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Comparison FIFINE H16 vs FIFINE H6

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FIFINE H16
FIFINE H6
FIFINE H16FIFINE H6
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from $104.99 
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7.1 sound format (virtual).
7.1 sound, braided cable, RGB lighting.
Connection and design
Featuresgaminggaming
Console compatibilityPlaystation 4/5
Design
overhead, closed
full size Over-Ear
overhead, closed
full size Over-Ear
Connection typewiredwired
Connection
USB-A
USB-A
Plugstraightstraight
Cable supplysingle-sidedsingle-sided
Cable length2 m2 m
Cable typeround, braidedround, braided
Specs
Sound7.1 (virtual)7.1 (virtual)
Impedance32 Ohm32 Ohm
Frequency range15 – 15000 Hz20 – 20000 Hz
Sensitivity98 dB115 dB
Speaker size50 mm50 mm
Emitter typedynamicdynamic
Microphone specs
Microphoneon shackleon shackle
Sensitivity-38 dB-40 dB
Microphone mute
Flexible design
Features
Volume control
External sound card
General
Ear cushion materialleatheretteleatherette
Backlight
Weight330 g
Color
Added to E-Catalogfebruary 2026may 2023
Compare FIFINE H16 and H6
FIFINE H16 often compared
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Glossary

Console compatibility

License binding of headphones to a specific model of the game console means full compatibility between devices and gives a 100% guarantee that all claimed functions will work. Note that in addition to the stated set-top box, such headphones can be safely used in conjunction with a computer, smartphone and other models of game consoles through suitable connection interfaces. However, the full potential of the headphones is revealed only in conjunction with a certain game console.

Frequency range

The range of sound frequencies that headphones can reproduce.

The wider this range, the more fully the headphones reproduce the spectrum of sound frequencies, the lower the likelihood that too low or too high frequencies will be inaccessible. However, there are some nuances to consider here. First of all, let us remind you that the perceptual range of the human ear is on average from 16 Hz to 22 kHz, and for the complete picture it is enough for headphones to cover this range. However, modern models can significantly exceed these boundaries: in many devices the lower threshold does not exceed 15 Hz, or even 10 Hz, and the upper limit can reach 25 kHz, 30 kHz and even more. Such wide ranges in themselves do not provide practical advantages, but they usually indicate a high class of headphones, and are sometimes given only for advertising purposes.

The second important point is that a wide frequency range in itself is not a guarantee of good sound: sound quality also depends on a number of parameters, primarily the amplitude-frequency response of the headphones.

Sensitivity

Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.

As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about 101 – 105 dB, or even 110 dB. And in some models, this figure can reach 116 – 120 dB. and even more.

It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.

Sensitivity

The sensitivity of the headphone's own microphone.

The more sensitive the microphone, the higher the signal level from it, at the same sound volume, and the better this model is suitable for picking up quiet sounds. Conversely, low sensitivity filters out background noise. At the same time, we note that these nuances are important mainly in professional work with sound. And for simple tasks like voice communication over the phone or via the Internet, sensitivity does not really matter: in headphones of this specialization, it is selected in such a way as to ensure that the microphone is guaranteed to work.

External sound card

An external sound card is included with the headphones.

An external sound card is usually a kind of adapter connected to the USB port of a computer or laptop and equipped with standard audio outputs (usually of the 3.5 mm mini-Jack type). In fact, this is an external digital-to-analogue converter (DAC), created specifically for a specific model of headphones. This feature is found mainly in two types of headphones — gaming and office (see "Purpose"). In the first case, the purpose of an external DAC is, first of all, to provide high-quality sound with the maximum immersive effect (a PC / laptop's own audio card is far from always able to cope with this task). In addition, a separate sound card can come in handy if your computer's own audio outputs are busy or not available at all. As for office models, they use external converters mainly to simplify work with special software or equipment for telephony. Note that in both cases, external sound cards often also perform the functions of remote controls — for this they are equipped with keys or other controls (sensors, wheels, etc.).

Weight

The total weight of the headphones; for true wireless models (see "Cable Type"), the weight of each individual earbud is listed.

This parameter is directly related to the design (see above) and some features of the functionality. Thus, the mentioned true wireless devices are very light, their weight does not exceed 25 g. More traditional in-ears and in-ears can be noticeably heavier, up to 50g for in-ears and up to 100g for most in-ears. Overhead models, for the most part, are quite massive: among them there are many models weighing 200 – 250 g, 250 – 300 g and even more than 300 g. It should be noted that a significant weight for false ears is often not a disadvantage, but an advantage: it allows them to stay on the head more securely, creates an impression of solidity and reliability, and most often does not create significant inconvenience.