Comparison BenQ TK700ST vs BenQ TK700STi
Add to comparison | ||
|---|---|---|
| BenQ TK700ST | BenQ TK700STi | |
from $1,299.00 | Compare prices 2 | |
| TOP sellers | ||
| Main function | gaming | gaming |
| Operating system | Android TV 10.0 | |
Lamp and image | ||
| Lamp type | UHE | UHE |
| Service life | 4000 h | 4000 h |
| Service life (energy-saving) | 10000 h | 10000 h |
| Lamp power | 280 W | 280 W |
| Brightness ANSI Lumens | 3000 lm | 3200 lm |
| Dynamic contrast | 10 000:1 | 10 000:1 |
| Colour rendering | 1.07 billion colours | 1.07 billion colours |
| Color gamut (sRGB, Rec.709) | 96 % | |
| Horizontal frequency | 15 – 135 kHz | 15 – 135 kHz |
| Frame rate | 23 – 120 Hz | 23 – 120 Hz |
Projection system | ||
| Technology | DLP | DLP |
| Size | 0.47" | 0.47" |
| Real resolution | 3840x2160 px | 3840x2160 px |
| Image format support | 16:9 | 16:9 |
| HDR support | + | + |
| Brightness/contrast enhancement | ||
| Colour enhancement | ||
| Resolution enhancement | ||
Projecting | ||
| Rear projection | ||
| Throw distance, min | 2.5 m | 2.5 m |
| Throw distance, max | 3.7 m | 3.7 m |
| Image size | 100 – 150 " | 100 – 150 " |
| Throw ratio | 0.9 — 1.08:1 | 0.9 — 1.08:1 |
| Projection shift (offset) | 110 % | 110 % |
| Optical zoom | 1.2 x | 1.2 x |
| Zoom and focus | manual | manual |
| Auto keystone correction | ||
| Keystone correction (vert), ± | 30 ° | 30 ° |
| Keystone correction (horizontal), ± | 30 ° | 30 ° |
Features | ||
| Features | 3D support | 3D support |
| Bluetooth | v 4.2 | v 4.2 |
| Wi-Fi | Wi-Fi 5 (802.11ac) | Wi-Fi 5 (802.11ac) |
Hardware | ||
| USB-A 2.0 | 1 pcs | 1 pcs |
| Number of speakers | 1 | 1 |
| Sound power | 5 W | 5 W |
| HDMI inputs | 2 | 2 |
| HDMI version | v 2.0 | v 2.0 |
| Audio connectors | 3.5 mm output (mini-Jack) | 3.5 mm output (mini-Jack) |
| Service connectors | COM port (RS-232) | COM port (RS-232) |
General | ||
| Noise level (nominal) | 34 dB | 34 dB |
| Noise level (energy-saving / quiet) | 28 dB | 28 dB |
| Power source | mains | mains |
| Power consumption | 310 W | 310 W |
| Size (HxWxD) | 110x312x246 mm | 110x312x246 mm |
| Weight | 3.1 kg | 3.1 kg |
| Color | ||
| Added to E-Catalog | june 2025 | january 2024 |
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Glossary
Operating system
— Smart TV (proprietary system). The operating system of the projector is represented by the proprietary software shell of the manufacturer. Usually such operating systems have an attractive and convenient menu, similar to a traditional Smart TV. A proprietary operating system is developed by the manufacturer for the hardware resources of a particular projector model or a whole line. But, as practice shows, compared to the classic Smart TV, the functionality of proprietary system often has significant limitations, and the system itself, in fact, is a stripped-down version of a full-fledged Smart TV.
— Smart TV (Android AOSP). This type of operating system is a modification of the popular Android OS, mainly notable for being open source. It is a versatile operating system that gives the user much more freedom to create changes and customizations within the system. At the same time, the installation and work stability of certain applications on this platform are not guaranteed, and the overall system management was not specially “tailored” for large screens, which may cause some inconvenience. First of all, such solutions will will generate interest among users who understand the features of the Android OS, like to customize and control everything, and have time for this.
— Android TV. This type of projector has full-fledged Android TV software, spec...ially adapted to work on large screens. In accordance with the name, it is a type of Android OS, specially designed for projectors/TVs, etc. In addition to the common features of all “Androids” (such as the ability to install additional applications, including even games), it has a number of special features: optimized interface, integration with smartphones (including the ability to use them as a remote control), voice search, etc. Thanks to this, TVs with this feature are significantly superior in functionality to models with a Smart TV. Of course, a dedicated processor, graphics subsystem and memory are provided for the operation of a multifunctional OS, and the presence of such hardware resources is reflected in the total cost of the projector. Given the same optical design, models with Android TV will cost more than classic projectors with a simple multi-line menu.
Brightness ANSI Lumens
This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.
However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.
Color gamut (sRGB, Rec.709)
Any color gamut is indicated as a percentage, but not relative to the entire variety of visible colors, rather relative to a specific color space (color model). This is because no modern screen can display all the colors visible to the human eye. Nevertheless, the larger the color gamut, the broader the capabilities of the projector, and the better its color reproduction quality.
Nowadays, sRGB is essentially the standard color model adopted for computer technology; for television, a similar standard in terms of parameters, Rec. 709, is used. These models are identical in terms of color range, and the percentage of coverage for them is the same. As of today, values below 90% sRGB are characteristic only for the most budget-friendly devices.
Nowadays, sRGB is essentially the standard color model adopted for computer technology; for television, a similar standard in terms of parameters, Rec. 709, is used. These models are identical in terms of color range, and the percentage of coverage for them is the same. As of today, values below 90% sRGB are characteristic only for the most budget-friendly devices.

