USA
Catalog   /   Computing   /   Input Devices   /   Mice

Comparison Asus ROG Harpe Ace Aim Lab Edition vs Asus ROG Gladius III Wireless AimPoint

Add to comparison
Asus ROG Harpe Ace Aim Lab Edition
Asus ROG Gladius III Wireless AimPoint
Asus ROG Harpe Ace Aim Lab EditionAsus ROG Gladius III Wireless AimPoint
Compare prices 6Compare prices 5
TOP sellers
Main
Combined connection. Lightweight, adapted body. AimPoint sensor at 36K DPI. Aim Lab proprietary software for shooting training. Keys made of PBT plastic. Replaceable button switches. ROG Paracord cable. ROG SpeedNova radio.
Product typemousemouse
Connectionradio / Bluetooth / wiredradio / Bluetooth / wired
Bluetooth versionv 5.1v 5.1
Multi-Device
InterfaceUSB AUSB A
Cable length2 m
Range10 m10 m
Sensoropticaloptical
Typefor gamefor game
Sensor and control
SensorROG AimPointROG AimPoint
Sensor resolution36000 DPI100 – 36000 DPI
Max. acceleration50 G50 G
Max. speed650 ips650 ips
Polling rate1000 Hz (1 ms)
Number of buttons45
Side buttons
DPI-button
 /at the bottom of the hull/
SwitchesmechanicalOmron
Switch resource70 million clicks70 million clicks
Hot Swap
Scroll wheels11
Features
Feet materialteflon (PTFE)teflon (PTFE)
Optimal grippalmar, digital, clawpalmar, finger
Programmable buttons
Built-in memory
LightingRGBRGB
Lighting effectsAsus Aura SyncAsus Aura Sync
Cable
removable
braided
removable
braided
General
Power sourcebatterybattery
Battery life
90   /without backlight/
119  
In box
USB receiver
replaceable legs
 
USB receiver
replaceable legs
additional switches
Size (LxWxH)128x64x40 mm123x68x44 mm
Weight54 g79 g
Color
Added to E-Catalogfebruary 2023january 2023

Cable length

The length of the cable that is equipped with a mouse with the possibility of a wired connection (see "Type of connection").

When choosing this parameter, you should first of all take into account the distance from the manipulator to the connection port: a cable that is too short may simply not reach the connector, and a cable that is too long may get tangled at hand and create inconvenience. As for specific values, the most modest wire length in modern mice is 1 m or less ; such devices are intended mainly for laptops. Most desktop manipulators come with cables that are 1.1-1.5m or 1.6-2m long, with some models running longer than 2m.

Sensor resolution

Resolution of the sensor responsible for tracking mouse movements on the work surface. Specified in DPI — dots per inch.

The physical meaning of DPI as a whole is as follows. The sensor of a modern mouse works on the same principle as the camera matrix, and consists of pixels. And DPI is the number of pixels that fall on 1 inch of the underlying surface (length or width), "visible" by the sensor.

It is believed that more DPI means a more advanced sensor and mouse in general; nowadays, models for 3500 – 5000 DPI, 12000 DPI, 16000 DPI even more are not uncommon. In a way, it is — high resolution contributes to accuracy. However, the only thing that is directly determined by this indicator is the speed at which the cursor moves across the screen: the higher the resolution of the sensor, the greater the number of pixels that the cursor will move when the mouse itself moves a certain distance. At the same time, it is worth recalling that too high a speed is even more undesirable than too low. So the real need for high DPI ( 1000 and above) arises mainly when working on large screens (4K resolution and more); for more modest displays (HD and Full HD), smaller values are often enough.

Polling rate

The polling rate shows how often the mouse sensor communicates with the computer about cursor movement. The parameter is measured in hertz (Hz), and one second is taken as a unit of time when evaluating it. The smoothness and speed of cursor movement directly depends on the sensor polling frequency. Directly related to this is the mouse response time - this is the time period during which the signal about the movement of the manipulator will reach the display of a change in the cursor position on the screen. Response time is measured in milliseconds (ms). The more hertz the mouse has, the shorter the response time it demonstrates.

Number of buttons

The number of buttons provided in the design of the mouse. However, the term "buttons" can also refer to specific hardware solutions — for example, a solid touch area used in many Apple mice counts as two buttons, because. it is divided into two working areas. But the clickable wheels, as well as the power button, are not taken into account in this calculation.

