors in the case allow you to connect a flash drive, a mouse, a 2.4 GHz receiver, or a cable for charging gadgets to the PC without running a wire to the main unit. Such a USB hub saves laptop ports, simplifies cable management, and is often called USB pass-through, although technically it's the same mini-hub with 1-2 ports. In most models, the speed corresponds to USB 2.0, and power is limited: connecting external SSDs and "power-hungry" accessories is not always correct; for stability, some keyboards require a second plug or USB-C with increased current. Compared to keyboards without a hub, convenience is higher, compared to a separate desktop hub, it's more compact but has more modest functionality. A practical example: a gaming laptop with two ports works with a mouse and flash drive through the keyboard's USB hub, while the keyboard itself remains connected to the PC with a single cable.