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Comparison Google Chromecast with Google TV 4K vs Xiaomi Mi Box S

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Google Chromecast with Google TV 4K
Xiaomi Mi Box S
Google Chromecast with Google TV 4KXiaomi Mi Box S
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HDR 4K 60fps support. Universal remote control with voice control. Intuitive Google TV platform interface.
Powerful Cortex-A53 processor. OS Android TV 8.1. 4K video playback at up to 60 frames per second. Minimalistic remote control. Support for Miracast technology. Support for HDR10 technology.
TypeMedia PlayerMedia Player
Operating systemGoogle TV (Android TV)Android TV 8
Connectivity and interfaces
Bluetoothv 4.0v 4.1
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 5 (802.11ac)
Chromecast
Miracast
Web browser
IPTV support
Connectors
HDMIv 2.0v 2.0
USB 2.01
USB C1
AV output
Hardware
CPUAmlogic S905X3Amlogic S905X
CPU cores44
CPU frequency1900 MHz2000 MHz
Built-in memory8 GB8 GB
RAM2 GB2 GB
Ultra HD 4K support
HDR supportHDR10 Plus, Dolby VisionHDR10
General
Video decodersH.263, H.264, H.265
Audio decodersDolby Digital PlusDolby Digital Plus
Remote controlwith voice control+
Cooling systempassive (no fan)passive (no fan)
Dimensions (WxHxD)61x13x162 mm95x16x95 mm
Weight60 g150 g
Added to E-Catalognovember 2020november 2018

Operating system

Proprietary system. The operating system of the device is represented by the proprietary software shell of the manufacturer. Usually, such operating systems have an attractive and convenient menu. A proprietary operating system is developed directly by the manufacturer for the hardware resources of a particular model or a whole line, but has limited capabilities.

Android (AOSP). This type of operating system is a modification of the popular Android OS, mainly notable for being open source. It is a versatile operating system that gives the user much more freedom to create changes and customizations within the system itself. At the same time, the installation and stability of certain applications on this platform are not guaranteed, and the overall system management was not specially “tailored” for large screens, which may cause some inconvenience. First of all, such solutions will interest users who understand the features of the Android OS, like to customize and control everything for themselves, and have time for this.

Android TV. Devices of this type have full-fledged Android TV software, specially adapted to work on large screens. In accordance with the name, it is a type of Android OS, specially designed for such equipment. In addition to the common features of all Androids (such as the ability to install additional applications, including...even games), it has a number of special features: an optimized interface, integration with smartphones (including the ability to use them as a remote control), voice search, etc. Thanks to this, TVs with this feature are significantly superior in functionality to models with a “regular” Smart TV. Of course, a dedicated processor, graphics subsystem and memory are provided for the operation of a multifunctional OS, and the presence of such hardware resources is reflected in the overall cost.

Google TV. Rebranding of the Android TV platform for TVs and smart consoles, or rather, a new shell on top of the operating system under the sign of the “green droid”, introduced since 2021. Among the innovations, it has a redesigned user interface, an improved knowledge base that more efficiently distributes content by genre and collects search information from the entire list of installed applications and subscriptions. The voice assistant now understands the needs of the audience better and provides a detailed list of what was found. A separate tab in the interface contains live broadcasts of current events, whether it be sports events or a rocket launch to Mars. Among other things, the aspects that involve the use of TV as a command post for managing a single ecosystem of a “smart” home have been improved in the system.

Bluetooth

Bluetooth is a technology used to connect various devices wirelessly directly. In media centers and TV receivers, it can be used to broadcast sound to wireless headphones and acoustics, to work with wireless mice and keyboards, to use a smartphone / tablet as a remote control, etc.; specific functionality should be specified separately. Also note that the supported version of Bluetooth can be specified here. The newest and most advanced is Bluetooth 5.0, but here is a more detailed description of the different versions:
  • Bluetooth v4.0. The version in which the "Bluetooth Low Energy" (LE) format was first introduced — in addition to regular Bluetooth (version 2.1 functionality) and the high-speed HE standard for transferring large amounts of information (introduced in version 3.0). Bluetooth LE allows you to significantly reduce power consumption when transmitting small data packets, such as request-responses about connection activity in idle mode. For the media centers and TV receivers themselves, this is not particularly important, but for portable equipment (especially miniature ones, where battery capacity is very limited), such functionality will be useful.
  • Bluetooth v 4.1. Development and improvement of Bluetooth 4.0. One of the key improvements was the optimization of collaboration with 4G LTE communication modules so that Bluetooth and LTE do not interfere with each other. In addition, this ve...rsion has the ability to simultaneously use a Bluetooth device in several roles — for example, to remotely control an external device while simultaneously streaming music to headphones.
  • Bluetooth v4.2. Further, after 4.1, the development of the Bluetooth standard. It did not introduce fundamental updates, but received a number of improvements regarding reliability and noise immunity, as well as improved compatibility with the Internet of Things.
  • Bluetooth v5.0. Version introduced in 2016. One of the most notable updates was the introduction of two new modes of operation for Bluetooth LE — with an increase in speed by reducing the range and with an increase in range by reducing the speed. In addition, a number of improvements have been introduced regarding simultaneous work with numerous connected devices, as well as work with the components of the Internet of Things.