The minimum number of buttons for modern mice and other similar manipulators is two : this is the number that is necessary for comfortable work in most modern operating systems. If there are more than two keys, this means that there are additional buttons responsible for specific actions. So, even relatively inexpensive devices can be equipped with 3 – 4 buttons ; in addition to the 2 main buttons, they can have, for example, 2 side thumb keys, or 1 double/triple click button (see below). Solutions for 5 – 6 buttons are extremely popular nowadays; among them are many gaming mice, where the mentioned thumb buttons are supplemented with a double / triple click, a sniper button and/or a DPI switch (see also below about these functions). And in the most multifunctional models, 7 – 8 buttons and even more can be installed. In some cases, this number exceeds a dozen and a half; such mice are usually gaming devices designed for RPGs and other simil...ar genres where it is important to have a wide range of actions at your fingertips.

Switches

The brand of switches (switches) installed in the mouse. Also, these parts are often called "mikriki" — from the term "microswitches". Usually, the characteristics indicate the brand of switches used in the main buttons (left and right); additional buttons, usually, are equipped with other switches, often simpler and cheaper.

The mics are directly responsible for the operation of the keys when pressed. Accordingly, the quality of the mouse, as well as the feel and comfort of the user, depend on the quality of these parts: different switches can vary in stiffness, ease of operation and the sound of pressing. And the brand of switches is not specified for all mice, but only for models equipped with advanced elements. In other words, this parameter is indicated in cases where the brand of the microswitch is a sign of the high quality of the "rodent". Typical examples include mics under the brands Omron(considered premium) and Huano(Chinese counterparts of quite comparable quality). Light Strike and Razer switches are also pulled up to them.

We emphasize that in this case, not a specific model is indicated, but a general brand under which mikriks are released (sometimes also their type, opto-mechanical or mechanical). At the same time, the same brand may include different models of switche...s that differ in features: some are “quiet”, others with a normal sound, some with increased accuracy, others with an extended service life, etc. So the features of these parts should be clarified separately. However, the detailed characteristics of mikriks are important mainly for demanding users, in particular professional cybersportsmen.

Hot Swap

"Hot" replacement of mechanical switches without the procedure of disassembly and soldering of the manipulator. Hot Swap technology allows you to change one switch for another in a matter of seconds. This is convenient both when the switches fail, and when using the mouse in different scenarios. Most often, the technology is used in advanced gaming devices.

Optimal grip

Grip — a way of holding in the hand — for which this model is best suited.

Grip types are divided according to the position of the hand on the mouse. This parameter is relevant primarily in games: for maximum efficiency, the player needs a mouse that matches the usual type of grip. This is especially important for professional eSports, where any little thing can be the key to victory or defeat. Therefore, the types of grip are indicated mainly for gaming mice (see "By Direction"). At the same time, one can come across statements that certain types of grip are best suited for certain genres of games, but this is not entirely true: the main selection criterion is the user's personal preferences and characteristics. For example, some players quite successfully use a "slow" palm grip in dynamic shooters, compensating for the reduced speed with a good reaction; and others, even in quests, prefer a "quick" claw or finger hold.

Here is a more detailed description of the most popular grip options:

— Palmar. A holding method in which the mice touch both the entire fingers and most of the palm. In other words, with such a grip, the palm with fingers rests on the mouse, making maximum contact with it. It is under this option that most of the "rodents" are initially made, it is also popular in gaming models. Most models, specialized specifically for the palm grip, have a large length, as well as a characteristic asymmetrical design with protrusions...and depressions on the body — for maximum ergonomics; although there are exceptions. Anyway, the main advantages of this method of holding the mouse are the minimum strain on the wrist, as well as good smoothness and accuracy of movements. On the other hand, the speed of moving the mouse may be somewhat slower than with other types of grip.

— Claw. A claw grip is a grip in which the user's hand forms an arc and touches the mouse only with the lower part of the palm and fingertips. At the same time, the classic claw grip assumes an almost perpendicular arrangement of the fingertips relative to the buttons, but this requirement is not strictly necessary — the fingers can also lie at a slight angle. Anyway, due to the reduction of the contact area and the greater degree of freedom for the hand, such a hold provides more speed than the palm hold, and at the same time it is easier to master than the finger hold. Therefore, many gamers consider the claw grip to be the best option for shooters, action games and real-time strategies where reaction speed is important. Specialized mice for this method of holding are usually somewhat shorter than traditional "palm mice", and they often have a characteristic "hump" in the back of the case.

