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Comparison Optoma UHD38x vs Optoma UHD55

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Optoma UHD38x
Optoma UHD55
Optoma UHD38xOptoma UHD55
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Main functionhomeuniversal
Lamp and image
Number of lamps1
Service life4000 h4000 h
Service life (energy-saving)10000 h10000 h
Lamp power240 W
Brightness4000 lm3600 lm
Static contrast4 000:1
Dynamic contrast1 000 000:11 200 000:1
Colour rendering1 billion colours
Horizontal frequency31 – 135 kHz31 – 135 kHz
Frame rate24 – 120 Hz24 – 120 Hz
Projection system
TechnologyDLPDLP
Real resolution3840x2160 px3840x2160 px
Image format support16:9, 4:316:9, 4:3
HDR support
Projecting
Rear projection
Throw distance, min1.21 m
Throw distance, max9.9 m
Image size33 – 300 "34 – 302.5 "
Throw ratio1.5:1 – 1.66:11.21 – 1.59:1
Optical zoom1.1 x
Zoom and focusmanualmanual
Lens shift
 /105%/
Keystone correction (vert), ±40 °40 °
Keystone correction (horizontal), ±40 °40 °
Features
Features
3D support
3D support
Wi-FiWi-Fi 4 (802.11n)
Hardware
USB 2.012
Number of speakers11
Sound power10 W10 W
Video connectors
 
VGA
HDMI inputs22
HDMI versionv 2.0
Audio connectors
3.5 mm input (mini-Jack)
 
optical
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
optical
Service connectors
COM port (RS-232)
 
 
COM port (RS-232)
USB (slave)
LAN (RJ-45)
General
Noise level (nominal)28 dB28 dB
Noise level (energy-saving / quiet)26 dB26 dB
Power sourcemainsmains
Power consumption305 W320 W
Size (HxWxD)118x315x270 mm118x315x270 mm
Weight3.98 kg3.9 kg
Color
Added to E-Catalogseptember 2023may 2022

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer graphics cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-quality projectors with advanced parameters, an abundance of functions and, accordingly, a considerable price. They are characterized by high image contrast, support high-resolution video (including cinematic image formats), have optical zoom to scale the image without losing quality, provide the connection of multi-channel sound systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are the most charged devices with top-end characteristics.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Number of lamps

The number of lamps provided in the design of the projector.

Most modern projectors have one lamp, but there are also multi-lamp models. More lamps increase the light flow and, accordingly, the brightness of the image provided by the projector. In addition, in models with 4 lamps, it may be possible to continue working even if one of the lamps burns out — the brightness of the remaining ones is enough to provide the desired brightness. In two-lamp versions, most often you have to change a burned-out lamp.

Lamp power

The power consumption of the backlight lamp installed in the projector.

Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).

But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Static contrast

The static contrast of the image provided by the projector.

Static contrast refers to the maximum difference between the brightest white light and the darkest black that a projector can provide within a single frame. Unlike dynamic contrast (see below), this parameter describes not conditional, but quite real capabilities of the device, achievable without the use of any additional tricks like auto-brightness. And since the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Colour rendering

The number of individual colour shades that the projector is capable of displaying.

The minimum indicator for modern projection technology is actually 16 million colours (more precisely, 16.7 million is a standard number associated with the features of digital image processing). In the most advanced models, this value can exceed 1 billion. However, two nuances should be taken into account here: firstly, the human eye is able to recognize only about 10 million colour shades, and secondly, not a single modern image output device (projectors, monitors, etc.) cannot cover the entire spectrum of colours visible to the human eye. Therefore, impressive colour performance is more of a marketing ploy than a real indicator of image quality, and in fact it makes sense to pay attention to other characteristics — primarily brightness and contrast (see above), as well as specific data like a colour gamut chart.

HDR support

The projector supports HDR technology — high dynamic range.

This technology allows to expand the range of brightness displayed within a single frame — in other words, to display both very bright and very dark colours on the screen at the same time. Due to this, colour reproduction is noticeably improved; in addition, in very bright or very dark areas of the frame, small details remain visible that would not be visible in a normal image. At the same time, it is worth noting that all the benefits of HDR become noticeable only on a high-end screen with maximum dimming. In addition, this function significantly affects the cost of the projector, and the content must initially be recorded in HDR — and using exactly the technology that the projector supports (this point can be clarified in the instructions). Because of this HDR support is found predominantly among high-end home theater models (see "Main purpose").

Rear projection

The ability of the projector to operate in the rear projection mode (“mirroring” the image).

There are two main types of rear projection. Most often, horizontal mirroring is found in projectors — it is used when installing the device behind a translucent screen. Vertical inversion, in turn, is used in projectors with fixed keystone correction — due to their design, when mounted under the ceiling, such devices must be turned upside down, which requires the corresponding correction of the displayed image.
Optoma UHD38x often compared
Optoma UHD55 often compared