Chromecast

The original name is Google Cast. A technology for broadcasting content to external devices developed by Google. Allows you to transmit a signal from a PC or mobile device, broadcasting is standardly carried out via Wi-Fi. Note that in signal sources (smartphones, tablets, PCs, etc.), Chromecast is implemented at the level of individual applications. For example, at the time of its creation, this feature was available, among others, in the YouTube and Netflix apps for Android and iOS, as well as in the web versions of these apps for Chrome. Thanks to this format, this technology is extremely widespread nowadays, and the ability to connect a particular gadget to a media player with a Chromecast is usually limited to the ability to install appropriate applications on this gadget.

USB C

The number of USB-C connectors in the design of the device.

This interface differs from the full-sized USB host ports (see above) primarily in the design of the connector: it is much smaller and made double-sided (the plug can be inserted in either direction). There are also a number of notable differences regarding application specifics. The most common option is the same as for conventional USB — connecting external peripherals, primarily drives like flash drives and external HDDs. But for charging gadgets, such connectors are used extremely rarely. In some models, USB-C plays the role of a service input for managing settings from a computer (that is, it actually works in the USB slave format — see "Inputs"). Also, this connector may provide an Alternate Mode mode, when other interfaces are implemented through the USB-C hardware port — for example, DisplayPort or HDMI for video broadcasting, or Thunderbolt for connecting some accessories. In media players, this mode is practically not used yet, but in the future the situation may change.

Summing up, we can say that the features of using USB-C in each model should be clarified separately. As for the number, such connectors are rarely provided for more than one — this is quite enough in most cases.

AV output

AV output. Analogue output for video and audio transferring. Previously, due to the large size of the equipment, it consisted of 3 RCA jacks and was connected to the TV accordingly. Now the devices have become more compact and don't have free space on the case. Therefore, the AV output is a single headphone jack, to which a tee cable is already connected (check availability in the package). Since all components of the video signal are on the same cable, the picture quality and immunity to interference are low.

CPU

The model of the CPU installed in the media player.

This information is mainly of reference value: the processor is selected in such a way as to provide certain practical characteristics (maximum resolution, support for certain standards, embedded applications, etc.). So when choosing, you should focus primarily on these specifications. However, if you wish, knowing the processor model, you can find detailed data on it and evaluate the capabilities of the media centre to work with resource-consuming applications. This can be useful, in particular, if you choose an Android model (see above) and plan to use additional software intensively — the set of applications for this OS is very extensive, and some of them are quite demanding on system resources.

Also note that CPU data is often specified for advertising purposes — to emphasize that the device has a fairly advanced chip from a well-known brand. Among the most common brands of such processors are Allwinner, Amlogic, Rockchip, Realtek.

CPU frequency

The clock speed of the CPU installed in the media centre.

On the technical side, the higher this indicator, the faster the processor works and the higher, accordingly, the overall system performance. At the same time, the CPU performance depends, in addition to the frequency itself, on a number of factors — architecture, number of cores, special design features, etc.; and the actual speed of the entire system is affected by performance of components other than the processor. In addition, manufacturers usually select processors in such a way that their computing power is guaranteed to be enough for all the features claimed for a media centre. Therefore, in this case, the CPU frequency is more of a reference parameter (and partly an advertising indicator that demonstrates the advanced specifications of the device), rather than practically significant for buyer.

HDR support

HDR standard supported by the media player.

For more details about HDR in general, see above, while the standard defines some features of the implementation of this feature. Today, the following HDR formats are relevant:

— HDR10. Historically the first of the consumer HDR formats, less advanced than the options described below, but extremely widespread. In particular, HDR10 is supported by almost all streaming services that provide HDR content at all, and it is also common for Blu-ray discs. Allows to work with a colour depth of 10 bits (hence the name). At the same time, devices of this format are also compatible with content in HDR10 +, although its quality will be limited by the capabilities of the original HDR10.

— HDR10+. An improved version of HDR10. With the same colour depth (10 bits), it uses the so-called dynamic metadata, which allows transmitting information about the colour depth not only for groups of several frames, but also for individual frames. This results in an additional improvement in colour reproduction.

Dolby Vision. An advanced standard used particularly in professional cinematography. Allows to achieve a colour depth of 12 bits, uses the dynamic metadata described above, and also makes it possible to transmit two image options at once in one video stream — HDR and standard (SDR). At the same time, Dolby Vision is based on the same tec...hnology as HDR10, so in modern video technology this format is usually combined with HDR10 or HDR10 +.

Video decoders

Codec — from the phrase "Encoder-DECoder" — in this case is the format used for encoding digital video during storage/transmission and decoding during playback (without encoding, video data would take up an unjustifiably large amount of space). Do not confuse this parameter with the format of video files: different files of the same format can be encoded with different codecs, and if the corresponding codec is not supported by the player, video playback will be impossible, even if the file format itself corresponds to the capabilities of the device. And in models with online TV support (see "Features") this nuance also determines compatibility with a specific broadcast: the general format of the broadcast is indicated by the codec used for this.

In general, modern devices usually have quite extensive sets of codecs (one of the most advanced is H.265, AV1 codecis also popular), and there are usually no problems with video playback; in extreme cases, you can use special programs for transcoding files. As for specific codecs, detailed data on them can be found in special sources, but with standard use of media players, such details are not needed.
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