Catalog   /   TVs & Video   /   Projection Equipment   /   Projectors

Comparison XGIMI Halo Plus vs XGIMI Halo

Add to comparison
XGIMI Halo Plus
XGIMI Halo
XGIMI Halo PlusXGIMI Halo
Compare prices 2
from $519.00 
Outdated Product
TOP sellers
Developed smart functionality. Support for HDR and active 3D. Increased light source resource. Motorized autofocus drive. Audio system from Harman Kardon. Extensive wireless connectivity.
No optical protection.
Main functionportableportable
Operating systemAndroid TV 10.0Android TV 10.0
Lamp and image
Lamp typeLEDLaser-LED
Service life25000 h30000 h
Brightness ANSI Lumens700 lm800 lm
Static contrast1 000:1
Colour rendering1.07 billion colours
Projection system
TechnologyDLPDLP
Size0.33"0.33"
Real resolution1920x1080 px1920x1080 px
Max. video resolution4096x2160 px
Image format support16:9, 16:1016:9
HDR supportHDR10 / HDR10+ / HLG+
Projecting
Rear projection
Image size40 – 200 "
Throw ratio1.2:11.2:1
Zoom and focusmotorized (remote-controlled)
Autofocus
Auto keystone correction
Keystone correction (vert), ±45 °40 °
Keystone correction (horizontal), ±45 °40 °
Features
Features
3D support
DLNA support
3D support
voice control
voice assistant
Bluetoothv 5.0v 4.2
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 5 (802.11ac)
Google Cast (Chromecast)
Hardware
CPUAmlogic T950X2
RAM2 GB2 GB
Built-in memory16 GB16 GB
USB-A 2.01 pcs1 pcs
Speaker systemHarman Kardon
Number of speakers22
Sound power10 W10 W
HDMI inputs11
Audio connectors
3.5 mm output (mini-Jack)
3.5 mm output (mini-Jack)
General
Noise level (nominal)30 dB30 dB
Power sourcemains / batterymains / battery
Battery capacity12000 mAh17100 mAh
Power bank
Operating time2 h4 h
Power consumption90 W90 W
Size (HxWxD)172x114x145 mm172x114x145 mm
Weight1.6 kg1.6 kg
Color
Added to E-Catalogfebruary 2024april 2020
Compare XGIMI Halo Plus and Halo
The XGIMI Halo Plus and XGIMI Halo projectors have a lot in common, but also notable differences. Both devices are portable and run on Android TV 10.0 with support for HDR and 3D. However, the Halo Plus offers higher brightness at 700 ANSI lumens compared to 800 ANSI lumens for the Halo, making it more suitable for use in bright environments. The lamp life for the Halo Plus is 25,000 hours, while the Halo offers 30,000 hours. The Halo Plus also features enhanced autofocus and keystone correction, along with support for more advanced image processing technologies. In terms of sound, both projectors are equipped with Harman Kardon speakers, but the Halo Plus has a more advanced acoustic system. The battery life of the Halo is 4 hours, while the Halo Plus offers 2 hours. Overall, the XGIMI Halo Plus provides more modern features and improved image quality, whereas the XGIMI Halo might be more preferable for those looking for longer battery life.
XGIMI Halo Plus often compared
XGIMI Halo often compared
Glossary

Lamp type

— HD (High-intensity discharge). General name for gas discharge lamps, i.e. lamps in which the light flow is created by an electrical discharge between the electrodes inside the bulb. In the case of projectors, such lamps can be mercury, metal-halide, and xenon (see above for more details).

LED. LEDs are used as a light source. They provide high brightness with low power consumption.

Laser-LED. Light source based on laser LEDs. It has even greater brightness than classic LED, with relatively low power consumption.

— UHP (Ultra-high performance) — a high-pressure mercury lamp, developed by Philips. Compared to other lamps, it consumes less power, while not inferior in brightness. Projectors on such lamps are smaller and lighter than conventional ones due to a smaller power supply, the cooler operates with a lower noise level. The creators claimed a service life of up to 10,000 hours. One of the most popular types of lamps for projectors today

– UHE (Ultra-High Energy). Variety of UHP lamps (see above).

— UHB (Ultra-high brightness). Another kind of UHP lamps (see above).

— NSH (New Super High Pressure). Also applies to high pressure mercury lamps manufactured by Ushio. Somewhat less popular than UHP and its peers, but also widespread. Estimated operating time is about...2000 hours.

— SHP. High pressure mercury lamps manufactured by Phoenix.

— P-VIP (Video Projector) — a high-pressure mercury lamp from OSRAM. High brightness lamps, service life — 4000 — 6000 hours.

—UHM (Ultra High Performance Lamp of Matsushita) is a high pressure mercury lamp manufactured by Panasonic. Сan be easily changed, operating time, depending on type — 2000 — 5000 hours.

— Xenon. The design and principle of operation of such lamps are similar to high-pressure mercury lamps — light is created due to a discharge in a gaseous medium. However, instead of mercury vapor, in this case, an inert xenon gas under high pressure is used. This allows to create high power lamps (from 2 kW) with the appropriate light flow. Xenon lamps are used primarily in professional models.

— HPM. High-pressure mercury lamp technology developed by Sony and used primarily in its projectors (although other brands are also available). Combines compact size and relatively low cost with high brightness.

— DC. Abbreviation for "direct current". In the case of projector lamps, this designation usually refers to mercury lamps powered by direct current. The operating voltage of such lamps in different models of projectors may be different. Their design usually uses various tricks to improve performance compared to conventional lamps of this type — in particular, increase service life and reduce power consumption without sacrificing brightness.

