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Comparison AOpen QF13 vs AOpen PV11

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AOpen QF13
AOpen PV11
AOpen QF13AOpen PV11
from $228.05 up to $255.24
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Main functionpresentationsportable
Lamp and image
Lamp typeLEDLED
Service life100000 h20000 h
Service life (energy-saving)30000 h
Brightness360 lm
Brightness ANSI Lumens280 lm100 lm
Static contrast1 000:11 000:1
Colour rendering16 million colors
Sensor
TechnologyDLP
Sensor size0.2"
Real resolution1920x1080 px854x480 px
Max. video resolution1600x1200 px
Image format support16:9, 4:316:9, 4:3
Projecting
Rear projection
Throw distance, min1.08 m0.86 m
Throw distance, max4.49 m2.88 m
Image size0.91 – 4.19 m0.76 – 2.54 m
Throw ratio1.3:1
Zoom and focusmanual
Auto keystone correction
Keystone correction (vert), ±30 °40 °
Keystone correction (horizontal), ±10 °
Features
Bluetoothv 4.2
Hardware
Card reader
USB 2.011
USB C1
Number of speakers11
Sound power5 W2 W
HDMI inputs11
Audio connectors
3.5 mm output (mini-Jack)
3.5 mm output (mini-Jack)
General
Noise level (nominal)25 dB
Noise level (energy-saving / quiet)24 dB
Power sourcemainsmains / battery
Battery capacity5200 mAh
Operating time (energy-saving mode)2 h
Power consumption40 W
Size (HxWxD)139x239x189 mm41x114x114 mm
Weight1.9 kg0.42 kg
Color
Added to E-Catalogfebruary 2023november 2022

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer video cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-end projectors with numerous advanced features and, accordingly, high cost. Usually, they are equipped with interchangeable lenses, and some are supplied without a lens at all (see below). Also a characteristic feature of a professional projector is the BNC connector (see below), although there are models without it.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Service life

Minimum projector lamp life as stated by the manufacturer. Specified by the total time of continuous operation. Note that if the projector was operated without violations, then upon reaching this time, the lamp will not necessarily fail — on the contrary, it can work for quite a long time. However, when evaluating durability, it is best to focus on the claimed service life.

Service life (energy-saving)

When working in economy mode, the brightness of the backlight is noticeably reduced, on average by 30-50%. With a decrease in brightness, heat dissipation also decreases, which saves the working life of the illuminator, thereby increasing the lamp life. Thus, the ECO mode allows you to extend the lamp life by an average of 30%. If the typical projector lamp life is 4000 hours, regular use of the ECO mode will extend the backlight life to approximately 5500 hours.

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Colour rendering

The number of individual colour shades that the projector is capable of displaying.

The minimum indicator for modern projection technology is actually 16 million colours (more precisely, 16.7 million is a standard number associated with the features of digital image processing). In the most advanced models, this value can exceed 1 billion. However, two nuances should be taken into account here: firstly, the human eye is able to recognize only about 10 million colour shades, and secondly, not a single modern image output device (projectors, monitors, etc.) cannot cover the entire spectrum of colours visible to the human eye. Therefore, impressive colour performance is more of a marketing ploy than a real indicator of image quality, and in fact it makes sense to pay attention to other characteristics — primarily brightness and contrast (see above), as well as specific data like a colour gamut chart.

Technology

The technology by which the projector sensor is built.

DLP. This technology is based on a chip with thousands of rotary micromirrors. Each such mirror corresponds to one pixel and has two fixed positions — “lit” and “darkened”. In most DLP projectors, there is only one sensor, and the output of a colour image is provided by the colour wheel, thanks to which the projector alternately displays the red, green and blue image; they are replaced so quickly that the viewer perceives not individual frames, but a whole colour picture. Compared to LCD models (see related section), these single-sensor projectors are more compact and offer better image contrast with deep black levels (which improves black and white image quality). However, the brightness of the colour image in DLP devices is relatively low, in addition, they are subject to the "rainbow effect": in dynamic scenes, colour artifacts may be noticeable due to the mismatch of red, green and blue image components. Three-sensor DLP projectors don`t have these shortcomings; however, such a design is very expensive, so it is found rarely, mainly among premium devices.

3LCD. Technology based on the use of translucent LCD sensors. There are three such sensors, each of them is translucent with its base colour (red, green or blue), and the final colour “picture” is formed from three images simultaneously superimposed on each other. Thanks to...this format of operation, you can achieve brighter, more saturated colours than in single-sensor DLP projectors (see the relevant paragraph); in addition, this technology is completely devoid of the "rainbow effect". Among its shortcomings are the relatively low contrast ratio (in particular, due to the low black depth) and the larger size of the projectors.

LCD(Liquid Crystal Display) — a colour rendering technology based on the modulation of light by liquid crystals. Do not confuse LCD and 3LCD sensors. 3LCD technology forms an image from three separate light streams, and in an LCD sensor, the image follows immediately from a single light beam. Sensors of this type provide a stable, contrasting and colour-rich image. Among the shortcomings of the technology, one can note the glimpse of the light grating, if you look at the picture from a close distance. Additionally, the substrate of LCD sensors is prone to fading, due to which the blue colour may begin to turn yellow over time (note that this can happen after a long time of active operation). LCD sensors require periodic maintenance, the service comes down to cleaning the air filter. LCD-sensor projectors are usually compact in size and light in weight, such models are prone to heat, and the noise threshold is above average.

— LCoS. A technology that combines the properties of DLP and LCD. Like LCD, it provides three separate sensors for the three primary colours (red, green, blue), and the final colour image is formed by the simultaneous superposition of these three components. The difference lies in the fact that in LCoS projectors the sensors are not translucent, but reflective. Thanks to this, you can achieve excellent contrast (as in DLP) combined with bright, high-quality colours without the "rainbow effect" (as in LCD). The main drawback of this technology is the impressive cost, which is why it is used mainly in premium projectors.

Sensor size

The size of the sensor affects the depth and final quality of the image. The larger the sensor, the more light it is able to process, which means the picture will be clearer and more structured. The average projector has a sensor of 0.5-0.7″, advanced projectors use sensors of 1.2-1.5″ and more.

Real resolution

The actual image resolution of the projector.

The minimum for modern projectors is actually the VGA standard, which assumes a resolution of 800x600 or close to it. The lowest of today's high-definition standards is HD (720) ; the classic size of such a frame is 1280x720, but there are other options in projectors, up to 1920x720. A more advanced HD format is Full HD (1080), which also has several variations (the most popular is 1920x1080). And among high-end projectors, there are models of Quad HD, Ultra HD (4K) and even Ultra HD (8K) standards.

In general, the higher the resolution, the clearer and more detailed image the projector can produce. On the other hand, this indicator directly affects the cost; and all the benefits of high resolution can only be appreciated if the content being played also corresponds to it.
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