— Finger. A grip where the user only touches the mouse with their fingertips, with no hand contact with the mouse (but the wrist remains stationary). This type of grip allows you to achieve a high reaction rate, but it is quite difficult to master and does not differ in accuracy, especially if you are not used to it. However, many users use this method of retention intuitively, without thinking; the finger grip is specially mastered mainly by professional players and enthusiastic enthusiasts. Mice of this format usually have a small weight with a centre of gravity shifted closer to the front, and the body is made relatively short, most often symmetrical, and the “hump” (protrusion) is located closer to the centre of the body, or even absent (based on the fact that the palm still does not touch the mouse).

Note that there are models that combine several grip options — up to all three at once. The design of such mice may provide adjustment for one or another method of retention, however, the presence of such an adjustment does not interfere with clarifying separately.

Built-in memory

The presence in the mouse of its own built-in memory.

The main and, in fact, the only way to use such memory is to store various advanced settings (for example, the functions of programmable keys, or even entire user profiles for various games or other tasks). This feature is relevant mainly for gamers, so almost all models with this feature are gaming.

In box

— USB receiver. A device that is found only in models with wireless connectivity. Such a receiver is connected to the USB port of a computer or laptop, and communication is carried out through it. This is the way all mice with a radio connection work, for them the presence of a USB receiver in the kit is almost mandatory. At the same time, this accessory is also found in the Bluetooth model — in them it plays the role of an adapter for equipment that is not equipped with its own Bluetooth modules.

Replaceable legs. Legs are small protrusions on the bottom surface of the case, on which the mouse rests, standing on the work surface. They reduce resistance, allowing the device to slide freely in any direction, and also compensate for minor irregularities to a certain extent. However, due to constant friction, the legs are subject to heavy wear, over time they wear out or may come off. Thus, modern mice may come with interchangeable legs; such a complete set means that regular overlays can be easily removed by the user.

Interchangeable side panels. A feature found primarily in game models (see "By Direction"). At the same time, the purpose of removable panels can be different. So, in some models, they are used to fine-tune the width or overall shape to the user's hand. In other devices, rearranging the panel allows you to change the functionality — for example, install four side button...s instead of two, providing additional features in games (and return the panel with two classic side buttons back while surfing the Internet and other everyday tasks). Such nuances should be clarified in each case separately.

Replaceable top panels. Additional components that can be installed in place of the standard top of the mouse to change its appearance or ergonomics. Their support is implemented in some models of gaming mice (see “Direction”). Replaceable top panels provide the ability to customize the mouse to suit individual ergonomic preferences, and they also serve as a stylistic element in the design of the manipulator.

Rug. Mice that use the mouse pad as a power source are required (see "Power"), but this accessory can also be supplied with more traditional models. In the latter case, it is worth clarifying what material the pad is made of, what dimensions and design features it has — these points may not meet the user's requirements, in many cases it is more convenient to buy an underarm pad separately.

Case. The cover will be appropriate if you need to regularly move the mouse from place to place (for example, for frequent competitions or with a work laptop). In a protective case, your “rodent” will not be afraid of external damage to which a mouse can be subjected even while in the personal compartment of a backpack.

Additional switches (mics) — for example, spare switches of the same type as regular ones, or interchangeable ones that differ in characteristics.

— Interchangeable side buttons. Separate side buttons that can replace regular ones. These may be keys of a different shape or spare parts of a similar design.

— Interchangeable top panels. Used to change the design and/or overall shape of the upper part of the case. The latter allows you to further adjust the mouse to the user's personal preferences — for example, change its height or turn a symmetrical device into an asymmetric one, for one or another hand.

— Stickers. Decorative stickers that allow you to personalize your device, giving it an original look.

— Additional cable. A replacement wire that differs from the main one in length and/or other characteristics (for example, the presence / absence of a braid).

Headphones. Gaming computer headphones supplied with mice of the corresponding specialization (see "By Direction").

— Docking station — provides convenience in charging and storing the wireless device.
Asus ROG Harpe Ace Aim Lab Edition often compared
Asus ROG Gladius III Wireless AimPoint often compared