— AC. This abbreviation stands for "alternating current". Such lamps are similar in almost everything to the DC ones described above, differing from them only in the type of power supply.

Service life

Minimum projector lamp life as stated by the manufacturer. Specified by the total time of continuous operation. Note that if the projector was operated without violations, then upon reaching this time, the lamp will not necessarily fail — on the contrary, it can work for quite a long time. However, when evaluating durability, it is best to focus on the claimed service life.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Static contrast

The static contrast of the image provided by the projector.

Static contrast refers to the maximum difference between the brightest white light and the darkest black that a projector can provide within a single frame. Unlike dynamic contrast (see below), this parameter describes not conditional, but quite real capabilities of the device, achievable without the use of any additional tricks like auto-brightness. And since the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas.

Colour rendering

The number of individual colour shades that the projector is capable of displaying.

The minimum indicator for modern projection technology is actually 16 million colours (more precisely, 16.7 million is a standard number associated with the features of digital image processing). In the most advanced models, this value can exceed 1 billion. However, two nuances should be taken into account here: firstly, the human eye is able to recognize only about 10 million colour shades, and secondly, not a single modern image output device (projectors, monitors, etc.) cannot cover the entire spectrum of colours visible to the human eye. Therefore, impressive colour performance is more of a marketing ploy than a real indicator of image quality, and in fact it makes sense to pay attention to other characteristics — primarily brightness and contrast (see above), as well as specific data like a colour gamut chart.

Max. video resolution

The actual maximum frame resolution that the projector is capable of processing and displaying.

Many models allow project images at a higher resolution than the actual resolution of the projector matrix (see above). For example, a 1920x1080 video can be displayed on a device with a frame size of 1024x768. However, the quality of such an image will be noticeably lower than on a projector, which initially has a resolution of 1920x1080.

The maximum resolution is closely related to both the overall picture quality and the size of the projection screen. The higher the resolution, the sharper the image details become. Of course, the screen size itself should be taken into account. The fact is that on a 40-50″ projection surface there will not be much difference between the Quad HD and 4K formats. A high-resolution picture will be able to show itself on a truly large screen.

Image format support

Image formats supported by the projector.

In this case, format means the aspect ratio of the image. The general rule in this case is that the projector must support the same format in which the original content is recorded. Otherwise, the image will either be stretched in height or width, or with black stripes on the sides or top-bottom. Specifically, the formats can be divided into three main categories:

— Traditional, or rectangular. Classic formats in which the height of the picture is not much less than the width. The most popular options are 4:3, widely used in analogue TV, and 5:4, common in computer technology. Traditional formats are well suited for presentations, working with documents and graphics, and other similar tasks.

Widescreen — formats in which the frame width is significantly (more than 1.5 times) greater than the height. The most popular of these standards are 16:9 and 16:10. These aspect ratios are well suited for games and movies; in particular, most high-definition content (HD 720p and above) is recorded in widescreen format.

Extra wide. The formats are even wider than the widescreen ones described above — for example, 21:9. Mainly used in cinematography.

It is worth noting that many modern projectors are able to work with several types of formats at once — for example, with classic 4:3 and...wide-angle 16:9.

HDR support

Support for HDR technology — expanded dynamic range — by the projector.

This technology allows for extending the brightness range displayed within a single frame — in simpler terms, it enables displaying both very bright and very dark colors on screen simultaneously. This significantly improves color reproduction; furthermore, small details on very bright or very dark parts of the frame that would be invisible on a regular image remain visible. However, it's worth noting that all the advantages of HDR become noticeable only on a high-quality screen with maximum dimming. Additionally, this function significantly affects the cost of the projector, and the content being played back must initially be recorded in HDR — using exactly the technology supported by the projector (this detail can be clarified in the manual). In light of this, HDR support is mainly found among high-end models for home theaters. It should also be noted that there are several different HDR technologies that are not compatible with each other. Therefore, when purchasing a projector with this function, it's crucial to clarify which exact version of HDR it supports. The following are available:

— HDR10. Historically the first of the consumer HDR formats, less advanced than the options described below but extremely widespread. In particular, HDR10 is supported by virtually all streaming services that provide HDR content at all, and it's also standard for...Blu-ray discs. It allows for working with a color depth of 10 bits (hence the name). At the same time, devices with this format are compatible with HDR10+ content, although its quality will be limited by the capabilities of the original HDR10.

— HDR10+. An enhanced version of HDR10. With the same color depth (10 bits), it uses so-called dynamic metadata, which allows transmitting information about color depth not only for groups of several frames but also for individual frames. This leads to further improvement in color reproduction.

Dolby Vision. An advanced standard used, for example, in professional filmmaking. It achieves a color depth of 12 bits, uses the aforementioned dynamic metadata, and also allows transmitting two image variants simultaneously in one video stream — HDR and regular (SDR). Dolby Vision is based on the same technology as HDR10, so in modern video equipment, this format is usually combined with HDR10 or HDR10+.

— HLG. An HDR format initially designed for TV broadcasting and live transmissions; hence, it is designed for "working without metadata" and is easier to transfer between different sources. Unlike HDR10, which uses static metadata, and particularly HDR10+ / Dolby Vision, which can dynamically adjust the picture frame by frame, HLG often provides a more universal and predictable HDR signal, although not as precisely tuned for a specific display. However, HLG has a strong point — excellent compatibility: the same stream can appear acceptable even on devices that are not fully HDR-capable, which is crucial for broadcast/satellite content. An example of use is viewing HDR broadcasts and TV content from a set-top box/tuner or streaming where HLG is encountered: the projector will correctly receive the signal and display the extended brightness range and more vibrant colors without manual tweaking of settings.

Image size

Size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.